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61. Nosferatu Changes... Desirable Nerf per CCP's ideas: (another idea) - in Test Server Feedback [original thread]
Originally by: Femaref Thats a good idea and alot better then the CCP one. I really like it. +1
- by Gozmoth - at 2007.08.08 08:28:00
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62. [Rev] Pilgrim Setup - in Ships and Modules [original thread]
Well nobody have a good idea for the pilgrim ?
- by Gozmoth - at 2007.08.07 11:05:00
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63. [Rev] Pilgrim Setup - in Ships and Modules [original thread]
I have to fit my pilgrim 'neutra-related' and it is utterly hard to : * not to have a subpar fitting (related to other races, as usual) OR * not to have my own capacitor to 0 (even with boosters) Any ideas ?
- by Gozmoth - at 2007.08.06 09:04:00
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64. 3 Different better ways to nerf nos - in Ships and Modules [original thread]
2/ sig radius is the way to go, simple and smart
- by Gozmoth - at 2007.08.01 14:38:00
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65. Dev Blog : Khanid and ... Nosferatus ! - in Ships and Modules [original thread]
Edited by: Gozmoth on 30/07/2007 14:35:49 Here : http://myeve.eve-online.com/devblog.asp?a=blog&bid=489 So Nosferatu will be nerfed. Any comments ? Good or bad ?
- by Gozmoth - at 2007.07.30 14:15:00
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66. On the Khanid mk II changes - in Ships and Modules [original thread]
I love them, the new malediction is great.
- by Gozmoth - at 2007.07.30 13:49:00
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67. Easy fix temporary solution to Desynch bug - in Test Server Feedback [original thread]
Edited by: Gozmoth on 28/06/2007 08:51:40 I think the first step to have a fix is to have CCP recognize the desynch problem as being a new bug brought with Rev II.
- by Gozmoth - at 2007.06.28 08:52:00
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68. Huge fleet battle = Huge lag? This can't be real!? - in EVE General Discussion [original thread]
Originally by: Ztrain The solution is what is commonly refered to as the Hop effect. [...] That's exactly what we have experienced, we saw no lag, only this "hop effect" !
- by Gozmoth - at 2007.06.27 13:35:00
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69. Huge fleet battle = Huge lag? This can't be real!? - in EVE General Discussion [original thread]
Originally by: Lakedaimon I read a lot of posts from TCF/Goons complaining about massive lags and desynchs while simultaneously claiming that BoB did not suffer from lag. Here's how the battle played out for me: Thanks for your explana...
- by Gozmoth - at 2007.06.27 10:44:00
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70. Huge fleet battle = Huge lag? This can't be real!? - in EVE General Discussion [original thread]
Edited by: Gozmoth on 27/06/2007 09:52:10 A important thing : desyncing comes from buggy/faulty software, unlike lag. Desyncing can be prevented.
- by Gozmoth - at 2007.06.27 09:53:00
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71. Huge fleet battle = Huge lag? This can't be real!? - in EVE General Discussion [original thread]
Lag is a problem, but not the massive one. Desync is. Because desync will make the server logs perfectly clean : they will show nothing strange or faulty. Desync means that CCP cannot check for client bugs or faulty network management easily.
- by Gozmoth - at 2007.06.27 09:14:00
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72. Protest! - in EVE General Discussion [original thread]
signed
- by Gozmoth - at 2007.06.27 09:09:00
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73. 6T3 battle the end of eve ? - in EVE General Discussion [original thread]
Originally by: Littleluk Lag= slow target locks, slow modules, slow overview etc. Desync= it NEVER updates, your client doesnt move, your overview continues to show the info from when you desynced. A couple of obvious things from the th...
- by Gozmoth - at 2007.06.27 06:55:00
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74. SERVER LAG - in EVE General Discussion [original thread]
Jump portal should have a jump control like gate.
- by Gozmoth - at 2007.06.26 20:45:00
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75. nos change taken out of patch notes - in Ships and Modules [original thread]
Originally by: n0thing Originally by: Gozmoth The best idea to deal with the nos problem : the 'utility slots' concept. Full rack on a pilgrim and this kind of stuff, none for others. None for others? Kidding me? At least 1-2 p...
- by Gozmoth - at 2007.06.19 10:41:00
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76. nos change taken out of patch notes - in Ships and Modules [original thread]
The best idea to deal with the nos problem : the 'utility slots' concept. Full rack on a pilgrim and this kind of stuff, none for others.
- by Gozmoth - at 2007.06.19 10:03:00
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77. [VIDEO] Inter-Galactic Crime (TOXIN) - in My EVE [original thread]
Originally by: Dark Shikari Edited by: Dark Shikari on 15/06/2007 16:11:53 Recompressed version using my AutoEncoder . 32MB. Thanks !
- by Gozmoth - at 2007.06.19 09:09:00
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78. Boost Ammar! Nerf Titans! Fix Logistics! Fendahl's New Dev Blog! - in EVE Information Portal [original thread]
Originally by: Xenea I am disappointed with the changes to Amarr, or lack thereof, in regards to actually addressing the problems already mentioned by many others in this thread. I agree. Beam PG lowered is the way to go.
- by Gozmoth - at 2007.06.11 09:08:00
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79. Another Amarr thread, but not a whine - in Ships and Modules [original thread]
It is a good way to make Amarr more flexible. A new Apoc, khanid-enhanced (i said enhanced !), with missile coolness is a pretty good idea. But what would be the new bonus (instead of the crappy 10% bonus to Large Energy Turret capacitor use) ?
- by Gozmoth - at 2007.06.03 12:40:00
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80. Live Dev Blog on Heat feedback thread - in EVE Information Portal [original thread]
Originally by: Truthbringer Summary of the Live Dev Blarg The good: Logistics getting large range, repair and survivability bonuses. Carriers get Triage mode (think logistics siege mode). Pulse lasers get better tracking. Stealth Bombers ...
- by Gozmoth - at 2007.06.01 08:52:00
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