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1. Any use for Loki? - in Ships and Modules [original thread]
Originally by: Roosterton Edited by: Roosterton on 29/06/2011 01:39:01 -Long range, 25km web loki in a fleet. (Even this is kinda overshadowed by a 60km web Rapier, but if you're *really* short on ships and need both DPS and webs on on...
- by Grumpy punk - at 2011.06.29 11:44:00
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2. My Maelstrom vs AE bonus - is it possible? - in Ships and Modules [original thread]
What you need in there: -range - poor T1 AC don't have it. If you go close and personal on that initial wave you are going to melt. That is why you need Artilleries for your fit, you can shoot the buggers before they have the opportunity to apply ...
- by Grumpy punk - at 2011.06.02 20:44:00
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3. Even after Noctis - in Ships and Modules [original thread]
Originally by: Seriously Bored Originally by: Tippia Tbh, I have a feeling that the main impact will actually by another hit to the mineral market ù unlike previous popular "mission clean-up" ships, the Noctis has enough cargo hold...
- by Grumpy punk - at 2010.12.08 19:43:00
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4. Anyone have a good Noctis fit - in Ships and Modules [original thread]
Edited by: Grumpy punk on 01/12/2010 12:32:02 Originally by: Aamrr Edited by: Aamrr on 01/12/2010 11:13:59 Noctis has enough base cargo space as it is. It doesn't need cargo rigs or lows. However, its alignment time sucks out loud,...
- by Grumpy punk - at 2010.12.01 12:31:00
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5. Best minmtar ship for level 4s? - in Ships and Modules [original thread]
There are really 2 contenders in this category Vargur +better survivability +better turret tracking +less ammo consumption +salvaging ability on the go +better cargohold +cheaper Machariel +better DPS +better speed +better agility +better droneb...
- by Grumpy punk - at 2010.11.11 04:39:00
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6. T2 Rigs? Wait what? - in Ships and Modules [original thread]
Originally by: MuerteDio Ok..so don't laugh....well you can laugh if you want but some sage input from some of the more knowledgable players is what I am seeking. I can handle flames. Anyway...I've just gotten around to being able to put...
- by Grumpy punk - at 2010.10.28 08:12:00
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7. The Magnate Exploit - in EVE General Discussion [original thread]
Confirming the Magnate Sighting Phenomenon in Jakanerva-Gekutami-Uoyonen area. At least 15 to 30 newbie chars. Is it time to dust off the arty Thrashers?
- by Grumpy punk - at 2010.10.21 13:06:00
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8. Null sec ninja ratting - in Ships and Modules [original thread]
As I rat in SB myself I can give you the following tips: - your setup is okay. You will be perfectly able to speed tank the rats, just don't forget to keep high transversal velocity and have your AB on. Using a mwd fit is not viable, you need spe...
- by Grumpy punk - at 2010.10.18 10:17:00
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9. Jumping from 0.0 to low sec - in Ships and Modules [original thread]
Originally by: Dakhath Ebonheart I am getting to the point where I need to start moving my own goods from my base in 0.0 towards Jita. The biggest bottleneck is from getting from 0.0 into low-sec. I know carriers and jump frieghters can by...
- by Grumpy punk - at 2010.10.08 20:47:00
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10. Salvaging ships... - in Ships and Modules [original thread]
Originally by: Headerman Originally by: SFX Bladerunner I am not sure wether the thrasher is the best destroyer for salvaging, but I CAN tell you the Hurricane is the best follow-up battlecruiser for salvaging. It has the lows for...
- by Grumpy punk - at 2010.09.09 13:43:00
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11. Multitasking Skill - in Skill Discussions [original thread]
Originally by: mkmin My opinion? No, not really. Only ships that can lock 10 targets are logis and triage carriers, and there's a good reason why. Example: you're in a BS, you have enough base targeting slots to lock more targets than you ...
- by Grumpy punk - at 2010.06.22 10:07:00
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12. Navy Domi - in Ships and Modules [original thread]
Originally by: Drake Aura [Dominix Navy Issue, Missioner] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Reactor Control Unit II Dark Blood Capacitor Power Rela...
- by Grumpy punk - at 2010.05.11 20:45:00
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13. WTS RF Modules - in Sell Orders [original thread]
Price lowered.
- by Grumpy punk - at 2010.03.25 18:49:00
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14. WTS RF Modules - in Sell Orders [original thread]
Modules still for sale.
- by Grumpy punk - at 2010.03.22 21:13:00
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15. WTS RF Modules - in Sell Orders [original thread]
Arties still available.
- by Grumpy punk - at 2010.03.20 16:58:00
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16. WTS RF Modules - in Sell Orders [original thread]
Contract is up.
- by Grumpy punk - at 2010.03.19 16:47:00
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17. WTS RF Modules - in Sell Orders [original thread]
Contract is up.
- by Grumpy punk - at 2010.03.19 16:17:00
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18. WTS RF Modules - in Sell Orders [original thread]
All modules are in Jita 4-4 5x Republic Fleet Warp Disruptor - 130 mil per module or 620 mil for the lot 4x Republic Fleet 1200mm Artillery - 50 mil per module or 190 mil for the lot 1x Republic Fleet Gyrostabilizer - 65 mil 1x Gist C-Type Large ...
- by Grumpy punk - at 2010.03.19 15:51:00
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19. Minmatar Agents - in Missions & Complexes [original thread]
Edited by: Grumpy punk on 11/02/2010 21:16:18 This corporation Freedom Extension http://eve-agents.com/index.dxd?AgentName=&System=&Region=-&Corporation=1000061&Faction=-&Division=-&Level=-&Skill=-&Locator=-&Storyline=-&FWAgent=-&Sort=7&Direct...
- by Grumpy punk - at 2010.02.11 21:15:00
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20. WTS Dramiel/Hards on 6% tracking - in Sell Orders [original thread]
Contract 1 Ogdin's Eye Coordination Enhancer to me please.
- by Grumpy punk - at 2009.12.28 06:55:00
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