Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 50 60 |
81. standart container > +5,+10 container volume - in Player Features and Ideas Discussion [original thread]
its a fairly pointless change from a balance point of view but it would be helpfull... God knows i have a few t3s that have 0m3 of spare space even when they are carrying a few cargo containers that could use the spare space
- by FireFrenzy - at 2016.02.28 12:11:59
|
82. My Response to Force Auxiliary and Fighter Skillbooks - Now rant-Fre... - in Player Features and Ideas Discussion [original thread]
They did make a new skill and they did make it so that you can get your carrier SP refunded if you are primarily in the healbot mode... I for one have had carrier 5, fighter 5, triage 5 for about the last 100M sp on FireFrenzy and will now need ...
- by FireFrenzy - at 2016.02.10 08:49:33
|
83. Ship Skin - in Player Features and Ideas Discussion [original thread]
this sounds dev time intensive and quite annoying from a "i have to look at this alot" perspective... Also it is traditional to describe WHY this is a good idea in your post
- by FireFrenzy - at 2016.02.09 22:18:44
|
84. Increase training time for hauling, make it more professional - in Player Features and Ideas Discussion [original thread]
speaking as someone who can fly nomads and prowlers/mastodons i feel the training time for them is about right.. They are certainly comparable to other ships of equivalent size... A mastodon and a t2 cruiser have very comparable training times, ...
- by FireFrenzy - at 2016.02.09 19:56:31
|
85. UI Scaling - in Player Features and Ideas Discussion [original thread]
I dont think this would be tricky dev time to output wise and it would help... God knows my craptastic eyes could use a bit of help with the whole "being able to see ****" thing
- by FireFrenzy - at 2016.02.07 10:18:21
|
86. New cargo container - Ship carrier - in Player Features and Ideas Discussion [original thread]
it takes 5 seconds, 6 if i actually bother to have the webs d-scan...
- by FireFrenzy - at 2016.02.06 10:55:32
|
87. New cargo container - Ship carrier - in Player Features and Ideas Discussion [original thread]
I've run my 3b incursion bowhead through low, with a full incursion load... Use webs and maybe some links and you're fine, you can get all those ships off grid in under 5 seconds...
- by FireFrenzy - at 2016.02.05 18:23:18
|
88. varied missile hits like turrets - in Player Features and Ideas Discussion [original thread]
Also missles used to hit for X all the time, you are in range etc it hit for XXX all day every day, missles now actually have variance in the damage they do... It isnt "my cruise missle hits for 513 on basically everything ever" Or whatever the nu...
- by FireFrenzy - at 2016.02.04 21:37:50
|
89. Suggestion for bring into game milk production. - in Player Features and Ideas Discussion [original thread]
WUT, what possible purpose could this serve?
- by FireFrenzy - at 2016.02.01 14:14:11
|
90. Force auxiliary ships and long range shopping - in Player Features and Ideas Discussion [original thread]
also "STOP TRYING TO UNDERMINE THE SINGLE MOST NEEDED AND SUCCESSFUL CHANGE IN EVE EVER" Also i kinda like being able to undock my carrier in lowsec without it immediately getting pandemic'ed
- by FireFrenzy - at 2016.01.31 11:56:17
|
91. Capital Jump Range DRUG - in Player Features and Ideas Discussion [original thread]
Because he wants to undermine the single most important and most effective modificiation to eve ever made... And because his super alts can no longer moonwalk into a system doomsday all the jump freighters and ratting carriers and then moonwalk ...
- by FireFrenzy - at 2016.01.10 15:00:07
|
92. In-Game Stopwatch - in Player Features and Ideas Discussion [original thread]
that seems like an easy fix for the people who would use such a thing, without being any kind of hassle for the people who would not use such a thing.
- by FireFrenzy - at 2016.01.07 09:41:29
|
93. Proposal - in Player Features and Ideas Discussion [original thread]
Hell i used to roll in spidertanked armageddons, i had so much fun in them... If you cannot clear tackle and are some place where that is a thing you might realisitically need to do. You didnt deserve your fancy spaceboat to begin with since you...
- by FireFrenzy - at 2016.01.05 17:02:04
|
94. Proposal: Reduce or remove the biomass countdown - in Player Features and Ideas Discussion [original thread]
CCP has often said that you play a CHARACTER not an account and while i dont see anything wrong with this from an "it's just much more convenient" stand point it might for some people lessen the "well screw it i'll just delete this pointless thing...
- by FireFrenzy - at 2016.01.05 16:59:38
|
95. MSU and MTSU - in Player Features and Ideas Discussion [original thread]
Or you know... You could accept that like everything in eve online becoming more efficient at something (like salvaging) requires a scaling investment of cash... Want to be more efficient then a mission ship with a salvager in the highs? Use a s...
- by FireFrenzy - at 2016.01.05 16:57:10
|
96. Ship limits - in Player Features and Ideas Discussion [original thread]
this is the single most ******** thing i have ever read... I mean WOW
- by FireFrenzy - at 2016.01.05 16:54:15
|
97. Wormhole Mass Identification Probe - in Player Features and Ideas Discussion [original thread]
As someone who worships at the altar of bob and has in the past swum in a lake of blue loot... I for one am not opposed to this, Like i know how much mass i can put through our c5-c5 static but for random wandering wormholes it is convenient to ...
- by FireFrenzy - at 2016.01.05 16:53:10
|
98. Solution to OGB - in Player Features and Ideas Discussion [original thread]
especially since now you can just put them 9999 km from the action
- by FireFrenzy - at 2016.01.01 09:27:49
|
99. Probe Movement 'widget' - in Player Features and Ideas Discussion [original thread]
i just wish the'd render the arrows as 3d objects since that's probably the easiest fix...
- by FireFrenzy - at 2015.12.28 11:24:07
|
100. higher ui scaling options please, 24" 4k monitors - in Player Features and Ideas Discussion [original thread]
well the upside of 4k is that you can run it as a 1080 without degredation since then they are used symetrically... Ie every pixel is 4 smaller pixels but its still crisp and ****... I for one rock eve in 5760x1080 when i feel like it but i real...
- by FireFrenzy - at 2015.12.28 11:15:10
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |