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1. [POLL] Do you want the ingame browser to become better - in EVE Technology Lab [original thread]
Edited by: Kempeth on 05/08/2009 09:09:39 *signed in blood* Developing any kind of site for the IGB is more frustrating than for IE. On top of that the IGB is ridiculously slow making it useless for anything other than primitive lists and eve...
- by Kempeth - at 2009.08.05 09:08:00
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2. API down? - in EVE Technology Lab [original thread]
Or... Originally by: Vonner Edited by: Vonner on 13/03/2008 23:49:11 'Warning: EVE API has temporarily lost it' ---------------------------------------------- The glass is neither half full nor half empty. It's just twice as big as ...
- by Kempeth - at 2008.03.14 08:01:00
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3. IGB Corp websites and forums - in EVE Technology Lab [original thread]
I'm currently working on something like that on Sourceforge . There are still a couple of things missing but It shouldn't be much longer (maybe one more week). What I have is: * Forum (no subforums yet) * Article System (write static pages, mark...
- by Kempeth - at 2008.03.13 09:54:00
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4. EVE IGB Compat. CMS - in EVE Technology Lab [original thread]
That thing is just hopelessly incomplete and outdated. Half the pages don't exist anymore and some of the information is incorrect. Using simple HTML is good but sometimes the browser's rendering is so strange that you spend hours trying to get s...
- by Kempeth - at 2007.10.12 05:43:00
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5. EVE IGB Compat. CMS - in EVE Technology Lab [original thread]
Originally by: Rye If you guys do start from scratch, the biggest piece of advice I can give is to pay particular attention to the IGB documentation and try and keep your pages in-game as simple as possible. What "documentation"? I have ...
- by Kempeth - at 2007.10.10 06:02:00
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6. Status Update : Mac and Linux Closed Beta - in EVE Technology Lab [original thread]
I got a friend to try the Cedega Test Build as well. Just like me his installation does "splash and crash"(tm). It might have some connection to the os as we are both running Ubuntu feisty. Also the normal client has the same symptoms under cedega...
- by Kempeth - at 2007.10.10 05:54:00
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7. Status Update : Mac and Linux Closed Beta - in EVE Technology Lab [original thread]
I'm only getting the splash screen but nothing happens after that. I'm running Ubuntu and the Install worked without a problem. The Event Log does not show anything about it... Anyone an idea what I could do? --------------------------------------...
- by Kempeth - at 2007.10.04 18:24:00
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8. EVE IGB Compat. CMS - in EVE Technology Lab [original thread]
Originally by: Commander Kahn'Alzaor I would be keen to help develop and open source alternative. Who else is with me? Why not. Is this your main character? ---------------------------------------------- The glass is neither half full no...
- by Kempeth - at 2007.10.04 10:43:00
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9. Subscription Fees for IGB sites? wtf?! - in EVE Technology Lab [original thread]
Well I guess you could use the EVE-Browser features to get the Character name and use the API of your own character to check if the visitor has paid the fee. If he has you display the website. If not then you display some kind of notice that he ha...
- by Kempeth - at 2007.09.29 10:34:00
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10. IGB reference? - in EVE Technology Lab [original thread]
Hi. I'm getting stir crazy with the IGB. Isn't there some kind of reference on what it can do and what it can't? The thing at bughunters is insanely incomplete... Right now i am trying to have a table fill 100% of the page width while defining ...
- by Kempeth - at 2007.09.28 19:26:00
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11. EVE IGB Compat. CMS - in EVE Technology Lab [original thread]
Originally by: Vessper I saw this a few weeks ago and it looked quite promising: http://oldforums.eveonline.com/?a=topic&threadID=460827 I too am thinking about doing some Corp Site System and that guy just stole my Project Name... :...
- by Kempeth - at 2007.09.28 09:28:00
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12. Subscription Fees for IGB sites? wtf?! - in EVE Technology Lab [original thread]
This screenshot look really old. I'm pretty sure this is just an idea they once had... ---------------------------------------------- The glass is neither half full nor half empty. It's just twice as big as it need to be...
- by Kempeth - at 2007.09.28 09:21:00
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13. Scrap the client and make a new one - in EVE Technology Lab [original thread]
The client is being rewritten in part all the time... Starting from scratch might be more effective concerning "improvments / time" but it would be a very long time before you'd get it live. With so many people crying about fixes and improvents t...
- by Kempeth - at 2007.09.18 14:42:00
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14. An EVE 3D VR room!!! - in EVE Technology Lab [original thread]
Originally by: Dunedon Fully Supported by the Triple Head :) Screen Shots (Promotional) Ohh man! That picture seriously makes my wallet itch... ---------------------------------------------- The glass is neither half full nor half em...
- by Kempeth - at 2007.09.11 08:13:00
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15. CCP Linux Client Beta - in EVE Technology Lab [original thread]
Good. I was beginning to wonder too... ---------------------------------------------- The glass is neither half full nor half empty. It's just twice as big as it need to be...
- by Kempeth - at 2007.08.31 08:06:00
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16. Skillrequirements in DB Dump? - in EVE Technology Lab [original thread]
Edited by: Kempeth on 23/08/2007 07:45:02 Originally by: Jaabaa Originally by: Kempeth Ahh now i see. I just never thought to look for skill requirements in a table allegedly about damage types... But well. Why do something eas...
- by Kempeth - at 2007.08.23 07:44:00
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17. Skillrequirements in DB Dump? - in EVE Technology Lab [original thread]
Originally by: Chruker They are in the dgmTypeAttributes table. Look up the info using these attributeIDs: requiredSkill1 (id: 182) requiredSkill1Level (id: 277) requiredSkill2 (id: 183) requiredSkill2Level (id: 278) requiredSkill3 (id: 1...
- by Kempeth - at 2007.08.22 12:31:00
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18. Skillrequirements in DB Dump? - in EVE Technology Lab [original thread]
Where are the skill requirements for items in the db dump? I can't seem to find it...
- by Kempeth - at 2007.08.22 08:03:00
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19. Volunteers Wanted - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm Edited by: CCP Lingorm on 08/08/2007 16:25:01 Just a clarification on the 'paying extra' for EVE on Cedega. You will pay the same price for EVE on Linux/Mac as you pay for EVE on Windows. Same Monthly subscr...
- by Kempeth - at 2007.08.15 10:31:00
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20. Linux - in EVE Technology Lab [original thread]
This is a good guide on how to do it. It explains both the wine and cedega way. But for the moment I recommend you use wine. IIRC there will be a special gratis EVE-Cedega version soon so unless you need Cedega for more than just EVE, stick to ...
- by Kempeth - at 2007.08.15 07:10:00
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