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1. Return Show Info NPC Standings/Immediate Provision of Similar Feature - in Player Features and Ideas Discussion [original thread]
supported
- by Guy LeDuche - at 2011.05.19 16:11:00
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2. Graphics and Reflective Lighting question... - in Player Features and Ideas Discussion [original thread]
Dynamic lighting? Yeah... It'd be too good for Eve. We can't have nice things because of people running on 10 years old laptops.
- by Guy LeDuche - at 2011.01.29 06:26:00
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3. Remove CONCORD (Courtesy of Ogogov) - in Player Features and Ideas Discussion [original thread]
I will farm 25M bounty on my newbie alt 4ever. Btw, sov should be removed.
- by Guy LeDuche - at 2011.01.29 06:24:00
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4. New missile type: Neuting missiles - in Player Features and Ideas Discussion [original thread]
What we really need is ecm missiles
- by Guy LeDuche - at 2010.12.29 22:43:00
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5. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
Originally by: Pinky Starstrider I thought Missiles were the only ammo that had the ability to select 100% of any damage type. I am sure hybrid/projectile/rail ammo all contain split damage types. A better argument to as why there are re...
- by Guy LeDuche - at 2010.12.29 05:36:00
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6. Insurance Void for gnakers - in Player Features and Ideas Discussion [original thread]
This must qualify as the most frequently suggested topic ever since amount of suicide ganking exploded a few months back. Fell on deaf ears. If CCP fix something, they'd need to first admit it's broken.
- by Guy LeDuche - at 2010.12.29 05:33:00
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7. Bounty Licence for High Sec - in Player Features and Ideas Discussion [original thread]
50% fine means nobody would be able to kill the guy with 5 bil bounty.
- by Guy LeDuche - at 2010.12.29 05:31:00
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8. PvP and Self-destruct - in Player Features and Ideas Discussion [original thread]
You wanted it dead, it's dead. What's the problem? Oh, wait, was it for ep3n0rs for extra kb-humping?
- by Guy LeDuche - at 2010.12.28 02:18:00
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9. High Sec Ganking - in Player Features and Ideas Discussion [original thread]
My carebear lost 2 tengus in a row, both t2 fitted, to different gankers. Lost 2nd before subsystem skill loss from the first one even finished training. Used insta-undock and the works. They catch you warping back to station from gate, and gank y...
- by Guy LeDuche - at 2010.10.06 16:50:00
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10. Make big pvp battles more fun - shield mitigation - in Player Features and Ideas Discussion [original thread]
Originally by: Earthan Originally by: Hirana Yoshida It works fine in a game like SoSE where you don't have a ton of database queries and server chatter going back and forth .. just imagine the extra information needed for you prop...
- by Guy LeDuche - at 2010.09.15 21:30:00
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11. Tractor Beams - Should they work on drones? - in Player Features and Ideas Discussion [original thread]
Stay in one spot or get a faster droneboat. It's supposed to be that way, drawbacks of sentry drones, working as intended.
- by Guy LeDuche - at 2010.09.11 14:08:00
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12. Compromise on local chat? - in Player Features and Ideas Discussion [original thread]
Originally by: Daco Cutter Tbh this is the first decent local chat idea I have heard. I do not agree with the whole not being able to see local chat WH idea most people have proposed for 0.0 just because it would make this a hell of alot...
- by Guy LeDuche - at 2010.09.02 04:41:00
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13. Want: Better self destruct (maybe a module) - in Player Features and Ideas Discussion [original thread]
Originally by: omgfreemoniez Originally by: Hari Markkus Originally by: Tippia àand then we bring back missile splash damage and ray-traced hit detection so you start killing your own guys if you bunch up too much and somet...
- by Guy LeDuche - at 2010.08.24 21:34:00
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14. New pos module: Drone/fighter bay - in Player Features and Ideas Discussion [original thread]
Deathstar POS with fighters coming out of it.
- by Guy LeDuche - at 2010.08.23 04:03:00
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15. CCP here's an idea for the next step of Eve graphics - in Player Features and Ideas Discussion [original thread]
Instead of that, how about giving us effects that all other games have, and we used to have... like antialiasing? Or fixing existing graphical bugs, like how you can't see sentries fire? It's been around for like 3 expansions. Noobies think sentr...
- by Guy LeDuche - at 2010.08.13 23:33:00
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16. Sec status Anomolies exclusive to hi-sec space - in Player Features and Ideas Discussion [original thread]
So you ran into a problem due to your own mistake, and suggested changing the game so you can conveniently wriggle out of it? If you had 5.0 sec, would it be down to -2 from one ecm burst? Sec status is hard to boost up for a reason, it's game me...
- by Guy LeDuche - at 2010.08.10 14:44:00
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17. EvE Online Concept û Tech III Watchtower - in Player Features and Ideas Discussion [original thread]
You just want to lock down a wormhole completely and make it harder to take over than sov null. That's not what wh space is intended to be.
- by Guy LeDuche - at 2010.08.10 14:33:00
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18. Strip Miner Laser Color - in Player Features and Ideas Discussion [original thread]
I want pretty lasers from npc rats...
- by Guy LeDuche - at 2010.08.04 23:26:00
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19. Its getting harder to catch up with other player the longer eve exists - in Player Features and Ideas Discussion [original thread]
Originally by: Yingpang Edited by: Yingpang on 05/07/2010 17:54:51 ok - i see i should have maybe named the thread a bit different. its the simple fact that where ever other players / corps / alliances are right now you don't achieve...
- by Guy LeDuche - at 2010.07.05 18:10:00
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20. Industrials and Transports; Please grant them some drone bay. - in Player Features and Ideas Discussion [original thread]
Originally by: R Mika Mining drones to macro mine in high sec A set of light combat drones to fight would be tacklers ECM drones for that get out of jail free card I can't say any of these sound particularly good. All of those ...
- by Guy LeDuche - at 2010.07.05 18:04:00
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