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1. what drops what ! - in Ships and Modules [original thread]
I looted about 8 cruise missles last night in a two hour time period. I wish the pirates would stop spawning long enough for me to pick up my loot. I swear I kill them non-stop for 20 minutes before they stop spawning. I've never seen a 250mm gua...
- by Ikus - at 2003.07.09 20:58:00
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2. Damage modifiers + railguns/blasters - in Ships and Modules [original thread]
Well I noticed this weekend that the dmg on a 125mm gauss railgun changed when I added the modifier, but the 150mm Railgun doesn't change from 3x. I'll try that repackaging bit.
- by Ikus - at 2003.06.30 18:09:00
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3. Damage modifiers + railguns/blasters - in Ships and Modules [original thread]
I'm just about 100% sure I have the right item. I'm at work now so I don't have the names, but they used to update. I did try the cache clearing, logging off, unequipping and that didn't help. I will post the items when I get home.
- by Ikus - at 2003.06.26 17:09:00
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4. Citizen Alert: Vito GF - in Crime and Punishment [original thread]
Now that is funny. Why don't these people ever try this with me? I'd accept the offer just to have him in range. =) Regards, Ikus
- by Ikus - at 2003.06.25 18:34:00
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5. Damage modifiers + railguns/blasters - in Ships and Modules [original thread]
I am pretty sure I've tried all of the suggestions here, but I will try again tonight and see if it changes. Thanks for all the responses. Regards, Ikus
- by Ikus - at 2003.06.25 17:34:00
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6. Damage modifiers + railguns/blasters - in Ships and Modules [original thread]
Yeah I've done all that, it doesn't change. Hey CCP could you pay me for testing this game for you?
- by Ikus - at 2003.06.25 14:51:00
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7. The situation @ Passari (in pictures!) - in EVE General Discussion [original thread]
My thoughts on all these moo posts and such.. The Containers: Granted it's been said that this has been an exploit used by these guys, but no idea if they are still up to those tricks today. I don't know from experience so I can't comment, but I ...
- by Ikus - at 2003.06.24 20:38:00
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8. Damage amounts? - in Ships and Modules [original thread]
125mm prototype railgun -- 15-30dmg 150mm Railgun -- 20-50 modal light ion particle accelerator -- 40-90 You say the hybrid weapons are broke? Where can I read this?
- by Ikus - at 2003.06.24 19:44:00
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9. Damage modifiers + railguns/blasters - in Ships and Modules [original thread]
When I equip my dmg modifier to my ship the dmg under the info of the weapons does not change. Is this normal? No matter what type of dmg modifier I equip my weapon stats stay the same. Does it actually add to the dmg of the gun, but just doesn't ...
- by Ikus - at 2003.06.24 19:42:00
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10. gunnery skills - in Skill Discussions [original thread]
I have frigate 4 she has frigate 2, or it might be I have 3 she has 2. In skills she doesn't come close to me in navigation, gunnery, electronics. She is all about mining.
- by Ikus - at 2003.06.23 15:12:00
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11. Skills and Attributes - in Skill Discussions [original thread]
I noticed the exact same thing last night. Other than ships we pretty much have the same loadout. All gunnery skills are at 4 hers are at 2. I can't figure out how in the hell she is able to do more dmg than myself. I'm starting to feel like i've ...
- by Ikus - at 2003.06.23 14:40:00
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12. gunnery skills - in Skill Discussions [original thread]
Oh one more thing. A friend of mine has been playing half the time and has half the skills as me but when she inspects her weapons the dmg on them is more than mine. Exact same weapons, only difference is she is in a tristan and i'm in a merlin. A...
- by Ikus - at 2003.06.23 14:36:00
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13. gunnery skills - in Skill Discussions [original thread]
So if I had med hybrid turret 4, small hybrid 4, I would do more dmg with my small railguns than somebody with just small hybrid 4? Also would adding projectile or any other weapon type increase damage? Edited by: Ikus on 23/06/2003 14:33:46
- by Ikus - at 2003.06.23 14:33:00
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