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101. Whats *the* ship that you associate with EvE and adventure? - in Ships and Modules [original thread]
For me its my trusty Caracal Class, my first cruiser (oh how i got yelled at for buying a combat ship instead of the mining Osprey class!) I used to poke around into low sec with it, feeling adventurous, and loving every moment of it!
- by Garonis - at 2006.12.08 10:44:00
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102. [Recruitment] - The Priory - in Alliance and Corporation Recruitment Center [original thread]
no replies? hmm , I feel so unloved.
- by Garonis - at 2006.12.08 10:02:00
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103. The Legion looking for a few more pilots - in Alliance and Corporation Recruitment Center [original thread]
Indeed it does! feel free to drop me an evemail with a bit more info in it :P
- by Garonis - at 2006.12.08 10:00:00
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104. * Fun Inc * - Something a bit different! - in Alliance and Corporation Recruitment Center [original thread]
what systems?
- by Garonis - at 2006.12.07 04:14:00
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105. [Recruitment] - The Priory - in Alliance and Corporation Recruitment Center [original thread]
Ahh I see you got Justin wrangled in.... Im getting restless again and might give you guys a look-see North American player 20+ mil sp or so. Talk to Cody for references
- by Garonis - at 2006.12.07 04:09:00
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106. Tech 2 production and why it doesnt HAVE to be so difficult.... - in EVE General Discussion [original thread]
Edited by: Garonis on 05/12/2006 09:49:46 Fact of the matter is that the T2 market and lottery system is indeed a joke. CCP, responding to the potential problem of this monopoly sopped us with the invention system, which is also a joke. I real...
- by Garonis - at 2006.12.05 09:49:00
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107. Covops / Recon suggestions. - in Player Features and Ideas Discussion [original thread]
I dont think the OP is wanting to actually listen in on the traffic, just to be able to find the vessels transmitting and receiving. IRL military radio traffic is encripted and impossible to break these days, as the radio's are synchronized not on...
- by Garonis - at 2006.12.05 09:04:00
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108. Jamming ships lol - in Ships and Modules [original thread]
Ecm is Broke, simple as that. I undocked with a corp mate, me in my rook, moderate skills (4) withe t2 jammers. i got a good jam maybe 1-7 cycles. this was against a ferrox. the ratio went up slightly when he switched to a caracal. 2-7 or so. what...
- by Garonis - at 2006.12.05 06:07:00
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109. Wrecks, Ice Asteroids, Survey V - in Player Features and Ideas Discussion [original thread]
It wouldnt be Jovian per say, it would be Terran, or Martian, or from Tau Ceti, remember that New Eden was settled by an entirely advanced civilization to begin with. The Jovians were the only race not to undergo a dark age... Everyone else has ha...
- by Garonis - at 2006.12.05 05:06:00
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110. POS Launch for SELF if in private corp - in Player Features and Ideas Discussion [original thread]
MWaaahaaaaaaaaaa this system owned by XXXXXX! lol that would be a hoot though
- by Garonis - at 2006.12.05 04:58:00
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111. Idea for explorers - in Player Features and Ideas Discussion [original thread]
True enough I suppose, but i think it would be a worthy content add. besides BM wise it would still only be a fraction of the bm created every day for normal every day travel
- by Garonis - at 2006.12.05 04:56:00
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112. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
Interesting idea, actually. I doubt it will happen, though. can the Chinese shard really got to dread in a month?? Isnt that a little Monty Hall? wth is CCP thinking? that would kind of suck if there were ever any inter-server compititions having...
- by Garonis - at 2006.12.05 01:58:00
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113. The most simple way to make Stealth Bombers useful again... - in Player Features and Ideas Discussion [original thread]
Actually, allowing the ship to utilize the covops cloaking device would be a step in the right direction, along with perhaps the ability to use passive targeters while cloaked (active targeting uses active radar etc to aquire targets) a nice damma...
- by Garonis - at 2006.12.05 01:48:00
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114. New Models for Command ships - in Player Features and Ideas Discussion [original thread]
Would you please remodel the Nighthawk with the new Drake chassis? #1 Drake is more closely aligned with the capabilities of the Nighthawk, while the Vulture is with the Ferrox. #2 It would add to the diversity of ship types in the game, and possi...
- by Garonis - at 2006.12.03 07:16:00
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115. Another Drake whinning thread - in Ships and Modules [original thread]
Edited by: Garonis on 08/11/2006 01:03:42 Im tired of all the Gallente whining about a ship that might not fall to their guns immediately. Gal ships are overpowered across the board as is, and can defeat most ships, especialy Caldari without b...
- by Garonis - at 2006.11.08 00:48:00
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116. Salvage Ships - in Ships and Modules [original thread]
In the olden days of New Eden, you could fit cruise launchers to kessies, and torps to caracals
- by Garonis - at 2006.09.27 03:00:00
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117. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
In no specific order: #1. Custom skins/paint/decals for ships. #2. Mod ships through research/science skills. Make those ships reflect some personality! #3. Show in local chat only if your talking. This is too powerful a tool for everyone t...
- by Garonis - at 2006.09.03 16:20:00
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118. Destroyers, the death of interceptors - in Ships and Modules [original thread]
I have found a nice use for desties.... carebear guards in Empire space. 1 destie can take care of any rat spawn with relative ease.
- by Garonis - at 2004.11.26 13:27:00
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119. Destroyers, the death of interceptors - in Ships and Modules [original thread]
I have found a nice use for desties.... carebear guards in Empire space. 1 destie can take care of any rat spawn with relative ease.
- by Garonis - at 2004.11.26 13:27:00
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