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1. Redeemer load out - in Ships and Modules [original thread]
The Reedemer is currently hard to fit for anything useful bar the Sin and Widow. Go for Command ships. Yipeh KIA Mother Fecker!
- by Devoras2 - at 2008.06.08 10:30:00
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2. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Originally by: ElCoCo Was that the big faction ship revamp that prevented the navypoc to have those matched bonuses that the apoc got from trinity? I mean yeah, increasing the capacitor and changing that bonus would have realy strained the...
- by Devoras2 - at 2008.05.24 17:02:00
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3. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Originally by: Nariana Verex Originally by: Devoras2 CCP mentioned something about changing the Navy ships to make them more unique then their standard counterparts. So far nothing as I was hoping this was coming with the factional...
- by Devoras2 - at 2008.05.22 16:08:00
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4. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Originally by: Saietor Blackgreen Originally by: Devoras2 Yeah i know those, but no special boni to make the ship a difference from the other standard ships. None of fleet/navy BSes have bonuses different from the standard ones...
- by Devoras2 - at 2008.05.22 13:45:00
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5. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Originally by: Dahak2150 Originally by: Devoras2 Originally by: Arana Tellen Same cap/grid as the ordinary version. So basically no more then a glorified Apoc? Bah... More HP and an eigth low slot. Yeah i kno...
- by Devoras2 - at 2008.05.22 12:37:00
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6. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Originally by: Arana Tellen Same cap/grid as the ordinary version. So basically no more then a glorified Apoc? Bah... Yipeh KIA Mother Fecker!
- by Devoras2 - at 2008.05.22 12:10:00
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7. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Oki, so not THAT much to jump hipp hurray for. Yipeh KIA Mother Fecker!
- by Devoras2 - at 2008.05.22 11:57:00
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8. Wakey wakey forum warriors... Navy Apoc boosted... tut... - in Ships and Modules [original thread]
Enlighten me plz. Yipeh KIA Mother Fecker!
- by Devoras2 - at 2008.05.22 11:45:00
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9. Good mission Armageddon - in Ships and Modules [original thread]
7 Mega pulses 1 Salvager 2 Cap rechagers 1 web 2 LAR`s 1 DC 2 racial dmg Hardeners (depends on mission) 3 CPR`s Drone bay: Most would say 5 Ogres, but I would go for a mix of light/med and heavies. But tbh an Apoc would do the job better. Y...
- by Devoras2 - at 2008.01.07 12:04:00
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10. Best Cruiser? - in Ships and Modules [original thread]
I would dare to say that the "best" all-around cruiser is the Thorax. Yipeh KIA Mother Fecker!
- by Devoras2 - at 2008.01.07 12:00:00
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11. Captial Ships - NPC Stations - in Ships and Modules [original thread]
Carriers and Dreads. The mommas and pappas you cant. Yipeh KIA Mother Fecker!
- by Devoras2 - at 2008.01.03 16:31:00
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12. BlackOps Battleships: practical application and tactics - in Ships and Modules [original thread]
Originally by: Xequecal Originally by: Devoras2 If anyone claims that the is Redeemer good, better give me a setup which doesnt constrain the CPU, cause im having seriuous issues fitting a decent tank on that thing! You don't...
- by Devoras2 - at 2007.10.28 22:55:00
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13. PVP Geddon - with repper - in Ships and Modules [original thread]
Originally by: Lithalnas One of the things i am trying now (have yet to shoot at anything signifigant) 7 DHP II web scram injector 2x LAR II 1 EANM II 3 Ntype hardeners 2 HSII 2 Laser damage rigs acording to the fitter it puts out 85...
- by Devoras2 - at 2007.10.28 22:52:00
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14. PVP Geddon - with repper - in Ships and Modules [original thread]
Edited by: Devoras2 on 28/10/2007 22:41:41 Edited by: Devoras2 on 28/10/2007 22:41:20 7 DHP T2 w/conflag or Scorch 2 Webbers 1 Heavy Cap booster w/800 1 LAR T2 2 Heatsinks T2 1 ETM T2 1 EANM T2 1 Armour Hardener Explosive T2 1 Armour Harde...
- by Devoras2 - at 2007.10.28 22:41:00
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15. BlackOps Battleships: practical application and tactics - in Ships and Modules [original thread]
If anyone claims that the is Redeemer good, better give me a setup which doesnt constrain the CPU, cause im having seriuous issues fitting a decent tank on that thing! It's great being Amarr, aint it?
- by Devoras2 - at 2007.10.28 22:31:00
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16. Black ops. - in Ships and Modules [original thread]
Originally by: ElCoCo Originally by: slothe i thought they did. dont they? WTF they don't? It's great being Amarr, aint it?
- by Devoras2 - at 2007.10.26 09:07:00
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17. Devs: delete the Apoc please (and its decaffeinated T2 version) - in Ships and Modules [original thread]
/ signed It's great being Amarr, aint it?
- by Devoras2 - at 2007.10.26 09:04:00
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18. Redeemer - in Ships and Modules [original thread]
Originally by: Ather Ialeas Hmm, artilleries? Nah seriously, what did you try to fit in it so far? Fitting it for gank is almost impossible due to little cpu, so i tried a tank. But trying to tank it resulted in low res which imo was ...
- by Devoras2 - at 2007.10.26 08:53:00
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19. Redeemer - in Ships and Modules [original thread]
Im having troubles setting up a decent fiting. so plz, suggest and post! It's great being Amarr, aint it?
- by Devoras2 - at 2007.10.26 08:01:00
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20. Heavy Dictor in Action... - in Ships and Modules [original thread]
Originally by: Yarhar "Warp Disruption Field Generator, which prevents all ships within its range from warping or jumping" So i take it people wont be able to activate gates within this new bubble? Jumping, as in preventing caps to ju...
- by Devoras2 - at 2007.10.26 07:22:00
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