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161. Why cant I fly that?! - in Player Features and Ideas Discussion [original thread]
I think the black markets that are comming soon(TM) have somthing to do with what your asking --------
- by Macca - at 2004.03.31 19:40:00
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162. WMAs in Jukebox - in Player Features and Ideas Discussion [original thread]
Edited by: Macca on 31/03/2004 19:36:59 Doesn't the playlist generator convert WMA files? (Only tried with MP3's) here --------
- by Macca - at 2004.03.31 19:36:00
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163. Miners Frequency Crystals - in Player Features and Ideas Discussion [original thread]
Sweet *Votes in favor* --------
- by Macca - at 2004.03.31 19:32:00
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164. Loss first and only battleship to lag on lvl3 missions - in Ships and Modules [original thread]
If in doubt of lagg, use heavy drones by the bucket full --------
- by Macca - at 2004.03.30 11:25:00
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165. Loss first and only battleship to lag on lvl3 missions - in Ships and Modules [original thread]
If in doubt of lagg, use heavy drones by the bucket full --------
- by Macca - at 2004.03.30 11:25:00
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166. 425s in about 10 km range - in Ships and Modules [original thread]
Edited by: Macca on 29/03/2004 16:26:29 Quote: but could you then take off some RCU's you'd need to fit the 425mm's and replace them with dmg mods which would improve the dual's? Granted it does leave you a lot more flexible in terms...
- by Macca - at 2004.03.29 16:24:00
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167. 425s in about 10 km range - in Ships and Modules [original thread]
Ok I've done my maths on this, I dont believe the Deul 250's are better than the 425's. I'm not sure if this method is correct so anyone wants to correct me then please do 1) Take your Damage mod and divide it by the RoF. This gives you your da...
- by Macca - at 2004.03.29 16:09:00
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168. 425s in about 10 km range - in Ships and Modules [original thread]
Really? ...Lies --------
- by Macca - at 2004.03.29 15:19:00
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169. True that frigates warp at 6 au/sec? - in Ships and Modules [original thread]
Check eve news, good description there now --------
- by Macca - at 2004.03.24 23:33:00
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170. True that frigates warp at 6 au/sec? - in Ships and Modules [original thread]
Quote: Uh.. That Eve isn't obeying the laws of physics is no newsflash. Jumpgates.... I rest my case (BTW I used to fly the domi, was the only one in my corp, then i lost it and was happy, then my boss handed me a megathron the day aft...
- by Macca - at 2004.03.24 22:01:00
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171. True that frigates warp at 6 au/sec? - in Ships and Modules [original thread]
Quote: Can anybody tell me how this would affect gang warping? Different ship classes will warp at different speeds and arrive at the same location at different times. (Frigates will arrive first, then cruisers, and finally battleships, ...
- by Macca - at 2004.03.24 18:00:00
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172. True that frigates warp at 6 au/sec? - in Ships and Modules [original thread]
Tis true I clocked my rifter at 6 AU's/sec today Thats all ive tried... how about shuttles? Bet they go super fast now --------
- by Macca - at 2004.03.24 13:54:00
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173. Ship Names v. Eleventy billion and 1 - in Ships and Modules [original thread]
Rifter = Bum Fluff Iteron V = Pie Stealing Van Vexor = Jingly Jingly Thorax = Slurp Megathron = Trousers --------
- by Macca - at 2004.03.24 09:23:00
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174. Will we brake 8000 2night ? - in EVE General Discussion [original thread]
Anybody else noticed that the amount of people looking at a set of numbers in this way is really sad? LOL --------
- by Macca - at 2004.03.21 19:19:00
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175. Elite Cruisers - in Ships and Modules [original thread]
Remember how much Miner 2's where when they entered the game? Compare that price now. Interceptors are only this price now because I haven't seen a single bp on the market for them. Once corp's start getting their hands on them the price will dro...
- by Macca - at 2004.03.14 11:34:00
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176. Get rid of the splash screen - in EVE General Discussion [original thread]
Why don't you just make a custom one in photoshop? (...EVE/res/splatt2.jpg) --------
- by Macca - at 2004.03.10 23:07:00
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177. Agents now give out bpc's? - in Missions & Complexes [original thread]
I'll have it if you don't want it --------
- by Macca - at 2004.03.09 13:04:00
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178. The Big Logoff!! - in Player Gatherings and Events [original thread]
Edited by: Macca on 07/03/2004 00:59:38 Edited by: Macca on 07/03/2004 00:58:58 Quote: Edited by: s4mp3r0r on 06/03/2004 11:23:35 It's about the players, not them making cash. ...No its not! Do you honestly think that CCP mad...
- by Macca - at 2004.03.07 00:58:00
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179. The Big Logoff!! - in Player Gatherings and Events [original thread]
Edited by: Macca on 07/03/2004 00:59:38 Edited by: Macca on 07/03/2004 00:58:58 Quote: Edited by: s4mp3r0r on 06/03/2004 11:23:35 It's about the players, not them making cash. ...No its not! Do you honestly think that CCP mad...
- by Macca - at 2004.03.07 00:58:00
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180. SHIPS LOST - in EVE General Discussion [original thread]
Quote: They know that megacyte has been in short supply and the price rising. Now, you have two factors which, together, will raise the price of megacyte even higher: First, nothing uses more megacyte than battleships and--surprise!--dozen...
- by Macca - at 2003.12.17 17:00:00
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