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1. Learning, learning skills a pointless mechanic? - in Skill Discussions [original thread]
The best solution to the learning skill problem is giving all characters all the basic learning skills to 4 right from the start. New players wont have the cash to buy the advanced ones straight away, so they can train important things while they...
- by Koryvarn - at 2008.11.17 03:34:00
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2. I know why player retention drops drastically after 6 months - in Skill Discussions [original thread]
I hate the short skills with a passion. I end up having 4-5 skills trained to various stages - skill prepping I call it. Either 4 hours or less so I can do it after work, 7 hours so I can do it before work, or 13 hours so I can do it while at wor...
- by Koryvarn - at 2008.04.22 04:24:00
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3. Learning Skills- A Propositional Solution ( Dev Input Requested ) - in Skill Discussions [original thread]
It's ok solution, but a bit messy. I'd much prefer it if they just gave all characters the basic learning skills to 4. A new player isn't going to be able to afford the advanced ones straight away, so he can train useful skills from the bat. Alt...
- by Koryvarn - at 2008.04.13 20:50:00
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4. must have skills for an amarr pilot ? - in Skill Discussions [original thread]
It depends, how long until you need the character, and if it's PvP or PvE? If it's PvP, I'd say forget it, spend the cash/isk for 10 months in takes to get 15 mill sp on buying a character. For PvE... Energy Mangement 4 Energy Systems Operation ...
- by Koryvarn - at 2007.10.25 23:02:00
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5. What to do with my second account? - in Skill Discussions [original thread]
My second account is a research monkey. I plan on getting her standings to use 4-5 R&D agents and then rake in the cash. Once that's done, then recons so I can probe out mission runners and keel them.
- by Koryvarn - at 2007.10.21 13:07:00
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6. 10 mill SP - in Skill Discussions [original thread]
Took me just under 7 months, totally PvP focused. The reason for 10 mill I guess, is that corps don't want to show new people the ropes, and they want established eve players who are relatively self sufficient. I too moved to 0.0 very early in my...
- by Koryvarn - at 2007.10.19 12:18:00
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7. Building & Research Toon - in Skill Discussions [original thread]
Caldari Achura Inventor
- by Koryvarn - at 2007.10.18 22:55:00
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8. A broken game: skilling queing needed in the least... - in Skill Discussions [original thread]
It's not the skillpoint gain that is too slow, it's the economy adapting to increased supply, as well as benefiting from researched BP's and invention. 6 months ago you'd have the skills before being able to buy the mining ships. Now it's the othe...
- by Koryvarn - at 2007.10.09 11:05:00
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9. 404 days too much? - in Skill Discussions [original thread]
Pick one ship you want to fly well, and get that done first. Then the next. This sort of 2 year skillplan doesn't really work. You'll be bored long before you get halfway through it. You have gallente cruiser 5 - so why not stick to gallente ship...
- by Koryvarn - at 2007.10.07 20:26:00
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10. How many SP did you have when you 1st got in your HAC? - in Skill Discussions [original thread]
9.8 million for my sacri, but right now it's just a pleasure boat until I train HAMS up. (I have the other missile skills).
- by Koryvarn - at 2007.10.04 16:21:00
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11. level 5 skills - in Skill Discussions [original thread]
Electronics V Engineering V Weapon Upgrades V Signature Analysis V Drones V Spaceship Command V Evasive Manouvering V Navigation V Energy Management V Energy Systems operation V :)
- by Koryvarn - at 2007.09.30 13:41:00
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12. Are the advanced skills over hard to learn, and under powered???? - in Skill Discussions [original thread]
Take an item like Tachyon beam Laser uses 3750 grid used 60 cpu 2% of 3750 is a lot more than 5% of 60. Hence the lower value. If you don't need the skill to fit your ship, that's fine, but most Amarr ships need AWU3/4 to be able to fit a full r...
- by Koryvarn - at 2007.09.25 15:15:00
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13. Attribute Question... - in Skill Discussions [original thread]
Edited by: Koryvarn on 21/09/2007 18:01:01 It won't matter that much in the long run. You'll train Int / Mem skills really fast, but slower when it comes to perception skills. Might be worth taking Spatial Awareness to 5 and Clarity (advanced ...
- by Koryvarn - at 2007.09.21 17:59:00
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14. Best Implants ? - in Skill Discussions [original thread]
+5's, but you need cybernetics 5 to plug them in. Alternatively, +4's, which require.... *drumroll* cybernetics 4.
- by Koryvarn - at 2007.09.21 12:33:00
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15. 10 million skill points - in Skill Discussions [original thread]
I will be hitting 10 million SP on the 3rd of October. That's 6 months a bit. Would have been there already if I hadn't cross trained Caldari, and spent funking ages on shield skills.
- by Koryvarn - at 2007.09.17 12:41:00
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16. Learning skills vs Game play - in Skill Discussions [original thread]
Just give every character the basic learning skills to 4/5. The advanced ones cost a few mill each, so will be out of reach for the totally new player.
- by Koryvarn - at 2007.09.14 13:23:00
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17. skills for the new Amarr Itty - rockets - in Skill Discussions [original thread]
All missile skills except guided missile precision.
- by Koryvarn - at 2007.09.04 14:19:00
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18. Where to go from here? (PVP toon in progress) - in Skill Discussions [original thread]
It's a hard choice. I was in the same boat recently, stuck between which way to go - T2 medium guns, Cov Ops, HAC or support skills. In the end, I decided on the Cov Ops because it's different from anything else I can fly, and I'm not really act...
- by Koryvarn - at 2007.09.03 15:06:00
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19. Missile Launcher Opperation skills and torpedos ? - in Skill Discussions [original thread]
All Skills except Guided Missile Precision should affect Torps
- by Koryvarn - at 2007.08.23 21:07:00
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20. NEWB - What skills are ESSENTIAL!? - Please Read - in Skill Discussions [original thread]
General skills, no particular order, based on Caldari battleships: Electronics 5 Engineering 5 Weapon Upgrades 5 Advanced Weapon upgrades 4 Drones 5 Combat Drone Operation 4/5 Scout Drone Operation 4/5 Drone Interfacing 3/4 Spaceship Command 5 Ac...
- by Koryvarn - at 2007.08.23 18:30:00
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