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1. WTS 2x 60d GTC @ 650mil each -- contact ingame or on forums - in Timecode Bazaar [original thread]
sent and sent
- by Hanover - at 2009.02.04 03:59:00
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2. WTB 2 X 60 day GTC 630mil ONLINE NOW - in Timecode Bazaar [original thread]
sent and sent
- by Hanover - at 2009.02.04 03:57:00
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3. WTS 2x 60d GTC @ 650mil each -- contact ingame or on forums - in Timecode Bazaar [original thread]
thanks
- by Hanover - at 2009.02.04 03:51:00
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4. WTS 3x 60d GTC @ 625mil each - in Timecode Bazaar [original thread]
sent
- by Hanover - at 2009.02.01 06:31:00
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5. WTS 3x 60d GTC @ 625mil each - in Timecode Bazaar [original thread]
sent
- by Hanover - at 2009.02.01 05:56:00
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6. WTS 3x 60d GTC @ 625mil each - in Timecode Bazaar [original thread]
Edited by: Hanover on 01/02/2009 05:54:44 post in forum, thanks
- by Hanover - at 2009.02.01 05:52:00
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7. WTS 2x90 day GTC 450mil SECURE ONLY - in Timecode Bazaar [original thread]
please contact ingame
- by Hanover - at 2008.02.11 04:05:00
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8. WTS 5x 90 day GTC 460mil each - secure only - in Timecode Bazaar [original thread]
please contact me in game
- by Hanover - at 2007.12.19 22:20:00
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9. WTS 5x 90 day GTC 400mil each - secure only - in Timecode Bazaar [original thread]
1 left
- by Hanover - at 2007.07.27 03:36:00
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10. WTS 5x 90 day GTC 400mil each - secure only - in Timecode Bazaar [original thread]
2 left
- by Hanover - at 2007.07.27 03:15:00
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11. WTS 5x 90 day GTC 400mil each - secure only - in Timecode Bazaar [original thread]
contact in game please
- by Hanover - at 2007.07.27 01:21:00
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12. WTS 5x 90 day GTC 400mil each - secure only - in Timecode Bazaar [original thread]
contact in game
- by Hanover - at 2007.07.18 08:02:00
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13. Smart Bomb bonuses - in Ships and Modules [original thread]
I think as long as they never introduce skills/mods that reduce the cap usage, you wouldn't have to worry too much about people fielding 7 or 8 smart bombs. 7 large Smart bombs on a 'phoon would be 1400 cap every 8 to 10 seconds, so that is about...
- by Hanover - at 2006.05.19 23:51:00
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14. Smart Bomb bonuses - in Ships and Modules [original thread]
Are we ever going to see any ships or modules for upgrading smart bombs? We now have ships with special bonuses for pretty much every activate-able module on a ship and with the addition of the drone upgrade modules recently, we have modules for e...
- by Hanover - at 2006.05.19 00:27:00
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15. What could EVE be like 2 years from now? - in EVE General Discussion [original thread]
ok, I admit I did not read the *whole* original post, I got about half way through it before my eyes glazed over... but I think I read enough to get the general gist of what the author was wanting. I personally do not care at all that the only ti...
- by Hanover - at 2006.05.15 20:18:00
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16. A little bit of encouragement in the face of all the negativity. - in EVE General Discussion [original thread]
I personally would much prefer an *occasional* big lump of DT to the weekly (or daily) DTs that a lot of other MMORPGs suffer through *cough* Blizzard *cough* I think people that spaz over Eve's DT should try life on some of the other games out t...
- by Hanover - at 2006.05.12 06:18:00
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17. SPACE SPEED RECORDS! - in Ships and Modules [original thread]
I would have to say, to set a record, your ship needs to actually be able to obtain it's max speed, I had a few setups in ships that I had a max speed I was never able to reach due to cap running out before hand. doesn't have to be sustainable fo...
- by Hanover - at 2006.05.11 07:16:00
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18. good mining locations (0.7 - 0.9) - in EVE General Discussion [original thread]
When I look for a high security mining location, these are the criteria I look for: 1) A system with no stations in it, no one mines these 2) A system with one planet with lots of belts atleast 15 AU from a gate that leads to a system that has a ...
- by Hanover - at 2006.05.10 07:28:00
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19. Double the Strength of Warp Disruptors/Scramblers! Sign Here... - in Ships and Modules [original thread]
It is so unfair that people fit EM and thermal hardeners that decrease my laser damage by 50%!!! zoinks! I need my laser damage doubled to counter these people and their lame tactics!!!!!!1!!! grow up, there is not a single module in the game tha...
- by Hanover - at 2006.03.06 21:39:00
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20. [RMR] Maller mission setup - in Ships and Modules [original thread]
I have a maller setup I am extremely fond of for doing level 3 missions Don't have the setup in front of me, so I am doing this from memory, but this should be accurate 5x Focused Medium Pulse IIs 1x medium nosferatu 10mm Afterburner II stasis ...
- by Hanover - at 2006.03.04 01:41:00
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