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1. Vagabond - in Ships and Modules [original thread]
I just didnt put my drones in by accident also I will admit since ive been gall/amarr up to this point im not exactly used to flying a speed tank so im not sure if i should use more speed or less speed not being used to it. also im used to fieldin...
- by Gorith - at 2010.11.02 14:01:00
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2. Vagabond - in Ships and Modules [original thread]
So I just came back from a break and since I just got my minmat cruiser 5 and t2 ACs I decided ide like to tool around with solo PVP in a vaga while im looking for a new corp to fly with and honestly im not entirely sure how to set it up. I was th...
- by Gorith - at 2010.11.02 13:41:00
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3. Why do t2 ships have 2 rig and t3 3? - in Ships and Modules [original thread]
shush dont feed the troll alliance members
- by Gorith - at 2010.07.18 19:37:00
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4. Ships for wormhole exploration - in Ships and Modules [original thread]
just take an absolution with a thick tank and keep your trans up against the BS in the easier w-space. the other way will just be you coming back -1 or -2 ships since they will just pop your logistics alt. also make sure your not entering a dange...
- by Gorith - at 2009.03.14 18:19:00
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5. Why did drones get screwed again? - in Ships and Modules [original thread]
The hybrid dmg bonus should be replaced w/ 1 extra drone in space per level. since we are still limited to 100 bandwidth the max you could field would be 10 mediums (w/max skills) but 10 mediums should still be more dmg than 4 of their heavy coun...
- by Gorith - at 2009.03.10 23:51:00
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6. Mecha Idea - in Ships and Modules [original thread]
and my fighters should all be veritechs. though seriously not a bad idea though kinda reminds me pet classes in other games. but i think making it a mech would be problematic (imagines the infinite amount of random whines) asfor the ground comba...
- by Gorith - at 2008.09.28 08:34:00
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7. help is cnr really that good? - in Ships and Modules [original thread]
cruise CNR with 3x DG bcs and 7x DG cruise launchers. flinging faction ammo has 653 DPS with max skills factor in a defender taking out 1 missile per volley (and thats being generous to the CNR) it drops to 560 DPS a navy mega with 3x Navy mfs an...
- by Gorith - at 2008.09.28 01:59:00
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8. help is cnr really that good? - in Ships and Modules [original thread]
Originally by: Strill Edited by: Strill on 28/09/2008 00:14:52 Originally by: Gorith I somehow don't see that. cruise CNRs are just easier but they pump out lackluster dps unless pimped out pretty hard. 7 T2 torp launchers a...
- by Gorith - at 2008.09.28 01:23:00
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9. help is cnr really that good? - in Ships and Modules [original thread]
I somehow don't see that. cruise CNRs are just easier but they pump out lackluster dps unless pimped out pretty hard. now if youve got the money and skills to fit a proper torp CNR (and yes its possible) then its likely you might double your inco...
- by Gorith - at 2008.09.27 23:41:00
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10. Are Gallente ships a joke for pvp? - in Ships and Modules [original thread]
Obsolete? Hardly. I'm Still flying my Blasterthron (yes i fly the thron over the hyp) just have to use your head and rely on your fleet members to get you optimal placement. We still have alot of good ships. asfar as our Ewar sucking... Thats be...
- by Gorith - at 2008.09.27 23:21:00
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11. Bumping - in Ships and Modules [original thread]
Depends on what your bumping... BS and smaller most cruisers with a mwd (even the nano variety) can do decently. capital ships are a diffrent story. phoons and armas with plates and overdrives + mwd work well. just remeber less mass and inertia =...
- by Gorith - at 2008.09.13 20:54:00
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12. Arazu/lach are they usefull or did i waste skills on them - in Ships and Modules [original thread]
they are not useless in fleets actually with the proper lineup of ships they are very useful in small gang fights (esp if you combine them with an ecm boat) most recons (aside amarr) are poor solo choices just remember damps arnt ECM they are u...
- by Gorith - at 2008.09.13 20:42:00
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13. Sentry drones and control range - in Ships and Modules [original thread]
Its neither... it really needs to be worded "the target is outside of your 57k drone control range" or something like that drone control range isn't the range a drone can be from you and still be controlled but the range a target can have a drone...
- by Gorith - at 2008.09.13 12:56:00
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14. pve Megathron setup - in Ships and Modules [original thread]
Hmm its not bad i think you may be a bit overkill on the cap department (I find EFT cap calcualtions are off) ide pull one of the cap mods off for a tracking comp as even with the tracking bonus 425s have tracking problems inside 15-20k (also keep...
- by Gorith - at 2008.08.03 09:30:00
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15. Gal ship ideas - in Ships and Modules [original thread]
keep your filthy missile launchers off our ships
- by Gorith - at 2008.04.28 22:16:00
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16. field generator, focused infi point (another fine *feature*, by CCP) - in Ships and Modules [original thread]
This is a non-issue and I hate to say it but op your crying and noth thinking... ok they remove our ONLY way to lockdown moms in lowsec guess what back to moms gatecamping and acting as lowsec no risk solo pwnmobiles... and for the record an infi...
- by Gorith - at 2008.04.19 13:15:00
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17. CCP, why such discrimination towards Gallente? - in Ships and Modules [original thread]
ill take all those damn unmovable gall BSes off your hands and wont even charge for the service :P though seriously does it really matter that much. If everything was uniform and completely even it would really be kind of boring also I agree wit...
- by Gorith - at 2008.04.17 09:15:00
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18. Faction Ship Boost - in Ships and Modules [original thread]
See and I just want a Gall/amar faction to be put in the game (yes off topic) but yea horrible buffs are needed remove the split weapon systems first of all. apply the bonuses to both types of weapons (in a mach for instance allow the bonuses it ...
- by Gorith - at 2008.04.16 21:54:00
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19. Gallente ship colors suck. Super suck. Not fun to play suck. - in Ships and Modules [original thread]
Can you whine about this anymore? However there is a solution. turn your premium content off. Most of us gallente LIKE the new look of our ships. and I dont think ccp will change the colors back based on the fact that there would be alot more whi...
- by Gorith - at 2007.12.08 15:19:00
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20. New Faction ships... - in Ships and Modules [original thread]
I just want a Gallante Amarr faction to be released (drones lasers and armor tanking)
- by Gorith - at 2007.12.08 15:03:00
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