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381. warp speed? - in Ships and Modules [original thread]
there must be more then warp speed at work though because my Caracal has more Cap then my Badgers(Mk1 and Mk2) and even my Mark 1 can warp farther.
- by Filan - at 2006.01.22 04:53:00
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382. New Ship Ideas and Higher Tech level ideas - in Player Features and Ideas Discussion [original thread]
an interesting idea would be a fleet navigation ship or call it a Science Vessel. having one in your gang would prevent warp spheres from pulling the gang out of warp.
- by Filan - at 2006.01.22 01:11:00
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383. 500 people local in Jita - we need nukes - in EVE General Discussion [original thread]
you cant put low sec between the empires or nobody would leave their empire because the linking systems would be endless gate camps unless you made atleast 30 routes for each empire.
- by Filan - at 2006.01.22 01:07:00
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384. Snipers and their max range: how far can you hit. - in Ships and Modules [original thread]
think the most my Caracal gets to is 127km with Cruiser 5, bombardment 5 and projection 5, but damn 200 with a BS is just sick.
- by Filan - at 2006.01.22 01:01:00
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385. Best T1 Frig? - in Ships and Modules [original thread]
Kestrel is best bang for the buck. atleast against NPCs the Kessie is one mean customer, dunno how well they do in PVP but i get they can rack up a few kills and are a nice cheap ship so loss isnt heart breaking like a T2 ship.
- by Filan - at 2006.01.22 00:58:00
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386. Broadband vs dial-up ? - in EVE General Discussion [original thread]
MMORPGs are an online game type that sees the least advantage from high speed. however having 6+ years now of mmo experience, i can say when you get 80 people or a 150vs150vs150(Planetside) BB is a must.
- by Filan - at 2006.01.22 00:53:00
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387. EVE easter-eggs... - in EVE General Discussion [original thread]
big black stone thing from 2001 Space Oddesey is a Monolith. you know HAL-9000, open the pod bay doors.
- by Filan - at 2006.01.21 22:41:00
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388. Snipers and their max range: how far can you hit. - in Ships and Modules [original thread]
88km Caracal with heavies. Bombardment 4, projection 3 and cruiser 3
- by Filan - at 2006.01.21 20:42:00
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389. Interdictor spheres and their intended use? - in EVE General Discussion [original thread]
who cares if gate camping takes a hit though? cat and mouse hunting games has gotta be more fun then Whack-a-Mole at a stargate.
- by Filan - at 2006.01.21 20:33:00
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390. CONCORD salvage operation sucess! - in Intergalactic Summit [original thread]
ooc: it means odds are he went to warp on his end but lag said he didnt.
- by Filan - at 2006.01.20 14:02:00
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391. Jita gate upgrades, Set back till unknown date. - in Intergalactic Summit [original thread]
well the good news is the Guristas slipped up, they tried to move the goods in a marked pirate Badger Mark 2 through a stargate. we locked them down with the final approch tractors and recovered what was left of Three Boson Speres and two 900Teraw...
- by Filan - at 2006.01.20 03:13:00
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392. Caracal only viable with high skills? - in Ships and Modules [original thread]
i only have Bombardment 4 and projection 3 and cruiser 3 and i reach nearly 90km. i did illegal activity all three parts pretty much untouched. gotta love heavy missles, load up some thunderbolts and frigs die even to the heavies. i also have Targ...
- by Filan - at 2006.01.20 02:40:00
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393. how big is a titan ?....(scroll down if you can't see it) - in EVE General Discussion [original thread]
the first caldari titan better be named "Space Ball One"
- by Filan - at 2006.01.20 02:28:00
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394. 5000 Brothers and Sisters Returned - in Intergalactic Summit [original thread]
well if anyone is tired of the political and other such infighting they can come work on a Stargate. safe from the harshness of empire bickering and even the passage of time.
- by Filan - at 2006.01.19 15:57:00
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395. Unnerf tech 2 destroyers - in EVE General Discussion [original thread]
the interdictors arent really a true Tech 2 ship. they are a new class of ship. a true Tech 2 Destroyer would be the same as AFs are to normal frigs.
- by Filan - at 2006.01.19 15:31:00
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396. how big is a titan ?....(scroll down if you can't see it) - in EVE General Discussion [original thread]
wonder how big a Stargate really is, they are under sized visually in game. if you bring up size on the overview it shows stargates from 8-10km in size.
- by Filan - at 2006.01.19 15:28:00
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397. "Taxable" virtual assets? - in EVE General Discussion [original thread]
Originally by: Maderda Kuhal Whoa, someone has too much time on their hands. But if they tax my virtual money then I'll start paying my taxes with it. and id start writing off missle production, modules and ship replacement as oper...
- by Filan - at 2006.01.19 14:41:00
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398. can scanners detect cloaked ships? - in EVE New Citizens Q&A [original thread]
too bad we cant drop spatial mines in low sec around where we mine. someone warps in and BOOOM.
- by Filan - at 2006.01.19 03:29:00
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399. Jita gate upgrades, Set back till unknown date. - in Intergalactic Summit [original thread]
Edited by: Filan on 19/01/2006 03:33:23 we are seperate from any empire, we run every gate in the galaxy. as to why the Gallente would want to mess with the jumpgates i dunno as they are effected by the stability of our network just as much as...
- by Filan - at 2006.01.19 03:25:00
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400. Caracal Setups - in Ships and Modules [original thread]
High 5x Heavy Launcher 1 Medium 1 Small shield booster, 1 sensor booster I, painter, medium extender, webifier Low BCS 1 x2
- by Filan - at 2006.01.19 03:20:00
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