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61. Javelin Assault Missiles graph - in Ships and Modules [original thread]
Originally by: Azerrad InExile No other ship is able to defend itself at range while using short range weapons. Try shooting someone at 50km using blasters loaded with null... it isn't going to work. Why should Caldari be able to hit out ...
- by Lucian Corvinus - at 2006.11.25 15:29:00
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62. Javelin Assault Missiles graph - in Ships and Modules [original thread]
Originally by: Verus Potestas Originally by: welsh wizard Right, so in what scenario using Javelins at range is the target in any danger? When the target is scrambled? The other weapons require a tackler to kill anything. LO...
- by Lucian Corvinus - at 2006.11.25 15:18:00
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63. Javelin Assault Missiles graph - in Ships and Modules [original thread]
Edited by: Lucian Corvinus on 25/11/2006 15:16:08 And please also keep the velocity, radius and transversal velocity instead of removing that. I would like to see the complete setup instead of you removing them, thx Originally by: Ara...
- by Lucian Corvinus - at 2006.11.25 15:14:00
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64. Jamming: The Solution - in Ships and Modules [original thread]
Originally by: murder one I'm not biased. I'm being sarcastic. How about if I have drones that I need to redeploy, then you can fit special launchers for your FoF missiles that only fire those? Sound ridiculous? I thought so. Same for you...
- by Lucian Corvinus - at 2006.11.25 14:59:00
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65. Jamming: The Solution - in Ships and Modules [original thread]
Originally by: murder one Originally by: Lucian Corvinus ECM should also jam drones since drones are controlled from the deploying ship. That way the drone ships wouldn't be close to immune to ECM. Get rid of FoFs. Drones are j...
- by Lucian Corvinus - at 2006.11.25 14:47:00
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66. Jamming: The Solution - in Ships and Modules [original thread]
ECM should also jam drones since drones are controlled from the deploying ship. That way the drone ships wouldn't be close to immune to ECM.
- by Lucian Corvinus - at 2006.11.25 14:40:00
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67. Kali and Scorpion slot change? - in Ships and Modules [original thread]
Originally by: dalman How about... No!? I don't know about you, but I like to call scorpions primary target already. Because the ship is already very very good. You need to boost something cause it's good or what? Perhaps you should...
- by Lucian Corvinus - at 2006.11.25 14:36:00
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68. Give the Raven a seventh mid slot - in Ships and Modules [original thread]
Edited by: Lucian Corvinus on 25/11/2006 14:33:57 This thread makes baby Jesus cry But I guess the OP made a strong point. Which is, we are able to delete about 70% of all the replies to a thread, because some people actually don't even re...
- by Lucian Corvinus - at 2006.11.25 14:34:00
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69. Kali and Scorpion slot change? - in Ships and Modules [original thread]
Edited by: Lucian Corvinus on 25/11/2006 14:21:11 Originally by: Jenny Spitfire Typhoon - 19 slots Armageddon - 19 slots Scorpion - 18 slots Scorpion needs +1 low because of the new ECM damage mod. The battleship can't tank and it is ...
- by Lucian Corvinus - at 2006.11.25 14:21:00
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70. Band of Bloggers #42, Tuxford's This and That - in EVE General Discussion [original thread]
Originally by: Pottsey Well originally passive tanking was based around low slots not mid slots and itĘs not just the Dominix but pretty much all Gallente ships can be passive tanked even the Stealth Bomber. Caldari are not better at it t...
- by Lucian Corvinus - at 2006.11.24 20:46:00
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71. more t2 missile bpos? - in EVE General Discussion [original thread]
Originally by: Rikkta I was looking at the stats for the bloodclaw fury t2 bpo and I noticed that there are four t2 different light missiles? Was it always this way? Are the other two just in the database or are they too be released with ...
- by Lucian Corvinus - at 2006.11.24 14:49:00
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72. Petition: Myrmidon (less guns, more drones) - in Revelations Testing and Development [original thread]
Remove 2-3 turret slots and increase to 175.. that would be more fair, or make the drone damage bonus only apply to light and med drones
- by Lucian Corvinus - at 2006.11.24 14:41:00
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73. Myrmidon with 5x heavies? - in Ships and Modules [original thread]
Edited by: Lucian Corvinus on 24/11/2006 13:53:59 Originally by: slothe Edited by: slothe on 24/11/2006 13:49:17 god ffs shut up / no more threads. the happier people are about it the more likely it is to get nerfed. if you look p...
- by Lucian Corvinus - at 2006.11.24 13:52:00
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74. Band of Bloggers #42, Tuxford's This and That - in EVE General Discussion [original thread]
Originally by: Pottsey Caldari shouldnĘt be passive tanking anyway itĘs a Gallente thing. Caldari should be active tanking. I miss the good old days (pre BC) where only Gallente passive tanked. Long live Gallente. When the next war comes...
- by Lucian Corvinus - at 2006.11.24 13:29:00
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75. Myrmidon with 5x heavies? - in Ships and Modules [original thread]
Originally by: Albert Anastacia Maybe that explains why Amarr have gotten nowhere for the last 2 years, with less than 15% of the game consisting of Amarr players. That's because amarr are a religious race which means you guys pray, w...
- by Lucian Corvinus - at 2006.11.24 13:14:00
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76. Band of Bloggers #42, Tuxford's This and That - in EVE General Discussion [original thread]
Originally by: Tessle Aesis where did you see T2 Battleships? You are confusing Tier-3 Battlships. Acutally not... Tech 2 battleships , cruisers and frigates get 12.5% increase But I'm sure tux was just abit quick on the trigger th...
- by Lucian Corvinus - at 2006.11.24 11:52:00
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77. Band of Bloggers #42, Tuxford's This and That - in EVE General Discussion [original thread]
Edited by: Lucian Corvinus on 24/11/2006 11:04:47 nm
- by Lucian Corvinus - at 2006.11.24 11:02:00
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78. Band of Bloggers #42, Tuxford's This and That - in EVE General Discussion [original thread]
Originally by: Tuxford To be honest the whole passive tanking needs a look at. We won't really have time do anything before Revelations but expect a blog with all sorts of math logic and stuff from me after it. Rgr, thx for the reply,...
- by Lucian Corvinus - at 2006.11.23 10:50:00
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79. Band of Bloggers #42, Tuxford's This and That - in EVE General Discussion [original thread]
Originally by: Tuxford Why should it have better base shield per second? Its not like shield boosters work any better on t2 ships than t1 ships. The fact that you have a better tank on the t2 ships is because of the better resists which w...
- by Lucian Corvinus - at 2006.11.23 09:29:00
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80. Missile Skills vs Gunnery Skills - in EVE General Discussion [original thread]
Originally by: Frezik However, it's arguably unnecessary to max out any of the specialization skills. Many Ravens have a perfectly good career without ever fitting a t2 launcher. Just maxing out the base skills gets you a total of 15 rank...
- by Lucian Corvinus - at 2006.11.22 20:48:00
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