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581. New modifier listed under show info: DAMAGE - in Test Server Feedback [original thread]
Hmm, when I noticed it, I don't think I had any armor damage. But I'm not sure so I'll definetly check again. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When...
- by Hippey - at 2003.07.25 20:34:00
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582. Belt zones: What's the word and can it be fixed? - in Test Server Feedback [original thread]
So far I just experienced this in asteroid belts. There seem to be zones. You cross it, and you don't see anything anymore, no pirate, no ore, none of your friends. However pirates still seem to be able to hit you. You do a 180 and enter into the ...
- by Hippey - at 2003.07.25 16:15:00
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583. New modifier listed under show info: DAMAGE - in Test Server Feedback [original thread]
Edited by: Hippey on 25/07/2003 14:47:13 Anyone seen this displayed sometimes? When you do show info on your fitted guns, hell even missile launchers, there seems to be a new modifier called DAMAGE. Weird thing is, I doesn't always show up. ...
- by Hippey - at 2003.07.25 14:46:00
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584. Devs, pay attention to this thread - in Test Server Feedback [original thread]
Yeah mines are so tiny to see, you usually can't even spot them until too late. So if someone did, they should be allowed to take out the mines without any SS penalties. ------------------------------------------- If you kill them, they will die! ...
- by Hippey - at 2003.07.25 12:53:00
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585. 1128: Bug Compilation/List - in Test Server Feedback [original thread]
I'd like to update the people on some bugs posted here because a lot of them were asked during the CSM (Log available at www.eve-i.com, check it if you don't believe me) 1. Offices space IS being worked on, couldn't make this patch 2. Local ble...
- by Hippey - at 2003.07.25 12:49:00
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586. New chaos patch: pirates be happy - in EVE General Discussion [original thread]
As a final post I would like to ask the mods to lock this post. Completely off-topic from my original post. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When v...
- by Hippey - at 2003.07.25 02:30:00
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587. Very small cosmetic error (in description) - in Test Server Feedback [original thread]
TomBoy .. hurry back ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's how many people I can...
- by Hippey - at 2003.07.24 23:07:00
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588. 1128: Bug Compilation/List - in Test Server Feedback [original thread]
Edited by: Hippey on 24/07/2003 20:47:24 The CORP Assets screen still doesn't list anything under ANY tabs except for IMPOUND. This is hugely inconvenient not to be able to check the corp hangar of a remote office anymore. Oddly enough, this a...
- by Hippey - at 2003.07.24 20:46:00
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589. New chaos patch: pirates be happy - in EVE General Discussion [original thread]
No I didn't play a low sec character and no I don't believe everything that's written in the patch notes work 100%. For my part, I have done a lot more for this game then you ever will. I was merely bringing the patch note to attention for every...
- by Hippey - at 2003.07.24 17:09:00
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590. 1128: Bug with online/offline displays in adressbook - in Test Server Feedback [original thread]
If you have your adressbook open, and someone in your adressbook logs on, then everyone in the adressbook gets a green icon, effectively ruining the whole point of it. Also happens if someone in your adressbook just logs on and you open your adr...
- by Hippey - at 2003.07.24 17:06:00
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591. Worried about missing fixes in patch notes - in Test Server Feedback [original thread]
As for cap bug, lickspittle (Richard) has posted on Xelio's thread about it that it's been fixed. As for the trade item respawn, I asked it during the CSM and Hilmar said it's a temporary thing that will be adressed soon(tm) ---------------------...
- by Hippey - at 2003.07.24 13:58:00
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592. New chaos patch: pirates be happy - in EVE General Discussion [original thread]
I'm wondering why you're still here. I'm pretty sure I read a "I QUIT THE GAME" post Molly. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is war, total war When victory's really ...
- by Hippey - at 2003.07.24 03:36:00
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593. CCP why does everone have the same basic job? - in Player Features and Ideas Discussion [original thread]
There will be a lot more skills added to the game. However, these will not be on the market and will be rare and expensive. They'll also take a lot of time to train, let alone find. Though I'd agree that skills like Surgical Strike should be rar...
- by Hippey - at 2003.07.24 03:32:00
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594. Polaris Information. - in EVE General Discussion [original thread]
There's different levels of Polaris members. Some are forum mods, irc mods, some greet new players and hang out in the HELP channel, some answer petitions. There's other ones too which are called "Actors". They are also part of Polaris but with a...
- by Hippey - at 2003.07.23 21:52:00
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595. New chaos patch: pirates be happy - in EVE General Discussion [original thread]
I don't see a problem of why pirates won't be able to "pirate" in empire space. I killed an Amarr who used to be at a corp we're at war with (should've checked I know, my bad) in 0.4 space. My SS went from 3.3 to 2.7. This was a bestower and I di...
- by Hippey - at 2003.07.23 21:50:00
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596. New chaos patch: pirates be happy - in EVE General Discussion [original thread]
-Players with negative security ratings can now enter empire space, the sec rating decides at what system security level the local forces attack. Last entry on the IN-SPACE section. ------------------------------------------- If you kill them, ...
- by Hippey - at 2003.07.23 20:55:00
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597. We need the Scrap Heap (again)... - in Test Server Feedback [original thread]
The incinerator could also calculate the mineral value of the item (if any) and respawn that amount somewhere in some belt in the 5000 systems. ------------------------------------------- If you kill them, they will die! Sport the war, war suppor...
- by Hippey - at 2003.07.23 17:45:00
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598. Worried about missing fixes in patch notes - in Test Server Feedback [original thread]
Hmmm, you are right in that I use projectiles and though I've been out of cap/nearly out of cap a lot due to running shield boosters and etc., I've still never encountered it. None of my tribesman that use projectils have encountered it either, o...
- by Hippey - at 2003.07.23 17:43:00
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599. Must not release Sentry Guns in current status - in Test Server Feedback [original thread]
The 1 cargo hold definetly needs to be fixed. No frigate, except the cargo haulers (probe, etc.) must be allowed to haul these. ------------------------------------------- If you kill them, they will die! Sport the war, war support The sport is w...
- by Hippey - at 2003.07.23 17:40:00
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600. Worried about missing fixes in patch notes - in Test Server Feedback [original thread]
This cap bug must happen either due to module or ship because on my stabber I have NEVER experienced it. Don't use any modules which increase cap recharge/max cap either. All of you who have this bug, do you use any modules which increase cap rec...
- by Hippey - at 2003.07.23 16:22:00
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