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1. [Issue] The EVE Font - in Assembly Hall [original thread]
Yes, please
- by Halali - at 2009.04.02 16:03:00
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2. [Proposal] Filtered Local - in Assembly Hall [original thread]
Originally by: Ivas It would also be nice if there was an additional change to local, that being the removal of character portrait in the list and just have character name to consolidate space. /signed or at least make it optional, as...
- by Halali - at 2009.01.20 23:35:00
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3. log in issues - in Issues, Workarounds & Localization [original thread]
I had a similar problem with the classic client. My comp didn't crash, I just didn't log off before DT and I was disconnected while in space. After that I could not log back in with that one char on that account (or it just took friggin long, I ...
- by Halali - at 2009.01.08 12:46:00
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4. [Issue] Bookmark my ship - in Assembly Hall [original thread]
Nice! But, sometimes (when you are zoomed out/cloaked) it's pretty difficult to right click your ship. So, what about not having to right click your ship, but right click ANYWHERE in space, and have this option in the context menu? If it said "B...
- by Halali - at 2008.12.05 14:57:00
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5. Modules disappearing when boarding a carrier in space - in Issues, Workarounds & Localization [original thread]
Is it on the known issues page? Did CCP ever acknowledge it? Have they ever reimbursed a ship if it got lost due to this bug? Again, we are talking ships worth bils, any help is appreciated! Thx
- by Halali - at 2008.10.12 09:29:00
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6. Modules disappearing when boarding a carrier in space - in Issues, Workarounds & Localization [original thread]
Hi there, A few of my friends have reported this problem lately and now one of them lost a carrier because of this. If anyone could confirm that this is happening or even give answers of why and exactly when that would be great! It's quite simpl...
- by Halali - at 2008.10.11 13:50:00
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7. iGoogle + EvE = EvE Training Monitor - in Skill Discussions [original thread]
Awesome tool and it gets better and better! Good job! Would it be possible to have an Assets tab, too? It could be similar to Market orders, but it would list all asset locations and have dropdowns for the list of assets at that location. Maybe e...
- by Halali - at 2008.04.08 16:39:00
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8. lv2 mission recon part1 in caracal - in Missions & Complexes [original thread]
Originally by: Sabrechan If it's possible to stop like 100km before the point where acceleration gate leads to, I would have been able to clear them out and retreive my modules from the wreck. You could have still got your stuff from y...
- by Halali - at 2007.09.26 12:49:00
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9. EVEMon - the open source character planner - in Skill Discussions [original thread]
Firstly, great stuff, thx guys! One minor (really!) note though: How do I import a new plan (for example, covops skills) into an already merged, let say, COMPLETE plan that includes all my previous plans (like t2 guns, capital, etc)? If I merge...
- by Halali - at 2007.09.26 11:27:00
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10. Recon (1 of 3) got tougher - in Missions & Complexes [original thread]
Originally by: Shingazi Originally by: Krash Traxx oh... how stupid I am! Just fly away... wow! ccould not have thought of this by my own. Oh wait... there's an acceleration gate which warps me to a position 10-7 km from the nos cr...
- by Halali - at 2007.08.31 09:32:00
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11. Level 4's (switching ships) - in Missions & Complexes [original thread]
To fly a Maelstrom effectively you will need good gun skills for dps and good energy and shield skills to tank the occasional close encounter while you get some range so navigation skills come handy, too. T2 1400 arty will tear through cruisers an...
- by Halali - at 2007.08.30 11:57:00
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12. Recon (1 of 3) got tougher - in Missions & Complexes [original thread]
Originally by: Krash Traxx PS. I have no problem with a challenge, or to loose a ship against superior forces... but in a lvl2 thats a bit too much. How is a lower skilled charachter supposed to fly this mission? What a surprise! You c...
- by Halali - at 2007.08.30 10:13:00
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13. Anyone seen this bug? Out of range missile effects - in Issues, Workarounds & Localization [original thread]
This topic can be closed now as CCP has attached the bug report to a defect and is aware of the issue. Thanks for everyone for the confirmation!
- by Halali - at 2007.08.18 11:14:00
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14. Anyone seen this bug? Out of range missile effects - in Issues, Workarounds & Localization [original thread]
So far I have got confirmation from several parties ie corpmates, friends, etc. The reopened bug report has become filtered again but I got no email this time or anything... and I thought this bug reporting business is going somewhere. :( CCP, if...
- by Halali - at 2007.07.31 10:38:00
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15. ALT key causes camera reset - in Issues, Workarounds & Localization [original thread]
ALT has always been a camera shotcut key for zooming in on the newly selected target. For example you press ALT to see descriptions for most entities on the HUD and you select one of them while you are still keep pressing ALT and it will not only ...
- by Halali - at 2007.07.27 15:22:00
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16. Anyone seen this bug? Out of range missile effects - in Issues, Workarounds & Localization [original thread]
I have updated the bug report with more exact reproduction steps. Any confirmation of this would be nice! Also, still waiting for an easier reproduction method. Thx! Steps: Go into Blockade mission vs Angels, lvl4. First spawn is 5 battleships ...
- by Halali - at 2007.07.26 11:14:00
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17. Anyone seen this bug? Out of range missile effects - in Issues, Workarounds & Localization [original thread]
Originally by: Praesus Lecti The visual effect of a missile flying through space only lasts for a set duration beyond which it has no graphic. I am not talking about the missile graphics (which, rightly so in this case, do not come any...
- by Halali - at 2007.07.24 21:08:00
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18. Anyone seen this bug? Out of range missile effects - in Issues, Workarounds & Localization [original thread]
I have submitted a bug report that I need some confirmation on from other players and also maybe a better reproduction method because it seems mine does not work for the q&a team. Here it comes: Description: This could also go into PVE category...
- by Halali - at 2007.07.24 20:23:00
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19. Positive to all empire factions - in Missions & Complexes [original thread]
Btw, while very good standings towards all the factions is not possible, you can easily achieve good standings towards corporations in every faction. You have to avoid going under -2 with any of the factions and you are OK for a low quality lvl 1 ...
- by Halali - at 2007.07.20 16:02:00
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20. iGoogle + EvE = EvE Training Monitor - in Skill Discussions [original thread]
Great stuff, very useful! THX
- by Halali - at 2007.07.17 11:29:00
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