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121. Pilgrim and drones - in Ships and Modules [original thread]
You cannot field more than 2x heavies (50mbit band), so the DPS with Ogre IIs (190 with perfect skills) is way less than that of 5x Ham IIs (275). Also, in PvP a lot of ppl do try to kill your drones when there is a slight clue that you are not ca...
- by Diomidis - at 2011.06.13 03:42:00
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122. Onyx by comparison - in Ships and Modules [original thread]
Oh, lets play dum as ppl do in this thread, and compare DPS...how much dps does the 2x 1600mm / Slaved Devoter? Oh, pretty sure the Onyx does multiple times that with more range and dmg selectivity...dohhhh...u looooose If you want moar EHP, you ...
- by Diomidis - at 2011.06.10 06:09:00
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123. What makes the hyperion so Bad? - in Ships and Modules [original thread]
It can field 900+ dps gank and 1100 dps tank without O/H, 2x heavy cap boosters, MWD and full tackle... That has def. advantages over other tanky ships, that lack mid-slots to tackle effectively enough, to fit prop mods to keep stuff tackled etc e...
- by Diomidis - at 2011.06.10 01:26:00
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124. Choppy Video while creating video - in My EVE [original thread]
If you are trying to work with HD source captures, even 720p, your system will straggle to render the output in real time for you to preview...slow HDD, little ram availability, GPU - almost everything matters. No, I wouldn't recommend buying a n...
- by Diomidis - at 2011.06.08 21:47:00
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125. Macharials are OP - in Ships and Modules [original thread]
Am I the only one being perma-jammed by Falcons? Especially in my meh sensor strength Tempests and Maels? Or is it cause the ***gy blobs not only have 5-10 times the numbers, but also refit their recons accordingly - prob with 100% racial jammers ...
- by Diomidis - at 2011.05.31 17:47:00
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126. Cynosural field generator need tweak. - in Ships and Modules [original thread]
Jump drives have lots of pros - even if JBs won't like em anymore... As mentioned above, you have to "give" in order to receive - and sometimes this has to be more than ISK, with supercaps being already too powerful. I would go along with your su...
- by Diomidis - at 2011.05.27 17:08:00
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127. nerf the tengu, imbalance in the t3s - in Ships and Modules [original thread]
Smells like "why do I suck not having a Tengu alt for PvE" thread, full of "stfu cause I do" responses...
- by Diomidis - at 2011.05.27 15:44:00
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128. Buff the Caracal Please - in Ships and Modules [original thread]
TBH I would like to see role bonuses like 100% dmg bonuses or rig effectiveness bonuses etc in T1 cruisers, which would at least lower the cost fitting them and would make removing weapon or rig slots viable without altering them much in performan...
- by Diomidis - at 2011.05.26 21:40:00
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129. Curse midslot - in Ships and Modules [original thread]
Originally by: Niickollas Originally by: Kingwood Armor curse dies to a competent shield Cane if the fight does not start at 30km. The point of a armor curse is that you can get a lot more Ewar on a armor curse then a shield curs...
- by Diomidis - at 2011.05.25 18:59:00
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130. Caldari Nullsec? Any good? - in Ships and Modules [original thread]
Originally by: Traejun DiSanctis Originally by: Zeus Askiras When i said i didnt want a buffer tank i was specifically talking about the drake. Not anything else With a couple notable exceptions, the Drake being one, the vast m...
- by Diomidis - at 2011.05.20 21:13:00
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131. Rokh v. Gallente BS - in Ships and Modules [original thread]
Originally by: NoNah Really curious what you mean by "rattlesnake for electronics" Those Xs that fly around zi enemy and make it boom...
- by Diomidis - at 2011.05.18 19:28:00
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132. Rokh v. Gallente BS - in Ships and Modules [original thread]
Close range - active tank PVP: The Blaster/Torp Rokh can be an insane tank (just like the Hyperion), but it shield tanks (unlike the Hyperion), usually has less room for tackle and maybe no room for MWD (like the Maelstrom and unlike the Hyperion...
- by Diomidis - at 2011.05.18 18:38:00
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133. Caldari Nullsec? Any good? - in Ships and Modules [original thread]
Originally by: Zeus Askiras First of all i am looking for something that will pump out massive dps. Right now i am leaning towards the cane. Ive tried the drake and it just doesnt put in the constant dps you need to get killmails. Also I d...
- by Diomidis - at 2011.05.18 18:24:00
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134. Amarr or Minmitar Cruiser 5? - in Ships and Modules [original thread]
I would take Medium Lasers over projectiles for PvE easily - due to optimal / ammo issues with the latter. Minmatar cruisers are in general not that desirable for PvE, unless you are after an insane tank against EM dmg etc, where most minie T2 hul...
- by Diomidis - at 2011.05.18 17:56:00
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135. Dual Prop or Web - in Ships and Modules [original thread]
Facts: you want to control range - typically kite blaster boats, approach laser boats, orbit cruisers or bigger and/or bug out if the incoming DPS are too much but you are close to scram's edge etc. Worst case scenario: you are scram/webbed in th...
- by Diomidis - at 2011.05.15 18:09:00
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136. End of the Unprobeable Tengu PVE Domination? - in Missions & Complexes [original thread]
Originally by: Tel'me Am Peur Originally by: Widemouth Deepthroat For t3 unprobeable booster...removing that I think would be a unneeded nerf to small gang pvp. Why? I don't understand this viewpoint at all. Fleet boosters shou...
- by Diomidis - at 2011.05.13 20:03:00
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137. Meta 9 Webs - in Ships and Modules [original thread]
Recons make huge difference in fights, especially tackle related ones. Recon V makes way more sense as a time investment compared to - say - HAS V. If you can afford faction webs, do it. You can always try with 1x faction, 1x T2 (or more) and obs...
- by Diomidis - at 2011.05.09 17:55:00
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138. When to use energy neuts? - in Ships and Modules [original thread]
Originally by: Dashady Hello, I have a question about when to use energy neutralizers. Currently I am flying a Rupture and have 2 small energy neutralizers fitted. With my current skills I cant run scram, web, DCU 2 and both neuts perma. ...
- by Diomidis - at 2011.05.09 17:43:00
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139. PODLA's new sister corp: TARGETED AGGRESSION - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Diomidis on 07/05/2011 22:48:51 Come and help us saw (pun intended) some pvp to the blobs... Btw, PvP is NOT People vs. Person - what most ****y ppl in large alliances around you do, and have a nerve to brag about...
- by Diomidis - at 2011.05.07 22:48:00
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140. PVP Tengu, AB or MWD? - in Ships and Modules [original thread]
Originally by: VanNostrum 20-24 seconds align time with an AB on doesn't sound perfectly viable to me The 100MN AB T3s (not just the Tengu) are viable, tho require special tactics when flying. Think of them as "plated-nano-BSs-with-cru...
- by Diomidis - at 2011.04.26 15:43:00
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