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121. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Danika Princip wrote: How many 1200 DPS Talos could my nidhoggur use as drones? Can the drone sub-cap deploy drones? If so, can I deploy 2 2k dps vindicator and will they use their webs? I mean, go big or go home r...
- by Ligraph - at 2016.03.08 23:46:51
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122. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
What if ccp went even further? Where there was no drone bay on carriers, they just carried ships. Depending on the ship, the carrier might be able to control some of the ships it carries. Capitals could look like: Basic Capital. Not in game, can...
- by Ligraph - at 2016.03.08 20:04:55
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123. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: I would like to see the original plan for carriers with players docking and launching from them. I would like to here if this is r feasible now that one of the biggest technical issues was over come when they were work...
- by Ligraph - at 2016.03.08 07:24:10
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124. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: So long range Ewar fighters with special abilities aren't utility? Carriers are very specifically not meant to be able to do logistics, and mining is meant to be done by specialised vessels. What you are proposing is to und...
- by Ligraph - at 2016.03.08 03:21:33
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125. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
With the upcoming changes, carriers will only be able to launch fighters (I think). I understand this from a combat balance point of view, but it makes no sense lore-wise and heavily nerfs carrier's utility. After all, whats to stop a "carrier" fr...
- by Ligraph - at 2016.03.07 21:23:49
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126. Group of ships for soloing c5s? - in Ships and Modules [original thread]
helana Tsero wrote: Ligraph wrote: ....Solo carrier is looking like a no-go unless they add scout fighters. Or could I fit a expanded scanner, set up the probes to there are 1 or 2 on each WH entrance, and just spam that? If anyone comes ...
- by Ligraph - at 2016.03.07 21:20:08
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127. Group of ships for soloing c5s? - in Ships and Modules [original thread]
Ralph King-Griffin wrote: Persephone Alleile wrote: Ligraph wrote: How many people would I run into in a c5? if there are thousands... I've been running c3s and it seems fairly empty. It'll seem empty until a huge PVP corp with a c5 st...
- by Ligraph - at 2016.03.07 21:00:19
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128. Group of ships for soloing c5s? - in Ships and Modules [original thread]
helana Tsero wrote: To answer some of your questions. A POS protects your stuff. You can swap ships in safety, you can store your rolling battleships in there, spare ammo, blue loot and modules. That way when you get ganked (and even with prec...
- by Ligraph - at 2016.03.07 04:49:13
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129. Group of ships for soloing c5s? - in Ships and Modules [original thread]
Ralph King-Griffin wrote: how prey tell do you intend on making such a bookmark? CovOps burning for a long time. Probably up or down. I heard that systems extent 22 AU from the outer planet, or something like that.
- by Ligraph - at 2016.03.06 23:05:12
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130. Group of ships for soloing c5s? - in Ships and Modules [original thread]
Matt Benneth wrote: Ligraph wrote: If I cloak, then eject and take another ship from the hanger, will I stay cloaked? You can fly capital ships and marauders and yet you are asking this kinda questions? In about a year of training ti...
- by Ligraph - at 2016.03.06 21:53:23
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131. Group of ships for soloing c5s? - in Ships and Modules [original thread]
Ralph King-Griffin wrote: Ligraph wrote: If I'm understanding things right (that's a big if), if I had an off-grid, off-dscan safe, the only time I would be in danger is when I'm running sites? It seems like there would be no way to know I'...
- by Ligraph - at 2016.03.06 20:59:19
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132. Group of ships for soloing c5s? - in Ships and Modules [original thread]
helana Tsero wrote: Advice - DO NOT DO IT. Why - A solo character alone (without a POS) in a wormhole running c5 PVE ops is a loss mail waiting to happen. You have no security.. no alts watching wormholes... or to scout with.. You cant colla...
- by Ligraph - at 2016.03.06 20:23:08
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133. Group of ships for soloing c5s? - in Ships and Modules [original thread]
I'm trying to make a small, 1 client fleet for soloing c5s, gypsy style. Plan is to get into a c5, do the current combat, data, relic, and maybe gas sites, move on. Eventually I would leave the c5, offload all the loot to an alt (preferably in hig...
- by Ligraph - at 2016.03.05 23:30:51
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134. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Ligraph wrote: Couple of ideas: Observatories: Allow ships without probe launchers to use the observatory's probes while in-system. Disable Local's member list, if that's not default. Show "phantom ships" as being docked on this or maybe othe...
- by Ligraph - at 2016.03.02 05:29:31
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135. What is the best scout/tackler? CovOps? Cepter? - in Ships and Modules [original thread]
RuleoftheBone wrote: Hello OP, You need to define "what" you are scouting for AND trying to catch. Are you moving fast (Inty/AF/Dessie fleet)? Slower (cruiser+)? Mission Runners, anom whores, randoms on gates? Having done the above for years ...
- by Ligraph - at 2016.02.28 06:00:16
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136. Who are Cover Cyno fields visible to? - in Warfare & Tactics [original thread]
Perkin Warbeck wrote: Mephiztopheleze wrote: i was under the impression that an un-docked Black Ops Battleship could also see covert cynos in system, without being on grid with them. i could be so very, very wrong. Yes. You are very, ver...
- by Ligraph - at 2016.02.27 18:58:43
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137. What is the best scout/tackler? CovOps? Cepter? - in Ships and Modules [original thread]
Ok, so how would something like this work? [Loki Stealth+Tackle] Co-Processor II Gyrostabilizer II Damage Control II 50MN Digital Booster Microwarpdrive Fleeting Propulsion Inhibitor I 'Delineative' Warp Scrambler Caldari Navy Medium Shield Boost...
- by Ligraph - at 2016.02.26 22:10:07
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138. What is the best scout/tackler? CovOps? Cepter? - in Ships and Modules [original thread]
how about a covops, nulli, tackle Proteus? a tool of choice for BLOPS gangs everywhere.[/quote] That would serve the same purpose. Why Proteus over Loki? Is there a "top" Strategic Cruiser?
- by Ligraph - at 2016.02.26 18:41:54
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139. What is the best scout/tackler? CovOps? Cepter? - in Ships and Modules [original thread]
Dato Koppla wrote: If you're in null you pretty much need a ceptor since even though you'll have ****** scanning ability since CovOps would get stuck in bubbles and have to decloak and burn to gates or out of bubbles which renders the covops cl...
- by Ligraph - at 2016.02.26 06:30:39
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140. What is the best scout/tackler? CovOps? Cepter? - in Ships and Modules [original thread]
As the title states, I'm trying to make a scout, tackle, and scan ship. Want to be Minmitar, unless there is a really strong reason not to. Looking at: Claw Stiletto Cheetah or even Hound Loki Svipul but probably not. If someone could tell me w...
- by Ligraph - at 2016.02.26 04:27:41
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