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1. 1128: "fake" CTD - in Test Server Feedback [original thread]
So this AM I started up eve. I clicked on my character on the character select screen, and poof I was looking at my desktop. So I think, "sigh, CTD." I click the eve icon again and when it starts up, 2 eve icons appear in the task bar. I think, we...
- by Kalir - at 2003.07.25 20:27:00
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2. Will pirate drop tables be fixed in today's patch? - in Test Server Feedback [original thread]
Lately I have seen better loot from Angel thugs that I blast passing gates than from marauders. Frequently marauders die w/o even producing a can, or have a single miner 1. Yes occasionally they'll drop a 650 art or something, but it is rare to ge...
- by Kalir - at 2003.07.25 02:42:00
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3. -0.7 Sec status - CANT BE!!! - in Test Server Feedback [original thread]
I like the "report it yes/no" option mentioned above. There would need to be a delayed way of implementing it (say through mail or something), but sadly that represents a significant enough addition to the way things work that I don't think we'd e...
- by Kalir - at 2003.07.16 22:37:00
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4. Well I guess we got an answer...Sorta - in EVE General Discussion [original thread]
Sadly this response isn't unexpected. Their silence during all of the debate was equivalent. Unfortunately they seem hell bent on making the game about as exciting as watching paint dry. I guess that will get them one class of customers anyway. I...
- by Kalir - at 2003.07.15 23:25:00
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5. Your top 5 bugs/fixes/nerfs/content or what ever YOU call it? - in Test Server Feedback [original thread]
1. Ability to sell pirate loot through the market. 2. Get rid of the sentry guns 0.4 and below - replace with a police presence that reacts based on crimes/time and sec status. 3. Smarten CONCORD's PvP response. I should be able to attack people a...
- by Kalir - at 2003.07.12 19:45:00
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6. 1113 - Bugs - in Test Server Feedback [original thread]
For what its worth, the afterburner stick on issue applies to other items as well. A shield booster on autorepeat can behave the same way - no way to turn it off until it burns all your cap.
- by Kalir - at 2003.07.11 20:17:00
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7. bug: modules stick "on" - in Test Server Feedback [original thread]
After yesterdays patch, medium slot modules on autorepeat occasionally get stuck on. E.g. a shield booster will stick on and run continuously until the cap is drained or afterburner is permanent until a jump, etc. This doesn't always happen, just ...
- by Kalir - at 2003.07.11 18:45:00
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8. Jukebox Music - in EVE General Discussion [original thread]
Another possibility: The eve jukebox is very limitted in terms of features. Just turn off music in game, start winamp with your playlist of choice before you launch eve, and you are good to go.
- by Kalir - at 2003.07.10 00:27:00
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9. Ok, honest question.... - in EVE General Discussion [original thread]
These days - NPC pirates, though I wish there was more variety in their tactics and appearance. Just getting shot with something that looked or sounded different would be a start... :)
- by Kalir - at 2003.07.08 03:24:00
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10. The Sentry Gun Debate - in EVE General Discussion [original thread]
There are a couple of points that the people on the carebear side of these debates seem to fail to understand. 1. CCP built PKing and pirating into the game. Read the back of the box. Look at the modules that exist - e.g. passive targetting, etc....
- by Kalir - at 2003.07.07 22:42:00
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11. PLEASE get RID of Auto Target Switch! - in Test Server Feedback [original thread]
It appears to me that it switches the active target whenever someone damages you, or maybe even just fires at you. So when you are in the midst of 3 or 4 guys it just ping-pongs backs and forth as they each take shots at you. Of course I could be ...
- by Kalir - at 2003.07.07 21:45:00
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12. PLEASE get RID of Auto Target Switch! - in Test Server Feedback [original thread]
Yes. Please fix it. This is the single most annoying thing about the game currently.
- by Kalir - at 2003.07.05 01:20:00
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13. repairs broken? - in Test Server Feedback [original thread]
thanks for the info
- by Kalir - at 2003.07.04 21:39:00
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14. repairs broken? - in Test Server Feedback [original thread]
It seems like repairs are broken - they do not persist through a save. I have a few percent structure damage. I can repair it and it shows up fine in game. Log out, log back in and the damage is back. I can dump an inifinite amount of money down t...
- by Kalir - at 2003.07.04 21:21:00
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15. Sentry guns everywhere - in Test Server Feedback [original thread]
Can someone give a reason why we shouldn't all just get indy's and run trade routes in empire space 24/7? Where is the risk for this profession now that there are sentry guns everywhere?
- by Kalir - at 2003.07.04 03:21:00
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16. pvp - in EVE General Discussion [original thread]
I really hope you are joking.
- by Kalir - at 2003.07.01 00:14:00
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17. To CCP re: M0O & GMs - in EVE General Discussion [original thread]
Fair point. The details of a system to measure security dynamically are definitely debatable, and I am certainly in favor of as accurate a measure as possible.
- by Kalir - at 2003.06.21 23:59:00
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18. To CCP re: M0O & GMs - in EVE General Discussion [original thread]
The GM action today against M0O was totally unacceptable (warping them in mass out of a system). I am not a pirate, and I do not support M0O in any way. I have only fired on 1 other player in the month plus I have been playing. I have been attacke...
- by Kalir - at 2003.06.21 23:33:00
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