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781. Proposal: Stopping wuss pirates - in Test Server Feedback [original thread]
Yeah you're right 2 minutes is too much. 1 minute would suffice. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing...
- by Hippey - at 2003.07.01 15:11:00
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782. Scout Drones "Protect" feature - in Test Server Feedback [original thread]
a GUARD ME feature on the drones would be much more useful, for miners and combatants alike. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really...
- by Hippey - at 2003.07.01 14:28:00
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783. Proposal: Stopping wuss pirates - in Test Server Feedback [original thread]
Like I said, player pirates have it too easy. Now, on top of them camping jumpgates, if a player comes in and kicks their ass, they just jump. They're withing the jump distance since they camp. How's about this, if you start combat with a player,...
- by Hippey - at 2003.07.01 14:27:00
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784. New Patch: Increasing the time your ship is in space after crash to desktop???? Why? - in Test Server Feedback [original thread]
What's needed is an ability for us to see that this person is logging off and INABILITY to quit the game in combat. I realize crashing the game will produce the same effect, but the less ways we have of just doing it by clicking a button, the bett...
- by Hippey - at 2003.07.01 14:25:00
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785. immediate reaction on new patch notes - in Test Server Feedback [original thread]
Very good stuff team, but I'd like to comment on a few things -Minmatar still have no ship with more then 3 medium slots while the blackbird has SIX? Give us a EW platform. -Maller still sounds far too impressive -I would agree that 2.5 secon...
- by Hippey - at 2003.07.01 14:19:00
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786. Projectiles needs boosting! - in Test Server Feedback [original thread]
I unfortunatelly brought this up quite a few times. Well it'll go in, at some point. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massa...
- by Hippey - at 2003.07.01 01:19:00
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787. 1100 - Shield boosters (wrong changes?) - in Test Server Feedback [original thread]
Well yes you can have two mediums and have them be better then one large, and save powergrid, but you waste a whole other precious slot. That's a lot to give up. It seems nicely balancedin that respect. -------------------------------------------...
- by Hippey - at 2003.07.01 01:17:00
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788. why reducing projectile ammo wont help as intended - in Test Server Feedback [original thread]
Of course there is something wrong with tracking. You replied on my thread when I brought this up a week ago :) http://oldforums.eveonline.com/?a=topic&threadID=11794 So yes I very much would like to bring to Richard's attention that tracking is...
- by Hippey - at 2003.06.30 18:06:00
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789. 1099: keyboard shortcuts - in Test Server Feedback [original thread]
Well the problem with that is that any normal key start a convo. I guess we need a new key that brings focus to the chat tab (Enter most logical) and another enter closes it Then we can use the normal keyboard keys as shortcuts. ---------------...
- by Hippey - at 2003.06.30 18:03:00
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790. Massive shift in Weapon "power" - or bug? - in Test Server Feedback [original thread]
If the scout is hitting more often from farther away then that definetly IS a bug. It should just critical for more, but not actually hit from farther. ------------------------------------------- If you kill them, they will die! Sport the war, wa...
- by Hippey - at 2003.06.30 18:02:00
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791. why reducing projectile ammo wont help as intended - in Test Server Feedback [original thread]
Alright I stand corrected. Maybe hybrids are in need of love. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing...
- by Hippey - at 2003.06.30 15:39:00
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792. Massive shift in Weapon "power" - or bug? - in Test Server Feedback [original thread]
The falloff is based on the gun itself, not the ammo. And you're wrong in your understanding that the projectile has better range. Optimal range is what counts for how often you hit and the rail will hit more often at 10km then a projectile will....
- by Hippey - at 2003.06.30 15:38:00
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793. why reducing projectile ammo wont help as intended - in Test Server Feedback [original thread]
And regarding your need to nerf projectiles. I simply do not agree. Projectiles should do more damage in their optimal range. Think about it. Hybrid blasters do THE most damage, but that's at a 1000m range. They beat projectile autocannons. Ra...
- by Hippey - at 2003.06.30 14:16:00
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794. why reducing projectile ammo wont help as intended - in Test Server Feedback [original thread]
Dammit.. the SHIPS need nerfs then What the hell.. a stabber can mount 2 yet it's a Minmatar ships, a race who LOVES projectiles and gets ship bonuses towards them. ------------------------------------------- If you kill them, they will die! ...
- by Hippey - at 2003.06.30 14:13:00
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795. Can't read 3rd page of any posts - in Test Server Feedback [original thread]
I can't find the right forum to post this, and since this is my home, well I'll post here. CCP, please let the webmaster know of this post. I don't know if I'm the only one, but either with IE or Mozilla, I can't see the 3rd page of ANY post. I j...
- by Hippey - at 2003.06.30 14:12:00
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796. away or afk flag - in Test Server Feedback [original thread]
Unfortunatelly everyone is right. An afk flag would be HEAVEN for pirates. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massacre. The f...
- by Hippey - at 2003.06.30 14:04:00
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797. why reducing projectile ammo wont help as intended - in Test Server Feedback [original thread]
haha.. 4 or 5 of those and the battle will be over quickly huh? How many ships you know can mount 4 or 5 dual 425's??? Battleships?? kthxbye ------------------------------------------- If you kill them, they will die! Sport the war, war support...
- by Hippey - at 2003.06.30 14:04:00
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798. Sentries around stations are making pirate life too easy - in Test Server Feedback [original thread]
Richard, there are still plans to deny pirates with a low security status even abilitiy to dock and sentry guns shooting at pirates based on the sec level right? I mean 0.3 is low sec, but it's not 0.0. There still has to be some law kept up, oth...
- by Hippey - at 2003.06.30 14:02:00
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799. Weapon ballance - in Test Server Feedback [original thread]
There ain't a BEST weapon in game, and there is no weapon that is best in every situation. Railguns will eat you alive from long range with their high RoF. Blasters will eat you alive from short range, but suck energy. Projectiles won't kill yo...
- by Hippey - at 2003.06.30 04:31:00
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800. Road map for the future of Eve - Pann or Devs ? - in EVE General Discussion [original thread]
Being worked on, announced two weeks ago. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's ho...
- by Hippey - at 2003.06.30 04:26:00
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