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1. Lottery - Erebus - Gallente Titan - CyberDyne R-D - in Sell Orders [original thread]
bump
- by Kidzior - at 2011.02.01 09:27:00
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2. CPP, Acknowledge the problems with Gallente, or tell us we can quit. - in Player Features and Ideas Discussion [original thread]
Originally by: Whitehound Edited by: Whitehound on 22/01/2011 13:56:03 Originally by: Infinity Ziona I might be wrong but I remember T2 tracking disruptors being 20-25% based on skills not 40%. Unless they changed it since I la...
- by Kidzior - at 2011.01.22 14:01:00
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3. Gallente rebalance VOTE - in Assembly Hall [original thread]
signed, Gallente sucks currently, dps equal or less than Matar, gun range sucks, type of damage, speed, agility......... and with new AI on rats drones will sucks as well as they'll be killed like sleepers do.
- by Kidzior - at 2011.01.20 16:35:00
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4. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Svandis Illuvatar This thread cannot be allowed to die until CCP announces their plans for the POS revamp (hopefully along the modular lines) Keep it going! Dont complain man - weve got another SIMS like bonus instead t...
- by Kidzior - at 2011.01.20 12:00:00
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5. CPP, Acknowledge the problems with Gallente, or tell us we can quit. - in Player Features and Ideas Discussion [original thread]
Originally by: The Djego Originally by: Rhinanna I've seen a lot of good players use gal ships very effectively. Name a few. Saw few to be honest, soloing by Myrmidon with AUTOCANNONS ON BOARD :D Gallente currently sucks ...
- by Kidzior - at 2011.01.20 11:50:00
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6. CPP, Acknowledge the problems with Gallente, or tell us we can quit. - in Player Features and Ideas Discussion [original thread]
Originally by: Brengholl i'm going to treat you like you're not a troll, but instead a new player and explain mega vs geddon on your mentioned ranges of 5km vs 15km: 1. you're in a BS, no way you can hold a stable distance of 5km in a f...
- by Kidzior - at 2011.01.18 16:32:00
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7. CPP, Acknowledge the problems with Gallente, or tell us we can quit. - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Edited by: Robert Caldera on 18/01/2011 12:48:22 whats the problem with gallente? I've just checked EFT and compared the mega to the armageddon. The megathron deals with 2 damage mods and faction short...
- by Kidzior - at 2011.01.18 13:17:00
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8. CPP, Acknowledge the problems with Gallente, or tell us we can quit. - in Player Features and Ideas Discussion [original thread]
The problem is they dont care - all answer we can get is that gallente ships are still using and its true but... not as a DPS ones! ;p To get DPS simillar to Minmattars for instance, Gallente ships have to be fitted with Blasters (1/5 range of mat...
- by Kidzior - at 2011.01.18 11:25:00
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9. WTS Raven pilot T2 missiles 8.5mln SP - in Character Bazaar [original thread]
2.5B b/o
- by Kidzior - at 2010.11.22 11:06:00
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10. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Edited by: Kidzior on 08/06/2010 16:03:48 Originally by: Mark Hadden Edited by: Mark Hadden on 08/06/2010 15:20:41 BzydaL, are you his personal monkey repeating and signing his failposts all the time without an own opinion on the ...
- by Kidzior - at 2010.06.08 16:03:00
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11. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
seems that few ppl should thx to CCP for doing GREAT JOB with POS repairing: http://www.ushrakhan.com/alliance/edk/?a=kill_related&kll_id=126342 :D Seems that they added few new problems to old ones, just to keep ppl aware that everything can k...
- by Kidzior - at 2010.05.27 07:13:00
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12. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: GavinGoodrich Who even wanted planetary interaction anyway? We have a nearly 4-year, 60+ page thread, STILL going, and CCP still hasn't bit on it? 60+ pages means nothing - we are children and they know better what...
- by Kidzior - at 2010.05.19 10:31:00
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13. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien *FLOGS* Back to the first page with you! same. Please stop DUST (which is for console ppl, not for us to be honest) and repair all old issues before that!
- by Kidzior - at 2010.05.06 06:26:00
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14. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Novs Slave Originally by: Laboratory Monkey Three and a half years later, and this is still an awesome idea. agreed!! yup - but getting some x-box and ps players is much more important than complaining from h...
- by Kidzior - at 2010.04.29 09:38:00
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15. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Mark Hadden Edited by: Mark Hadden on 29/04/2010 00:14:49 But, if you ask me, they shall make cloakers probeable, as long as it would require the same efforts than removing a POS or conquering a station. LOL Thats gr...
- by Kidzior - at 2010.04.29 09:17:00
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16. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Edited by: Kidzior on 28/04/2010 22:19:28 Originally by: Mark Hadden Edited by: Mark Hadden on 28/04/2010 21:13:33 Originally by: Goumindong Rather, the solution is the ability to go after the target the same way everyone e...
- by Kidzior - at 2010.04.28 22:17:00
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17. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Edited by: Kidzior on 27/04/2010 11:49:16 Originally by: darius mclever well as we still got dominion and not tyrannis, of course it still works on TQ. try it on sisi maybe. for more see http://www.eveonline.com/ingameboard.asp?a=top...
- by Kidzior - at 2010.04.27 11:48:00
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18. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever Originally by: Giakom Or even double-logowsky? does CCP do something with that? Fixed in tyrannis. Quote: Or typical trick (not a cheat - because it's accepted by CCP and it's trick so far ...
- by Kidzior - at 2010.04.27 09:57:00
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19. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Giakom Originally by: Jack Icegaard I bet there are thousands that are logged in but not actively playing, or afk-traveling/running missions. Local has never been able to differentiate between those actively playing ...
- by Kidzior - at 2010.04.27 09:07:00
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20. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Originally by: Helixios Your mistake was assuming these guys are smart... Or that they knew how to hold a logic based argument... LOL :D SIGNED!!
- by Kidzior - at 2010.04.27 06:34:00
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