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1. Pilot looking for Corp - in Alliance and Corporation Recruitment Center [original thread]
Hi , i have returned to EvE after 2 years. _26m skill point _Some Pvp experience, manufaturing t2 modules and ships I am looking for a EU timezone corp settled in Gallente space with a pos access Is there anybody out there ?
- by JosephLuck - at 2014.01.28 12:32:00
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2. Artisan's of Eternity Recruiting Miner's and Idustrialists For 0.0 - in Alliance and Corporation Recruitment Center [original thread]
I am not a miner , but i am a manufacturer, t2 modules and small ships atm.....interested ? Let me know .....
- by JosephLuck - at 2014.01.28 12:23:00
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3. 0.0 Based pirate corp seeking people who like to blow stuff up - in Alliance and Corporation Recruitment Center [original thread]
I play from west Europe, not a lot of experience in 0.0 but still decent, pure gallente, do you have a pubblic channel to join ?
- by JosephLuck - at 2014.01.27 12:30:00
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4. Imperium Libertas (IMPML) is Recruiting PVE and Industrial players - in Alliance and Corporation Recruitment Center [original thread]
I am interested, if you operate in gallente space, please contact me. (26mil skill point- Already producing t2 ships and modules, some pvp experience)
- by JosephLuck - at 2014.01.24 20:59:00
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5. BLOPS Pilots required. - in Alliance and Corporation Recruitment Center [original thread]
Where are you located ? Just came back to Eve and in need of build up my wallet too !
- by JosephLuck - at 2014.01.21 02:22:00
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6. Calling all PvP players, Industrialists and Miners! - in Alliance and Corporation Recruitment Center [original thread]
Hi What's your timezone ? After two years AFK i came back to Eve need to get rid of rust.
- by JosephLuck - at 2014.01.21 02:09:00
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7. Please explain - in Market Discussions [original thread]
....ehm i spoke too soon
- by JosephLuck - at 2010.12.21 12:11:00
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8. Please explain - in Market Discussions [original thread]
Please explain me this, why do you need to know what's a Bond in EVE ?????????? We simlpy do not have bonds here !
- by JosephLuck - at 2010.12.21 12:06:00
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9. Robotics - in Market Discussions [original thread]
Ehm. Well consider this: Producing robotics since PI is an hard work, the old npc price is NOT matchable with the PI dynamics, so i guess as for ALL the new PI items (check the market and you will see) the price is raising since it will hit the ro...
- by JosephLuck - at 2010.12.21 12:01:00
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10. Beware Of Goonswarm recruitment scams - in Crime and Punishment [original thread]
Never trust a goon....fight them !! And never jump to a cyno you do not totally and deeply trust. And never be desperate to do anything in Eve, it's a weakness that you can't simply afford...patience is the key. And never deposit isk nowhere but f...
- by JosephLuck - at 2010.12.20 11:14:00
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11. [proposal] New look to bpo's vs. bpc's - in Assembly Hall [original thread]
YES YES YES please ccp we really need to tell the difference between bpc and bpo i mean...WHY NOT ??
- by JosephLuck - at 2010.12.19 11:21:00
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12. T2 profit rules - in Science and Industry [original thread]
Well, going on i compared a t2 cruiser with a t2 frig, and this make sense, the cruiser is a better option for profit comparing time and money you need to build the ship, still the copy time is long and the licensed production per copy is ridicoul...
- by JosephLuck - at 2010.08.15 11:14:00
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13. T2 profit rules - in Science and Industry [original thread]
Sorry my english is not very good , i mean the list of items you need to build a ceptor, the cost related to this items, the time you need before your buying orders are filled up, the time you need to copy the bpo for invention is much more than f...
- by JosephLuck - at 2010.08.14 10:09:00
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14. t2 Invention chance calculation - in Science and Industry [original thread]
Edited by: JosephLuck on 14/08/2010 10:04:51 Mmm, to have a bad invetion turn happens, bad luck is the reason, the solution is to invent different things at the same time, like putting your bet in different position on a roulette, if you loose...
- by JosephLuck - at 2010.08.14 10:04:00
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15. T2 profit rules - in Science and Industry [original thread]
Mmmh so i guess the point is the volume exchanged, but this should relate on how quicky you sell your orders rather than how much does something cost, and i say this because the cost of something should always be profitable for the one who build i...
- by JosephLuck - at 2010.08.14 09:56:00
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16. T2 profit rules - in Science and Industry [original thread]
I made my math, excell, how much profitable are t2 items and i found some of them are much better than others, but this do not relate on how expensive is the item to build or if there is a t2 bpo or not, or how many of them are destroyed per day ....
- by JosephLuck - at 2010.08.13 22:14:00
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17. No T2 blueprints in market or contracts? - in Science and Industry [original thread]
So to resume you need t1 item copies to invent them and get t2 bpc , bpc that you use to produce t2 item, so you gonna have a cost for invention and a cost for production, that is a reason why you pay t2 items more....so be carefull when you plan ...
- by JosephLuck - at 2010.08.13 21:41:00
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18. EVE Online Dominion Deployment Tuesday, December 1, 2009 - in EVE Information Portal [original thread]
Stupid question : Where am i suppose to download Dominion for Mac ? I can't find the patch anywhere......
- by JosephLuck - at 2009.12.01 16:55:00
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