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1. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate my account .
- by Lurk - at 2014.05.06 12:40:00
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2. Testing on Chaos - would you??? - in Test Server Feedback [original thread]
Quote: Quote: The problem is that at least 90% of the ppl on chaos do test bugs but simply do PvP for free all the time. Ehm, if you want to be the guy that test mining for 5 hours on chaos, be my guest. Since what I do on TQ is P...
- by Lurk - at 2004.03.20 18:39:00
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3. Testing on Chaos - would you??? - in Test Server Feedback [original thread]
The problem is that at least 90% of the ppl on chaos do test bugs but simply do PvP for free all the time.
- by Lurk - at 2004.03.20 13:34:00
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4. Mercenary Commander Bug - in Test Server Feedback [original thread]
He selfdestructed so you don't get his precious loot :D
- by Lurk - at 2004.03.19 12:56:00
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5. FIXED:Skill loss on Chaos - in Test Server Feedback [original thread]
Manually edit the build number in the boot.ini .
- by Lurk - at 2004.03.16 11:56:00
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6. WeÆre planning to release 1.10.1408 to TQ tomorrow - in Test Server Feedback [original thread]
This should not be possible with mechanical modules like cargo expanders IMO.
- by Lurk - at 2004.03.16 11:52:00
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7. ARE RATS IN HIDDEN BELTS I GONNA QUIT - in Test Server Feedback [original thread]
can i have your stuff ? :D
- by Lurk - at 2004.03.10 18:27:00
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8. Passive Targeters - in Test Server Feedback [original thread]
Last time i tried them they did NOT work, might have changed though. It's just strange, as they used to work perfectly in the past.
- by Lurk - at 2004.03.09 23:07:00
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9. NPC Loot Drops - in Test Server Feedback [original thread]
Maybe the BS ate some noobs in a cruiser earlier which dropped the 10 mn ab :D
- by Lurk - at 2004.03.08 15:58:00
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10. Incorrect mineral attributes - in Test Server Feedback [original thread]
I guess they defined one "unit" of a mineral as exactly 0.01 m¦ volume of that specific mineral.
- by Lurk - at 2004.03.05 18:59:00
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11. Bug Thread, 1403++ - in Test Server Feedback [original thread]
It's not only a problem with docking, i had it once when jumping and several times when collecting loot cans, the problem seems to be that your ship is actually not there where you see it. If i had a guess i'd say it's a client/server sync problem.
- by Lurk - at 2004.03.04 01:37:00
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12. Pirates in 1.0 space. - in Test Server Feedback [original thread]
Edited by: Lurk on 04/03/2004 01:16:17 Hope for it to be fixed, or EVE is going to be anarchy.
- by Lurk - at 2004.03.04 01:15:00
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13. 425mm's didnt get their luvin - in Test Server Feedback [original thread]
You don't learn do you ? When CCP says something is in, it means it's in the database, it will take 1-3 patches until it's actually in game ... ...
- by Lurk - at 2004.03.04 00:56:00
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14. Pirates in 1.0 space. - in Test Server Feedback [original thread]
I think they used several BS to attack and the rest to support em. The problem is that when one attacks people in 1.0 concord shows up and starts shooting him. However, his corpmates are allowed to sit right next to him and shield transfer him so...
- by Lurk - at 2004.03.04 00:44:00
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15. Station Docking Broken - in Test Server Feedback [original thread]
Seems to be a problem with the position of your ship being different on the client and the server. I've been told it's known and being worked on ... So we can expect a hitfix soon(tm).
- by Lurk - at 2004.03.04 00:40:00
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16. "Select All" then dragging still broken - in Test Server Feedback [original thread]
It's partially fixed. It works for me if i'm dragging from my cargo into my hangar but not if i drag from a loot can to my cargo.
- by Lurk - at 2004.03.04 00:34:00
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17. Pods... Splash damage... - in Test Server Feedback [original thread]
I'd like the pod to actually "eject", something like giving the pod an initial speed of 1000 m/s, decreasing to normal or similar. That would allow the pod to quickly get away from nasty missile splash damage.
- by Lurk - at 2004.02.14 21:19:00
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18. Dissatisfaction - in Test Server Feedback [original thread]
Quote: Quote: Sure, the Dev teams works hard to fix bugs and figure out how the game progresses, but do we the consumers have any kind of say in this? Just like any other product the consumer has very little direct say in product ...
- by Lurk - at 2004.01.03 00:39:00
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19. TomB, I think you forgot... - in Test Server Feedback [original thread]
Edited by: Lurk on 05/10/2003 21:55:31 I'd like to see mines in different sizes (for example bs mines, that don't explode for frigs/cruisers but do incredible damage). Or special mines like scrambler mines or speed bump mines.
- by Lurk - at 2003.10.05 13:01:00
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20. Can't join corp on Chaos - in Test Server Feedback [original thread]
Edited by: Lurk on 04/10/2003 23:36:49 This is what i get when trying to accept my FC offer: EXCEPTION #58 logged at 05.10.2003 01:32:24 ; caught by eve.ExceptionHandler TypeError: unsupported operand type(s) for &: 'NoneType' and 'int' Tra...
- by Lurk - at 2003.10.04 23:35:00
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