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1. anger is rising FAST !!! - in Test Server Feedback [original thread]
Totally agree. Have played other simular games, Earth & Beyond for instance, There were bugs but most were resolved quickly giving the essence of a very playable game. Eve is a great concept. when it works, it does so well. But it breaks too ofte...
- by Karacus - at 2003.06.23 14:58:00
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2. Micro Warp Drives - in Test Server Feedback [original thread]
I don't have a looted MWD. I bought it in the market. 2 days after i got it, CPP changed it so that it has a real bad effect on my shields. Now how is that fair? Karacus ~Freelance Industrialist~
- by Karacus - at 2003.06.16 11:01:00
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3. Micro Warp Drives - in Test Server Feedback [original thread]
Why did you make them useless? A frigate can easily warp out of bad combat, a cruiser cannot. It takes a while for a cruiser to position itself for warp. The Micro Warp Drive was a way of being able to get some distance between your cruiser and an...
- by Karacus - at 2003.06.15 13:17:00
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4. Module type: Doomsday Device - in Player Features and Ideas Discussion [original thread]
Make it take say a month to train the skill to use it. This would stop players starting a new char, buying skill and item and then 'BANG' a quick kamikarzi pilot. Also I would suggest that the char is killed too. It is logical. How would a pod no...
- by Karacus - at 2003.06.13 12:48:00
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5. Beacons - Proposed new drone/cargo/special? type item - in Player Features and Ideas Discussion [original thread]
Another limit? So CCP bring in these beacons and the corps run out and buy/set them. Poor newbie/none corp player then can't use them as the corps have, yet again, used up all the slots !! Hey. a new corp job. PR assistant who must run around ren...
- by Karacus - at 2003.06.13 12:40:00
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6. market unfairness and limitation - read for desciption and proposed solution - in Player Features and Ideas Discussion [original thread]
I know this is not what you are saying but... I think that more than just the lowest/highest priced orders should be shown. They should list say 5 orders in the big window of market at station level so that you can choose which order you want to ...
- by Karacus - at 2003.06.13 12:33:00
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7. Sending Emails to Multiple Players - in Player Features and Ideas Discussion [original thread]
Think about this a little. Just how much spam email do you want in EVE? I could see a use for this for maybe a corp CEO, but then he could always post something on his corp website forum? Karacus ~Freelance Industrialist~
- by Karacus - at 2003.06.13 12:28:00
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8. Drone crosses, Color them? - in Player Features and Ideas Discussion [original thread]
The idea was to be able to tell drones from pirates, any color will do and this would not say they are friendly but would help you to see they are drones and not pirates Karacus ~Freelance Industrialist~
- by Karacus - at 2003.06.12 11:41:00
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9. Another idea to solve the factory /resurch problem. - in Player Features and Ideas Discussion [original thread]
Now that could work ! So say I put a build job in the cue. it is processed as soon as there is space and I pay a set fee for that job. Good one Karacus ~Freelance Industrialist~
- by Karacus - at 2003.06.11 06:53:00
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10. The Ultimate Factory / Rsearch Slots Solution! - in Player Features and Ideas Discussion [original thread]
Why not change the database where factory details are stored. I am guessing they are attached to a station or system database. Why not add them to the player database so that each player has as many slots as he/she can use and by renting them the...
- by Karacus - at 2003.06.11 06:50:00
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11. Drone crosses, Color them? - in Player Features and Ideas Discussion [original thread]
Many times I have been mining with my drones to see someone warp in to a belt and warp out again. I have seen comments in local chat that there are pirates in the belt where I am mining. How about making the crosses for drones a different color s...
- by Karacus - at 2003.06.11 06:44:00
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12. Map troubles - in Test Server Feedback [original thread]
I found that if I logout, goto cache folder and delete macho files plus map folder, when I login map works again. hope this helps Karacus ~Freelance Industrialist~
- by Karacus - at 2003.06.11 06:41:00
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