Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 200 |
1781. Osprey PVP setups - in Ships and Modules [original thread]
Edited by: DubanFP on 21/05/2008 03:37:49 The osprey gets a bonus to shield transfers. If you're not going to use this bonus the osprey is a horrible choice for a PVP ship. It's just not built for PVP like this. If you want a baitship the cara...
- by DubanFP - at 2008.05.21 03:37:00
|
1782. bounty - in Crime and Punishment [original thread]
Originally by: Empress McRae The bounty system is broken? it's not broken per say, but if someone puts a bounty on your head all you have to do is jump to a clone without implants and have either an alt or a friend collect the bounty fo...
- by DubanFP - at 2008.05.21 03:14:00
|
1783. Gang Typhoon - in Ships and Modules [original thread]
I'm sorry, but I don't read orange. _______________ ReiAyanami> We bring you tidings of AARRRRRRRRR
- by DubanFP - at 2008.05.21 02:22:00
|
1784. Electronic Warfare & Target Painters - in Ships and Modules [original thread]
Edited by: DubanFP on 21/05/2008 01:57:44 You guys have all forgotten the most importaint thing thing in the webbers V Target painters thing. Target paint a nanoship and you might hit him slightly better, sure. Right before he hits the MWD and...
- by DubanFP - at 2008.05.21 01:56:00
|
1785. Caldari Recon - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 22:56:01 I'd just like to note that it's not like many people use the Huginn/Rapier's second bonus. The Target Painter one. That and at least your T1 version is worth using. Look at the bellicose if you want to...
- by DubanFP - at 2008.05.20 22:56:00
|
1786. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 21:26:25 Originally by: Menellaix Originally by: DubanFP Your numbers would be horribly inaccurate. Of course my numbers are inaccurate, because the outcome of shooting at something has far m...
- by DubanFP - at 2008.05.20 21:26:00
|
1787. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 20:55:51 Originally by: Menellaix Originally by: DubanFP Put the turret's signature resolution as some huge number like 5000. Then put the target's transversal velocity at 0. Notice that you hav...
- by DubanFP - at 2008.05.20 20:51:00
|
1788. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 20:32:46 Originally by: Menellaix Originally by: DubanFP I am certified in spaceship internet game, and I can do maths. Considering that sig radius hit probabilities and tracking hit proba...
- by DubanFP - at 2008.05.20 20:32:00
|
1789. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 19:44:11 Ok here's the best I can do about how tracking is calculated. It requires a lot of algebra and trigonometry, but it makes sense if you know what you're talking about. Look if a player is going 250m/s...
- by DubanFP - at 2008.05.20 19:39:00
|
1790. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 19:22:58 Originally by: Menellaix My god, every post in this thread is horrible. To top it all off there's this guy called Menellaix that doesn't even take into account the sig radius v signature res...
- by DubanFP - at 2008.05.20 19:22:00
|
1791. Titan+Goon+Dead=A bunch Of Crying To Be Done! - in EVE General Discussion [original thread]
Originally by: Bish Ounen Take it to CAOD you twink. 1) nice. 2) unidentifed alts can't post in CAOD which is what i think he qualifies as.
- by DubanFP - at 2008.05.20 17:39:00
|
1792. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 16:07:40 Originally by: Feraldeth Well, I still have many more skills to improve upon, but at current i can take out cruiser rats with no problem. Eventually I plan to outrun the drones and missles. But...
- by DubanFP - at 2008.05.20 16:07:00
|
1793. Do you ever show mercy? - in Crime and Punishment [original thread]
Every once in a while if I kill someone in a cheap frigate and they're nice in chat about it I'll refund their ship. Generally speaking though I'll almost always tell them what they did wrong and how to avoid doing it again in the future. If they'...
- by DubanFP - at 2008.05.20 15:59:00
|
1794. Cheap Maller bait: Rate plz - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 15:56:51 Originally by: William Alex I've found best named plates to be cheeper many times than regular t1. I agree rolled tungsten 1600mm kick ass. Other then that I think you're setup should do wel...
- by DubanFP - at 2008.05.20 15:56:00
|
1795. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 15:54:30 Originally by: Dheorl Thats why I don't engage nano cruisers of AF's in mine. If the guy has backup then yes, I will die but then again is the guy has reasonable backup a MWDing inty could die ...
- by DubanFP - at 2008.05.20 15:52:00
|
1796. Whats a good ship to buy? Caldari Cruisers or Caldari Destroyers? - in Ships and Modules [original thread]
Originally by: Bloodykiller2005 Hey guys I'm curious to know whether a cruiser is better than a destroyer? I have a Caldari Caracal but I don't really know how to properly fit it you can say. But is a destroyer better in any way? The co...
- by DubanFP - at 2008.05.20 15:44:00
|
1797. Caldari solo cruiser - in Ships and Modules [original thread]
Originally by: Kara Skogul I usually shoot around 20km with my light.. what skill increases the range of light missles? Missile bombardment, missile projection, and the caracal gives a bonus to missile range per level of caldari cruiser...
- by DubanFP - at 2008.05.20 15:20:00
|
1798. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 15:19:08 Originally by: Dheorl Also not true. You try tracking a guy going 250m/s using cruiser sized guns when he has the sig of a mosquito. And then his 20 friends show up and pop you because you d...
- by DubanFP - at 2008.05.20 15:17:00
|
1799. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 15:14:30 Originally by: Dheorl Originally by: Inoue Zael inty's should always be fit with microwarpdrives IMHO. Just not true, AB inty's can kick ass when used right. sorry but that's jus...
- by DubanFP - at 2008.05.20 15:13:00
|
1800. How fast is too fast? - in Ships and Modules [original thread]
Edited by: DubanFP on 20/05/2008 15:11:17 Originally by: Feraldeth I like the reduced sig radius, and am not a fan of the 500% increase from MWD's. Plus I like to hit DED'd alot. Yeah but the second you get webbed you're dead. Trust...
- by DubanFP - at 2008.05.20 15:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 200 |
First page | Previous page | Next page | Last page |