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101. Free Shuttles - in Player Features and Ideas Discussion [original thread]
Jafit McJafitson wrote: What's wrong with pods and ibises? what he said just dock up in your pod and get a free rookie ship it's a shuttle with a larger cargo bay!
- by Elindreal - at 2012.01.04 21:08:00
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102. New algorithm for calculating "optimal" route for autopilot - in Player Features and Ideas Discussion [original thread]
bump it'd be nice to just provide waypoints and have the autopilot create an optimal route i can only stare at and twirl the starmap around so much
- by Elindreal - at 2012.01.04 21:01:00
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103. Ideas to balance carebears and non-combat ships. - in Player Features and Ideas Discussion [original thread]
these would not bring any balance, if anything it completely throws the balance in carebears' favour. balance means there's a possible counter to everything, it's just that you have to plan for it. your ideas have no counter if you truly want to...
- by Elindreal - at 2012.01.04 20:54:00
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104. Stuck in a WH, help? - in Warfare & Tactics [original thread]
wormnav also has a 'help' posting granted i don't know how often it's checked or if it works ever... but it seems like you're trying all avenues here http://www.wormnav.com/base/findforme.php
- by Elindreal - at 2012.01.03 03:02:00
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105. ECCM Skill Suggestion - in Player Features and Ideas Discussion [original thread]
Major Kim wrote: lots of people already fit Sensor boosters, Tracking enhancers/computers, not many people fit ECCM cause eccm doens't directly increase your dps so no one bothers fitting it duh!
- by Elindreal - at 2011.12.30 15:52:00
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106. plz add the name of the mobile lab to the corporate hangar window in space - in Player Features and Ideas Discussion [original thread]
supported
- by Elindreal - at 2011.12.30 15:47:00
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107. Programmers Read Here - in Market Discussions [original thread]
i approve that real life work/time/effort has an in game isk value EVE IS REAL
- by Elindreal - at 2011.12.30 15:44:00
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108. what is the best way to make isk from the PI - in Market Discussions [original thread]
you should produce P0 because highsec taxes are too high for everything else.
- by Elindreal - at 2011.12.30 15:42:00
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109. Offline PI modules rather than decommissioning? Less of an isk sink but less ann... - in Player Features and Ideas Discussion [original thread]
having to decommission is punishment for being greedy and overusing your hotspots instead of keeping up with their natural regen
- by Elindreal - at 2011.12.30 07:53:00
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110. T3 Suggestion: Pirate subsystems ('fifth subsystems') - in Player Features and Ideas Discussion [original thread]
interesting idea but uhh.. pirates have nothing to do with wormhole space!
- by Elindreal - at 2011.12.30 07:51:00
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111. New PI Structures - in Science and Industry [original thread]
or guard towers to fend off evil dust fps goons
- by Elindreal - at 2011.12.30 04:34:00
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112. How much does mercenary work cost? - in Warfare & Tactics [original thread]
i'm not affiliated with these guys in any way i have seen NOIR. operate as a well oiled machine and have heard they do mercenary work as another guy posted for wormhole mercenary work there Narwhals are the go to guys
- by Elindreal - at 2011.12.30 03:58:00
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113. Move R64 & R32 Moons - in Player Features and Ideas Discussion [original thread]
if there is so much hate towards having to rebuild a new moongoo mining pos every couple months then by all means make the mooning similar to PI where it does naturally regen its moongoo. that said, if you outstrip its natural regen (akin to PI) ...
- by Elindreal - at 2011.12.30 03:04:00
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114. Anshar - Shield Capacity - in EVE General Discussion [original thread]
interesting... all the other t2 variants come out to perfectly round numbers except for the anshar then? 5313 is an odd number to begin with... i guess ccp balancing is just a fraction compared with other ships of the same class? :p
- by Elindreal - at 2011.12.28 20:41:00
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115. Anshar - Shield Capacity - in EVE General Discussion [original thread]
6,375.60HP just out of curiosity, how does it have a faction of a hit point? not the most important thing in the world, but just came across it... thought someone might want to know
- by Elindreal - at 2011.12.28 20:35:00
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116. Shared Wallets - in Player Features and Ideas Discussion [original thread]
that's true. i thought up a concept of a new eden bank run by concord awhile back. the initial purpose was to target inflation using real world monetary policy it could be expanded to accommodate people wishing to share bank accounts. the bank...
- by Elindreal - at 2011.12.28 18:36:00
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117. Shared Wallets - in Player Features and Ideas Discussion [original thread]
it would be nice... but really, this is why it's simple to make your own corp. put all your toons in there and share the wallet. you can even rent a corp hangar so all your physical assets are shared. if you join another person's corp you can ask...
- by Elindreal - at 2011.12.28 16:15:00
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118. Why don't all BC's have large weapons? - in Ships and Modules [original thread]
lol hello ccp i just hopped into a stealth bomber and i think it's awesome! why don't all frigs get to fit large weapons? please fix this, i think tech1 tier4 frigates should have the option since tier4 is > tier3 and tier3 battlecruises hav...
- by Elindreal - at 2011.12.28 15:56:00
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119. how about some rook love? - in Ships and Modules [original thread]
lol @ rook within HAM range if you're sitting 60km away lobbing heavy missiles, if you miss a jam, you can probably make it out if you're brawling within 15km lobbing heavy assault missiles and you miss a jam, you're pointed and dead not that ro...
- by Elindreal - at 2011.12.28 15:53:00
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120. Drone Missions - in Missions & Complexes [original thread]
you can go to drone 0.0 and rat anomolies?
- by Elindreal - at 2011.12.28 15:47:00
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