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1. Sticky:Dev blog: Alliance Tournament XIV: Rules and Signups - in EVE Information Portal [original thread]
Why cutting amount of fielded ships per team? Either you can handle internal practices, or you cant. 20 or 24 ppl don`t really make any difference.
- by Desorem - at 2016.07.07 17:29:44
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2. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
I do like the changes in WDFG, but things of such power should have disadvantages - 1 per ship for example. People WILL abuse zero-dps 4-5-6-generator hic with 200k ehp, because who gives a puck 'bout dps when you can scram 4-5-6 targets at 30+ km...
- by Desorem - at 2015.11.05 23:43:45
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3. Why reboot Sisi during peak time practice? - in EVE Alliance Tournament Discussion [original thread]
Because guys who run tests of new stuff on sisi niether know about AT nor give a puck.
- by Desorem - at 2015.08.27 19:14:46
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4. Duality this year ? - in EVE Alliance Tournament Discussion [original thread]
Didnt want this Duality anyway.
- by Desorem - at 2015.07.11 21:37:34
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5. Passworded SISI systems? - in EVE Alliance Tournament Discussion [original thread]
I was reading devblog bout AT prize ships and when I got to the part about Duality not being available letters just transformed into a giant HAHAHA F**** YOU AT TEAMS inscription.
- by Desorem - at 2015.06.05 19:19:53
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6. Meta-alliances. - in EVE Alliance Tournament Discussion [original thread]
Less then two days before deadline so... How will meta-alliances such as GE+GS, INIT+Init Mercs be treated? As one structure or as separate alliances?
- by Desorem - at 2015.05.12 18:21:27
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7. Sticky:Dev blog: Announcing Alliance Tournament XIII - in EVE Information Portal [original thread]
Maybe wrong place to ask.... Any ETA on Duality?
- by Desorem - at 2015.05.07 17:43:58
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8. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Hannott Thanos wrote: M1k3y Koontz wrote: I think when the Cynabal is nerfed, the Vagabond will again be an OK ship. However, the Muninn will remain utter crap, until CCP redesign it as a brawler instead of a sniper (a role that the Tornado...
- by Desorem - at 2013.07.30 14:36:00
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9. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Vagabond this, vagabond that. Actually, there are two minmatar HACs. I cant really remember name of second one, sine you only can find it in market. Or most likely you cant because there is no idiot who will sell such useless piece of HACness anyw...
- by Desorem - at 2013.07.30 13:48:00
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10. Severely degraded performance since 1.1.0 - in Issues, Workarounds & Localization [original thread]
Edited by: Desorem on 24/02/2011 05:24:40 Bumping topic. Same sh@t here - 40 or so fps before 1.1.0 and around 20 now. Not cool.
- by Desorem - at 2011.02.24 05:24:00
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