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1. Character Name Change when "buying" a toon - in Player Features and Ideas Discussion [original thread]
The single shard nature of EVE means actions generate reputations, good and bad, and consequences follow. Introducing name changes would dilute or destroy this very important and somewhat unique (in my experience) aspect, and for what benefit? So ...
- by Dysgenesis - at 2014.03.12 20:57:00
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2. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
I do like the attempt to introduce or preserve the unique feel of the pirate ships through their bonuses. I do like the nos change for bloods and the afterburner change for sansha. I am delighted in the recognition of the importance of the serpent...
- by Dysgenesis - at 2014.02.26 10:26:00
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3. What about a Symbiosis type skill? - in Skill Discussions [original thread]
There are already a large number of rewards for playing the game, 1 Games experience GÇô the most important by far, those who are good at EVE are so because they understand how the game and other players work 2 ISK, to allow you to get more stuff...
- by Dysgenesis - at 2013.10.15 15:18:00
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4. Training queue problems - in EVE General Discussion [original thread]
I had the same issue this week, put a petition in and got some SP.
- by Dysgenesis - at 2013.09.22 20:32:00
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5. Brainstorm: How to make Eve bigger then WoW ? - in Player Features and Ideas Discussion [original thread]
Doublepost That's not so say I don't think some expansion can be done by utilising WiS. However it will have to fit in with the rest of EVE, Bars where you can make shady deals about smuggling boosters, or poker tables where you can bet your asse...
- by Dysgenesis - at 2013.09.14 08:48:00
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6. Brainstorm: How to make Eve bigger then WoW ? - in Player Features and Ideas Discussion [original thread]
supernova ranger wrote: Including the player base from dust + Eve + possible Valkyrie Assume that it is possible when answering. How does one do this? What would eve need? What should eve not do to achieve this? I have thoughts but ill leave...
- by Dysgenesis - at 2013.09.14 08:39:00
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7. Sticky:Dev blog: 28 Ships Later: Ship and Module Balancing in Odyssey 1.1 - in EVE Information Portal [original thread]
This forum is really tinfoil central atm. Overall Fozzie/Rise good job. Not everything is perfect but that is what iteration is for. The finalised HAC and CS changes are much better than the ones initially proposed which I hope shows the value of...
- by Dysgenesis - at 2013.08.27 22:07:00
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8. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Create a forum thread that specifically allows bittervets to troll the Devs about recent terribad game changes. Or Introduce Jove ships that obsolete the 4 other races.
- by Dysgenesis - at 2013.08.27 21:34:00
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9. What is your favorite looking ship? - in EVE General Discussion [original thread]
This thread should be called what is your second favourite ship after the Megathron. In which case my second fave is probably the Merlin. I give the worst hull prize joint to the Imicus and Moa hulls.
- by Dysgenesis - at 2013.08.26 18:37:00
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10. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
I like both of these skills, the reasoning for reducing Jump clone timer by only 1 hour per level is sound imo. Having just trained Infomorph Psychology to V, I would really like some more clones.
- by Dysgenesis - at 2013.08.11 18:24:00
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11. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Well I think the current changes are about as good as we can hope for (excluding the Vaga shield bonus, which is interesting but only if the Vaga changes from its classic kiting role to some sort of heavy tackle jobbie). I particularly like the D...
- by Dysgenesis - at 2013.08.11 18:20:00
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12. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Jerick Ludhowe wrote: Believe it or not, but this balance pass goes a bit beyond simply "improving" ships, it's intent is "balance". I think people should always bear this in mind. Having advocated a Damnation equivalent shield buffer brick...
- by Dysgenesis - at 2013.08.09 09:09:00
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13. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Dysgenesis wrote: With tiercide overall I am concerned that recent changes (HACs and command ships) seem rather rushed. These balance changes to pretty much all the ships in the game are by far and away the most important thing to happen to EVE...
- by Dysgenesis - at 2013.08.08 16:55:00
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14. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
With tiercide overall I am concerned that recent changes (HACs and command ships) seem rather rushed. These balance changes to pretty much all the ships in the game are by far and away the most important thing to happen to EVE (for me anyway) with...
- by Dysgenesis - at 2013.08.08 16:53:00
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15. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
I like the idea of 3 guns with a 100% damage role bonus. It would also be nice if all HACs then had 1 (or 2) utility highs, too many of them have been removed lately yes i'm looking at you megathron).
- by Dysgenesis - at 2013.07.24 19:45:00
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16. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
I apologise if this has already been brought up (I have tried to read the majority of this threadnaught). If the Vagabond speed bonus is wrapped up into the hull and replaced with a shield boost bonus it makes the vaga an outlier on base stats wi...
- by Dysgenesis - at 2013.07.23 07:27:00
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17. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Generally I have been a big fan of tiercide so far, particularly the T1 cruiser changes (and even the battleships) but I find it hard to adequately express my disappointment in these proposed changes. It could prove to be such a missed opportunity...
- by Dysgenesis - at 2013.07.20 10:37:00
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18. CCP- Ulysses spent a lot of time to find things - in EVE General Discussion [original thread]
Mara Rinn wrote: Ulysses knew that these things existed, then set out to find them. And make sure you read Homer's "Odyssey" for that story, since James Joyce's "Ulysses" is a completely different creature. And definitely don't pick up Fin...
- by Dysgenesis - at 2013.06.06 07:42:00
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19. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Sir HyperChrist wrote: Run \program files\CCP\eve\bin\exefile.exe if you want to skip the launcher in general, or if you want to play now that this update borked up the launcher :) You Sir, are a scholar and a gentleman, I may just use t...
- by Dysgenesis - at 2013.05.21 15:22:00
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20. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Are the BPO prices all going to go up to the current price of a tier 3 one? Also, changes are fine CCP Rise, TYVM.
- by Dysgenesis - at 2013.05.04 16:01:00
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