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1. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
6 gun legion still has 200k+ dps with beams with great range with 600 dps with a sig under 200m that perma-runs on cap....this is very, very broken STILL. Please continue nerfing the legion as I have no desire to see years and years more of t3 cru...
- by Lelob - at 2017.06.28 03:18:28
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
RIP Bhargest, you are now utterly trash. :(
- by Lelob - at 2017.06.28 01:26:01
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3. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Quote: Should you be able to have nullified combat ships? Why, or why not? No. Nullified anything makes nullsec just like lowsec. The whole point of nullsec is that players control the space out there and they can prevent people from moving ...
- by Lelob - at 2017.06.26 08:55:15
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4. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Rapid rockets doesn't even make sense. It's like asking for a rapid torpedo launcher rapid ham launcher
- by Lelob - at 2017.04.25 20:31:53
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5. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Hello everyone and happy Saturday! Today I'm here to start collecting community feedback on a potential package of missile balance tweaks. These changes aren't confirmed yet and don't even have a release date, but if we do de...
- by Lelob - at 2017.04.24 10:42:43
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6. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
1. Does the web bonus affect grapplers? 2. If a ship is good enough, people will give 0 ***** about the price tag on it. Price is a bullshit excuse. You want to incentivize the use of faction capitals? Remove jump fatigue completely from them a...
- by Lelob - at 2017.03.29 04:42:49
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7. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
May Arethusa wrote: Quote: Quote: fozzie sov was enough of a nerf to bombing already, this is totally unnecessary noone is bombing currently in eve because you reliably cannot predict where the fight will be and bombing requires some...
- by Lelob - at 2017.01.06 12:03:11
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8. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
In case there is some confusion, the way you currently deal with bombers is with dictor bubbles/hic bubbles, ships with extremely high scan res, and ships that can kill frigs really quickly. That is literally the definition of a destroyer. A fast ...
- by Lelob - at 2017.01.06 11:56:00
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9. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Defender Launchers The Defender Launcher I can only load Defender Missiles. It may only be fit to Destroyer class vessels (Destroyers, Interdictors, Command Destroyers and Tactical Destroyers). Cheers, CCP Larri...
- by Lelob - at 2017.01.06 11:48:50
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10. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
elitatwo wrote: Zan Shiro wrote: ...Before grr t3d it was grrr pirate frigs after they were introduced on the server. CCP nerfed them... About that "nerf". What happened was "anyone know what a Worm is? ...Never heard of it / never seen...
- by Lelob - at 2016.10.29 13:53:13
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11. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Can you jump out while one is active? What happens if you die? Does the effect persist?
- by Lelob - at 2016.10.29 00:37:13
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12. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
These nerfs are simply not enough. There is still no reason whatsoever to fly an assault frig instead of a t3d.
- by Lelob - at 2016.10.28 17:37:23
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13. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Elithiel en Gravonere wrote: I don't think this change is at all necessary. I know it is probably changed by the CSM (who seem to do whatever it is PL tell them to do) because it then makes it easier for the former MBC alliances to come after...
- by Lelob - at 2016.10.12 04:14:10
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14. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
Create drugs that increase jump range/decrease jump fatigue. Add in a 3rd factor just like jump fatigue but make it for a negative effect attached to these drugs that could 100% of the time reduce ehp/agility/speed etc. (not dps though IMO) on al...
- by Lelob - at 2016.10.12 02:49:57
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15. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Hey folks! This will be the specific feedback thread for the Orca revamp coming this November. You can check out the dev blog here for the whole context. Other feedback threads are available for the Porpoise , Rorqual , an...
- by Lelob - at 2016.10.12 02:25:17
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16. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
So...this doesn't solve the inherent "black hole" issue with caps that currently exists atm. It is still going to be very painful to move caps and punishes cap pilots for moving. Big alliances with big cap fleets like PL/NCDOT/GOONS/TEST are still...
- by Lelob - at 2016.10.12 02:19:24
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17. Sticky:[October] Rorqual Astrahus citadel docking fix - in Upcoming Feature and Change Feedback Center [original thread]
**** miners and **** goons Great announcement fozzie, +1, CCPL wins again
- by Lelob - at 2016.09.21 05:33:26
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18. On grid boosters - Discussion Topic - in Player Features and Ideas Discussion [original thread]
Links are fine the way they are currently.
- by Lelob - at 2016.06.11 22:31:35
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19. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Steel Cesaille wrote: CCP karkur wrote: I'm not encouraging people to do this or anything, but currently it is possible to import fits with stuff in the cargo. This is not supported and those items do not show up in the fitting, but as it st...
- by Lelob - at 2016.06.08 23:08:15
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20. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
5pitf1re wrote: Awesome stuff Karkur <3 Quick question though. Will Multifit allow me to somehow put rigs in the cargo hold of ships automatically? Along this line of thought, plz plz plz allow us to put random items in the cargoholds to...
- by Lelob - at 2016.06.08 20:27:20
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