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81. C2 solo Myrmidon fit. Feedback requested. - in EVE New Citizens Q&A [original thread]
ergherhdfgh wrote: Ligraph wrote: How much damage will I avoid? That was the plan, I just don't know how much damage the speed tank mitigates. Probably going to have to do testing on SiSi. That is probably the best way to learn. Especia...
- by Ligraph - at 2016.03.25 01:17:16
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82. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Ligraph wrote: Sable Blitzmann wrote: Ligraph wrote: Sugestion: add a skill import button that imports from a file or the clipboard. Probably use the same format as the ingame queue and eveMon. You can use Fil...
- by Ligraph - at 2016.03.24 04:39:59
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83. C2 solo Myrmidon fit. Feedback requested. - in EVE New Citizens Q&A [original thread]
ergherhdfgh wrote: Just some quick notes: ergherhdfgh wrote: Omni tank does not mean only fit resist mods with resists for all damage types it means evening out your resists across the board. So for example if you have a 50% EM resist and ...
- by Ligraph - at 2016.03.24 04:05:31
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84. C2 solo Myrmidon fit. Feedback requested. - in EVE New Citizens Q&A [original thread]
Goal is a relatively cheap fit that can solo C2 Anomalies. Questions: Would it work? Is there something much better? Anything obvious I missed? What is the general consensus "best' c2 fit? What can I do to make it better? How much sig/speed ta...
- by Ligraph - at 2016.03.24 01:54:43
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85. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Ligraph wrote: Sugestion: add a skill import button that imports from a file or the clipboard. Probably use the same format as the ingame queue and eveMon. You can use File > Import Character and select an xml fi...
- by Ligraph - at 2016.03.24 01:52:41
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86. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Sugestion: add a skill import button that imports from a file or the clipboard. Probably use the same format as the ingame queue and eveMon.
- by Ligraph - at 2016.03.24 01:25:41
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87. [Citadel module] Cyno beacon - in Player Features and Ideas Discussion [original thread]
From the thread I accidentally made in SiSi forums: Petrified wrote: Considering the game already has a Cynosural Generator Array for POS owners it would make sense to create one for Citadels. Though I imagine for balance purposes, it would ...
- by Ligraph - at 2016.03.23 04:44:45
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88. [Citadel module] Cyno beacon - in Test Server Feedback [original thread]
Petrified wrote: Ligraph wrote: Title says it all. Add a module that allows people to cyno directly onto the citadel. This is practically already possible, it just requires a bit of logistics (the cyno alt(s)). It also makes sense. Why wou...
- by Ligraph - at 2016.03.23 04:42:40
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89. [Citadel module] Cyno beacon - in Player Features and Ideas Discussion [original thread]
Title says it all. Add a module that allows people to cyno directly onto the citadel. This is practically already possible, it just requires a bit of logistics (the cyno alt(s)). It also makes sense. Why wouldn't a citadel owner fit a cyno? Ma...
- by Ligraph - at 2016.03.23 03:27:38
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90. [Citadel module] Cyno beacon - in Test Server Feedback [original thread]
Title says it all. Add a module that allows people to cyno directly onto the citadel. This is practically already possible, it just requires a bit of logistics (the cyno alt(s)). It also makes sense. Why wouldn't a citadel owner fit a cyno? Ma...
- by Ligraph - at 2016.03.23 03:12:39
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91. Soloing Sleeper Sites - in Wormholes [original thread]
Vargur Tempest wrote: I myself just, "moved", into a C1 WH and started clearing sleeper sites for the first time. I use a fleet Hurricane and I've never come close to 50% sheilds on this passive fit. After 5-6 hours I have 450mill worth of good...
- by Ligraph - at 2016.03.21 05:36:31
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92. Looking for isk/hour numbers for various activities, as well as risk... - in EVE General Discussion [original thread]
Mark O'Helm wrote: And from wich word would that k=1000 come? Kilo? Yeah.
- by Ligraph - at 2016.03.21 03:17:21
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93. Looking for isk/hour numbers for various activities, as well as risk... - in EVE General Discussion [original thread]
Payne Dakara wrote: Multi-boxing with several accounts in null sec ratting is the highest steady and predictable income with relatively low risk. about 70kk ISK\h per account All you need is T2 cruisers and drones. WH C5 in a carrier can net y...
- by Ligraph - at 2016.03.20 22:35:43
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94. Loki tackle and scout fit - in Ships and Modules [original thread]
Lucy Callagan wrote: 1. **** align time(yeah, 7s is ****) 2.**** agility, if you want to fight in a straigh line why not, but otherwise you won't even be able to hold point since you'll run our of your range 3. **** warp speed. 4.Ridiculously e...
- by Ligraph - at 2016.03.20 18:40:12
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95. Looking for isk/hour numbers for various activities, as well as risk... - in EVE General Discussion [original thread]
Trevor Dalech wrote: Ligraph wrote: Preferably afk Adds to watchlist... ah crap.... Let me rephrase that: semi-afk. Like having eve open so I can watch Local, but not actively doing anything. It would also be in held space.
- by Ligraph - at 2016.03.20 18:19:07
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96. Loki tackle and scout fit - in Ships and Modules [original thread]
pushdogg wrote: RavenPaine wrote: I'd dump the second warp disrupter and add a second web. If you want lots of disrupters, Arazu is a better way to go. And I'd find a way to get some DPS in those high slots. If your target isn't at least ha...
- by Ligraph - at 2016.03.20 06:10:10
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97. Looking for isk/hour numbers for various activities, as well as risk... - in EVE General Discussion [original thread]
As the title states, I've been looking into ways to earn (large amounts) of isk, but haven't really been able to find consistant isk/hour numbers. I'm looking for numbers for: L5 missions in a carrier.
Nullsec ratting. Drone space if it mat...
- by Ligraph - at 2016.03.20 05:51:46
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98. Loki tackle and scout fit - in Ships and Modules [original thread]
pushdogg wrote: With a fit like that, I wouldn't post it on the forums.....then I would be worst scout ever, I would be way to worried everything I found would be bait. If that because I posted it on the forums and so would be a known scou...
- by Ligraph - at 2016.03.20 05:06:23
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99. Minimum Requirements - in Wormholes [original thread]
It helps to have WH sites handy and bookmarked. The two I use the most are http://wh.pasta.gg/ and Rykki's Guide . Pasta allows you to put the J-sig on the bookmarks and be able to see class, occupation, etc. from that.
- by Ligraph - at 2016.03.20 00:23:57
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100. Loki tackle and scout fit - in Ships and Modules [original thread]
Been working on a fleet for fleet tackle, scouting, and scanning. Decided to go with Loki over the other t3s because 37.5km webs is awesome. Armor tank is decent (35k), I can hit 3.5k m/s which should be decent for speed tanking. Although signat...
- by Ligraph - at 2016.03.19 22:34:41
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