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1. 1072: Issues still not fixed - in Test Server Feedback [original thread]
Soltys, afaik, Gunnery and Rapid Firing skills affect different things - Gunnery gives you a bonus to tracking speed and Rapid Firing to RoF...
- by Flynt - at 2003.06.11 00:31:00
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2. New Forums: Suggestion Box - in EVE General Discussion [original thread]
A 'recent dev posts' section pulling out threads that someone from CCP has posted to would be nice. As an alternative to the above, the ability to click on a poster's name to see a list of their recent posts, and the ability to search for a speci...
- by Flynt - at 2003.06.07 11:28:00
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3. New Forums: Suggestion Box - in EVE General Discussion [original thread]
A 'recent dev posts' section pulling out threads that someone from CCP has posted to would be nice. As an alternative to the above, the ability to click on a poster's name to see a list of their recent posts, and the ability to search for a speci...
- by Flynt - at 2003.06.07 11:28:00
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4. Try to get more out of my power grid - in Ships and Modules [original thread]
Also, Reactor Control Unit I gives +10% to powergrid. Don't have the other stats handy at the moment, I'm afraid, but will have some on sale in Metropolis (and possibly some of the surrounding regions) in the next few days (out of stock at the mom...
- by Flynt - at 2003.06.05 21:26:00
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5. Industrial skill does not give 5% cargo bonus - in Skill Discussions [original thread]
A small point, but it's not the skill itself that gives the bonus directly, it's the ship. The bug lies with the Bestower, not the skill.
- by Flynt - at 2003.06.05 21:09:00
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6. External Skill Reference Needed - in Skill Discussions [original thread]
Balancing an MMOG is a never-ending task, as the introduction of new stuff requires it... The day they stop balancing EVE is the day to start looking for a new MMOG to play. Edited by: Flynt on 05/06/2003 21:06:28
- by Flynt - at 2003.06.05 21:06:00
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7. Production Efficiency - in Skill Discussions [original thread]
It's not really a 'hidden penalty'. Mineral costs for building were being calculated incorrectly, resulting in a situation where you could get more minerals back from recycling an item than it took to make the item in the first place. Unfortunat...
- by Flynt - at 2003.06.05 21:01:00
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8. What skills are active and what skillls are not. - in Skill Discussions [original thread]
With respect to the Amarr Industrial and Frigate skills, I think it's much more likely that the problem lies with the Bestower than with the skills themselves...
- by Flynt - at 2003.06.05 20:52:00
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9. Please explain Research and BP to me - in EVE New Citizens Q&A [original thread]
Just to clear things up a little, BP copies currently cannot be sold on the Market - thus, all BPs you purchase from the Market will be originals.
- by Flynt - at 2003.06.05 20:23:00
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10. A Couple of Newbie Questions - in EVE New Citizens Q&A [original thread]
Most of your questions have been answered already, however, one small note about pirates and sec levels... You should not encounter npc pirates in 1.0 and 0.9 sec level systems. However, a while ago, sec levels were adjusted across most of the EV...
- by Flynt - at 2003.06.05 20:12:00
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11. What exactly are you doing during the downtime? - in EVE New Citizens Q&A [original thread]
Axelay wrote: >4. Reboot the windows boxes. They can't really >handle the load (nodes start dropping towards >the end of the 24 hour period). This problem >would have been listed as #1, but they have >stated that they have a fix...
- by Flynt - at 2003.06.05 19:23:00
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12. Question about clones - in EVE General Discussion [original thread]
According to the background info, the clone is given a 'snapshot' of your mind recorded just before your pod blows up, so they should stay updated.
- by Flynt - at 2003.06.02 22:28:00
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