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41. New Dev Blog: I can totally run that on my Amiga - in EVE Information Portal [original thread]
Completely understand and support the move to better graphics/client/etc. But allow me my 2 cents. I have older, still decent laptops that would not be able to handle the second half (shader 3) upgrades, and I would really prefer not to scrap my...
- by Lockefox - at 2009.01.13 21:23:00
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42. Different idea for "respecing" - in Skill Discussions [original thread]
Sorry but I really have to stand by the skill system. Eve does not have a SP cap therefore there is no need for redistributing it. Simple. If you screw up, redirect your efforts. There is nothing keeping you from being a jack-of-all-trades or a ...
- by Lockefox - at 2008.11.27 02:41:00
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43. ..Why.. - in Skill Discussions [original thread]
I'm sorry, but I really have to take the "adapt or die" side. People under 7m SP have no business in a BS to begin with. Also, the "missiles ftl" rant is just silly. Missiles have been less than adequate for more than my time in the game (3 years...
- by Lockefox - at 2008.11.24 20:13:00
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44. Hard to Find Skills - Nanite Control, Duplicating, & Genetic Eng. - in Skill Discussions [original thread]
The weird tech skills (Talocan, etc) drop in their respective COSMOS zones. I know that the Talocan stuff is out by Friggi, but have no clue on the rest. ~Locke
- by Lockefox - at 2008.11.20 19:01:00
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45. How would you fix certificates? - in Skill Discussions [original thread]
First thing I would employ is Boolean OR. For a lot of trees you would never train all to 5, but perhaps 1 or 2 specialist skills in the tree. Example: One would never train for ALL the Leadership Mindlinks (okay, I know one guy), so why not make...
- by Lockefox - at 2008.11.20 18:54:00
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46. Corp NPC standings mechanic question - in Test Server Feedback [original thread]
I am trying to play with .4+ stations on SISI and am having trouble getting standings to update on a new corp I created. I have waited 24 hrs, run a faction mission in that time and run a number of regular missions as well, but I am showing no s...
- by Lockefox - at 2008.11.15 15:57:00
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47. Is it just me, or the "certificates" are a bit too generic? - in Skill Discussions [original thread]
I am with most of the whines out there as far as certificates. I think they are incredibly useful for newer players but a lot of the requirements are still way out of whack. Core targeting: Targeting 4 is good enough for 99% of cases, unless you'...
- by Lockefox - at 2008.11.13 15:42:00
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48. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
I will be reposting seeing as the other thread is locked and this is an important issue. I personally have never thrown a fit over any patch, nerf or boost. I have been affected by just about all of them at this point, reaching my 3rd year in eve...
- by Lockefox - at 2008.10.14 00:49:00
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49. Ghost Training to be Removed - in EVE Information Portal [original thread]
Though I am the last to ever wave a "I'll quit" flag, this has me scared. There have been some very valid (and I believe scary) posts in the previous pages about quitting. The thing I see is when people quit EVE, it will be for good. Also, this w...
- by Lockefox - at 2008.10.13 22:18:00
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50. Heya, feel free to advise a vet... Yeeehaaaaa - in Skill Discussions [original thread]
Personally, my latest skill tree (which you may find interesting) was Leadership. I suggest going for a mindlink because they are terribly overpowered and can really make a fleet shine. Also, I am a little biased toward Command Ships. Also, fun ...
- by Lockefox - at 2008.07.24 12:21:00
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51. Cool Ship Names 2 - in Ships and Modules [original thread]
My personal favs: Eagle: Stephen Colbert Jr. Dread: Lockefox's Epeen Carrier: The Massive The rest are inside jokes amongst my friends in corp. ~Lockefox
- by Lockefox - at 2008.07.07 12:12:00
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52. Fleet and Bonuses - in Skill Discussions [original thread]
whoever is in the Squad, Wing or Fleet command position is the one that applies the bonus. Also, to have all 3 spots filled (squad cmd, wing cmd and fleet cmd) you need at least 4 people in your gang .
- by Lockefox - at 2008.06.11 12:09:00
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53. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
I am a little confused about the "no holds barred" anomalies. As I am reading it, the lvl 4 ones will allow all non-capitals, but what about the ones that are found with the on-board scanner and the System Control Bunker? Would those sites allow ...
- by Lockefox - at 2008.05.29 15:58:00
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54. WTS Phoenix - in Sell Orders [original thread]
Got a Phoenix, no fittings, nothin' extra, just the ship. 1.6b obo, ship is located in Kubinen. Evemail Lockefox for more info. ~Lockefox
- by Lockefox - at 2008.05.16 16:58:00
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55. Capital Hauling - in Ships and Modules [original thread]
That's exactly what I was curious about. I thought that the mechanic emptied the cargoholds of loaded ships. Wanted to check that before I invested in a carrier.
- by Lockefox - at 2008.05.12 19:11:00
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56. Capital Hauling - in Ships and Modules [original thread]
Pardon if I do not get it, but Hauling with carriers seems a little silly: Chimera (Which I can fly): 9,183 m3 +10,000 m3 corp bay Thanatos: 15,036 +10,000 Archon: 18,075 +10,000 Nidhoggur: 14,499 +10,000 This seems a little silly to use as a ma...
- by Lockefox - at 2008.05.12 18:50:00
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57. Whats your favorite level 4 mission? - in Missions & Complexes [original thread]
My first choice would be The Damsel, read the stuff that comes up in local, it's hilarious! Next would have to be Enemies abound seeing as killing Gallente is always fun. Last would be Gone Berserk, for the monies. TBH, I love all the missions ...
- by Lockefox - at 2008.05.06 05:38:00
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58. I know why player retention drops drastically after 6 months - in Skill Discussions [original thread]
Wow... what a bunch of whiners. Yes, short skills from 4-10hrs are irritating. I've been through it plenty of times. There will never be a skill queue system, there will never be a way to switch them without you there. Just revel in the fact t...
- by Lockefox - at 2008.05.05 15:45:00
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59. Now, what should I train? - in Skill Discussions [original thread]
The first thing I'd point out is you want to 5 the following skills that will serve you across ship-class -Cap skills -Weapon upgrades 5 -Shield recharge skills -Navigation skills -etc. Also, it goes without saying, you have to train t2 weapons f...
- by Lockefox - at 2008.04.30 14:45:00
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60. skills needed to proper;y fly a chimera? - in Skill Discussions [original thread]
Hate to side with the angry one above, but I have to agree. If you examine the skills it's pretty easy to pick what needs to be 3,4 or 5 (though, as an answer to your question, make sure you get Jump Drive Calibration to 4) Capitals are not solo-...
- by Lockefox - at 2008.04.30 14:38:00
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