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101. Hybrid weapons damage Disadvantage vs tech 2 ships - in Ships and Modules [original thread]
I like sticking things up my nose.
- by Malacore - at 2005.11.01 15:47:00
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102. Sadly For The Duelist, Treachery is Inevitable? - in Crime and Punishment [original thread]
Edited by: Malacore on 29/10/2005 04:02:39 Originally by: Firstname Lastname Originally by: xJESTERx Originally by: Firstname Lastname Edited by: Firstname Lastname on 29/10/2005 02:26:41 Originally by: Grons...
- by Malacore - at 2005.10.29 04:02:00
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103. new t2 crusiers! - in Ships and Modules [original thread]
It makes you invulnerable? I know that it makes you extremely visible.
- by Malacore - at 2005.10.28 21:24:00
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104. Sadly For The Duelist, Treachery is Inevitable? - in Crime and Punishment [original thread]
Originally by: Sobeseki Pawi So basically, Alexander Hamilton should had his cronies jump in and kill Aaron Burr. Dumb bastard. Alexander Hamilton shouldn't have dueled Aaron Burr at all because the man was unstable.
- by Malacore - at 2005.10.28 20:31:00
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105. new t2 crusiers! - in Ships and Modules [original thread]
Probably gonna need electronics skills to lvl 5, like electronic upgrades maybe... or weapon disruption for the amarr, target painting for the minmatar, etc...
- by Malacore - at 2005.10.28 14:27:00
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106. Sadly For The Duelist, Treachery is Inevitable? - in Crime and Punishment [original thread]
Edited by: Malacore on 28/10/2005 02:23:44 Originally by: Hans Roaming I say to the whole corp as without fail all have posted that they think breaking this agreement was acceptable. I said no such thing... unless that is somehow ...
- by Malacore - at 2005.10.28 02:19:00
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107. Cloaks, Cov-Ops ships and related skills - in Ships and Modules [original thread]
Originally by: Mo Steel Originally by: Captain Rod So if used for PVP you need to surprise someone and be sitting in ambush, decloak and then wait for ages to get a lock and activate your modules? Have you got any time spans for th...
- by Malacore - at 2005.10.28 02:15:00
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108. More missile launchers required - in Ships and Modules [original thread]
You really don't like rockets do you? Basically all I see is your wanting to make rockets WORSE. CLOSER RANGE AND LOWER DAMAGE? ARE YOU MAD?
- by Malacore - at 2005.10.27 13:54:00
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109. Can we have laser crystals in your cargo bay stacked automatically... - in Ships and Modules [original thread]
Originally by: Taka I would also like to see the radio crystals changed so they do both em and thermal damage. cos its a pain in the a$$ that the radio crystal only does 1 damage type where th eother long range ammo types do 2 damage types...
- by Malacore - at 2005.10.26 20:33:00
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110. Sadly For The Duelist, Treachery is Inevitable? - in Crime and Punishment [original thread]
Edited by: Malacore on 26/10/2005 18:37:03 I'm not bragging... I'm just in it for the spankings. Wait a sec... saying I'm dishonorable and need/want a spanking is bragging... What version of webster's do you use?
- by Malacore - at 2005.10.26 18:35:00
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111. Which race is more turrent/missile balanced? - in Ships and Modules [original thread]
Originally by: Guardian Alpha Minmatar hm? I may look into that, although their ships look hideous. Its an aquired taste.
- by Malacore - at 2005.10.21 03:50:00
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112. Which race is more turrent/missile balanced? - in Ships and Modules [original thread]
Most minmatar ships have an even balance of turrets (projectiles) and missles.
- by Malacore - at 2005.10.21 03:43:00
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113. Nemesis: Stealth Bomber, or Tristan that can fire cruise missiles? - in Ships and Modules [original thread]
Its all well and good that its a frigate with cruise missles. But it handles like a cruiser. A cruiser with pod-level armor.
- by Malacore - at 2005.10.18 21:35:00
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114. Microwarp drive... useless? - in Ships and Modules [original thread]
Has anybody ever heard of an interceptor?
- by Malacore - at 2005.10.17 21:16:00
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115. Explosion velocity on light missiles to slow! - in Ships and Modules [original thread]
Edited by: Malacore on 16/10/2005 21:33:18 Edited by: Malacore on 16/10/2005 21:32:52 Originally by: Ela B Not to mention light missiles on frigates.Frig to frig combat in pvp would be crippled by this. Although a crow might own fr...
- by Malacore - at 2005.10.16 21:32:00
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116. My dreadnaught is bigger than yours... - in Ships and Modules [original thread]
God thats cool... Rock on.
- by Malacore - at 2005.10.06 03:00:00
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117. So, logistics are ³ber now ? - in Ships and Modules [original thread]
Can anyone confirm?
- by Malacore - at 2005.10.04 03:11:00
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118. TL2 ships -vs- Faction ships - in Ships and Modules [original thread]
Faction BS are the only ones that seem worth it to me... and the blood raider ships.
- by Malacore - at 2005.10.03 23:28:00
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119. Stealth Bombers - in Ships and Modules [original thread]
I give you 5 drachma and my finest goat for the changes.
- by Malacore - at 2005.10.01 22:34:00
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120. rant, T2 barges & sneeky dev speculation. - in Ships and Modules [original thread]
Edited by: Malacore on 01/10/2005 22:30:40 I think the miners deserve to be able to mine mercoxite in their barges... they are mining barges. Vivius, good sir or madame, while your seemingly excellent grasp is a wonderful thing, I motion that...
- by Malacore - at 2005.10.01 22:30:00
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