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1. Cosmetic Skills - in Player Features and Ideas Discussion [original thread]
Here are 4 skills that almost everybody in EVE will never get to train: Astronautic Engineering Black Market Trading Mobile Factory Operation Mobile Refinery Operation Those skills do nothing, and are purely cosmetic. When it was launched, cosme...
- by Gnord - at 2013.11.24 04:56:00
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2. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: OP's rewrite of the first post sounds like an almost completely crippled version of the game. I believe the understanding that EVE simply cannot be made tiered F2P/P2P is creeping into OP's head. The only way you could m...
- by Gnord - at 2013.06.27 07:13:00
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3. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Caitlyn Tufy wrote: While EVE doesn't have a free to play model per say, the PLEX mechanic works like it for the market buyer for all intents and purposes. As such, there is no need for the game to get a proper f2p model for the foreseeable fut...
- by Gnord - at 2013.06.27 07:00:00
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4. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
I have re-written the idea in the first post.
- by Gnord - at 2013.06.27 04:46:00
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5. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: The multiboxing trial accounts is easily circumvented. CCP would need to do a out right ban on all multi boxing. I think there is a VAST gulf between these two statements. I'm sure that a perfectly reasonable middl...
- by Gnord - at 2013.06.23 20:19:00
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6. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Shereza wrote: Sorry, but the limit on client connections when trial accounts are involved is so easy to bypass that it does little to nothing to negate any abuse concerns. In addition to the two methods I mentioned someone mentioned a supposed...
- by Gnord - at 2013.06.23 20:10:00
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7. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Shereza wrote: That might be the case if you're working with just one logical/physical machine, but the moment you bring in multiple PCs ... that restriction goes out the window. Yes, it's a violation of the ToS/EULA..., but CCP's going to hav...
- by Gnord - at 2013.06.23 20:05:00
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8. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: The issue here is that a F2P system wouldn't work very well in EVE for balance reasons. As Omnathious Deninard was trying to say... you can use the trial period to get all the skills you need for a menial task (hauling, tr...
- by Gnord - at 2013.06.23 19:33:00
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9. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Mr Doctor wrote: Its bad for the gamer. You cant pay -ú30 and get the game, -ú30 only gets you access to some features and usually for a limited time. I'm fine with subs for things like Eve and I'm fine with F2P if there is also an option for ...
- by Gnord - at 2013.06.23 15:45:00
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10. NPC loot underminds the mining and production professions!! - in Player Features and Ideas Discussion [original thread]
Adunh Slavy wrote: Gnord wrote: If Goonfleet could take control of ALL of the megacyte in the galaxy, I imagine they would. They can't, next objection. Well, they can't NOW. If we start removing sources of megacyte from the game, we ma...
- by Gnord - at 2013.06.23 02:30:00
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11. NPC loot underminds the mining and production professions!! - in Player Features and Ideas Discussion [original thread]
This is the only source of meta 2-5 modules. Meta modules are already refine for less than their meta 1 counterparts. The reward level for missions could be reduced (and have been a few times over the years), but it would be just as problematic to...
- by Gnord - at 2013.06.23 02:17:00
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12. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
max ericshaun wrote: I don't think I can even look at these forums anymore... Can we PLEASE stop this thread forever? EVE will die if it was ever turned in to your god awful idea. Please please please PLEASE no more of this silliness. You ...
- by Gnord - at 2013.06.23 01:45:00
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13. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: yeah sounds pretty broken and pain in the ass to implement. Implementation: Part of my idea is that it's simple to implement. You put an inventory check on undocking. That's it. Broken: How so? Can you think of somethi...
- by Gnord - at 2013.06.23 01:42:00
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14. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Just make it skill point based, it is free to play for the first 659,874 skill points. After that you have to pay. There's several reasons why my idea is different. First, luring back old players. They have alread...
- by Gnord - at 2013.06.23 01:39:00
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15. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Gnord wrote: If that is true, then it seems like that is a good thing. The game can still be marketed as Free-to-play. You can TECHNICALLY do anything, and everything that a paying player can do, without paying. But, i...
- by Gnord - at 2013.06.23 01:28:00
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16. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Gnord wrote: Uhm... how is that any different than trial accounts now? you cant run a trial client together with non-trials in the same time logged in. Yep. We just discussed that a few posts back. Let's keep tha...
- by Gnord - at 2013.06.23 01:23:00
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17. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: this is already this way. If you invest enough time into earning ISK, you can buy 30d PLEX (ingame time) for ISK and dont need to spend any real money on that. As I mentioned though, that's geared towards players with ...
- by Gnord - at 2013.06.23 01:19:00
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18. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Gnord wrote: Robert Caldera wrote: Gnord wrote: Uhm... how is that any different than trial accounts now? you cant run a trial client together with non-trials in the same time logged in. Hnmmm, interesting....
- by Gnord - at 2013.06.23 01:12:00
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19. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Trial accounts are time-limited and using them as scouts is a bannable breach of TOS. They specifically have a rule against using trial accounts to further the ingame activities of your main account. Your idea would mea...
- by Gnord - at 2013.06.23 01:05:00
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20. Free To Play Idea - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Gnord wrote: Uhm... how is that any different than trial accounts now? you cant run a trial client together with non-trials in the same time logged in. Hnmmm, interesting... Honestly, by KEEPING that restriction....
- by Gnord - at 2013.06.23 01:02:00
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