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1. Electromagnetic Physics? - in Skill Discussions [original thread]
Does anyone have this skill? or know how to get it? thei is a requirement for R&D agent, but I don't know how to get it... it apears in the science skill in the market but noone is selling it? Help...
- by Marte - at 2003.12.19 13:23:00
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2. How energized Membrane adds up? - in Ships and Modules [original thread]
Edited by: Marte on 30/10/2003 20:09:04 If the kinetc armour of a ship is 25% and I add 2 energized magnetic membrane (32.5% kinetic resistance)to my ship how these adds up? Will I get a 90 resitance to kinetic? Will I get a percentage of the ...
- by Marte - at 2003.10.30 20:02:00
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3. WTB: 1600 Armor Plating - in Market Discussions [original thread]
Are these in game? Have you make the math of what is better? to get extra armor Hp or get a protective plattin?
- by Marte - at 2003.10.30 19:19:00
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4. hidden station in 0.0 sace - in EVE General Discussion [original thread]
I don't know if there is hidden station in o.o, but I know there is one hidden station in Pator.. it doesn't appear if you make the search with the people and places but it will if you use the scanner, it took me some time to figure it out... so I...
- by Marte - at 2003.10.07 19:39:00
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5. A map of EVE - in Crime and Punishment [original thread]
That is a nice Map, but it very funny how you people claim such big territories.... When you see players in system map..most of your "Wanna Claim Territory" have no players on it... so is cool to know what is the territory that your alliances cla...
- by Marte - at 2003.10.01 19:27:00
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6. Missiles range info... - in Ships and Modules [original thread]
Quote: I hit an NPC with a cruise missile fired from 70km. So those are AT LEAST good to 70km. Torpedos "I think" have longer range, have to test them...but I can only lock a target up to 92km Heavy Missiles are around 40km. Light missiles,...
- by Marte - at 2003.09.30 13:23:00
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7. Your favorite battleship? - in Ships and Modules [original thread]
Edited by: Marte on 29/09/2003 19:17:10 Quote: Quote: Edited by: Marte on 29/09/2003 17:53:51 Just a comment: Fighting in a battleship alone is dangerous and dumb, you always go with at least 2 cruisers or another BS... So you ...
- by Marte - at 2003.09.29 19:16:00
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8. Missiles range info... - in Ships and Modules [original thread]
I haven't try them all but anyone have this already solve? I know cruise missiles range will be around 30 km away but Light missiles range = Heavy missiles range = Torpedo Range = Does anyone have this info? Also is anyone using FOF cruise mis...
- by Marte - at 2003.09.29 18:48:00
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9. Passive Targetters - in Ships and Modules [original thread]
Now that you talk about pasive targeting... can some one tell me if I use them agains a ship, they will not know I am targeting them (if I have it on autorepeat), and I start firing at them... will they get the threat? or they just get hit and don...
- by Marte - at 2003.09.29 18:25:00
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10. Your favorite battleship? - in Ships and Modules [original thread]
Edited by: Marte on 29/09/2003 17:53:51 Just a comment: Fighting in a battleship alone is dangerous and dumb, you always go with at least 2 cruisers or another BS... So you need to see what you are planning to do best as support... The Tempest...
- by Marte - at 2003.09.29 17:50:00
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11. Ship will dissapear after 70 km away? - in EVE General Discussion [original thread]
Quote: No. See a solar system is made up of blocks 200x200km. This means that when you are in one of these blocks and your friend is in a block next to yours you wonĘt be able to see him. Even if you are as close as 2km and you have a block...
- by Marte - at 2003.09.29 15:30:00
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12. Ship will dissapear after 70 km away? - in EVE General Discussion [original thread]
Edited by: Marte on 29/09/2003 15:10:19 Quote: Consider the edge of the grid a brick wall - you won't be able to see something on the other side of it, regardless of how close you are to it. Ok which part I miss in your comment? the ...
- by Marte - at 2003.09.29 15:08:00
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13. Ship will dissapear after 70 km away? - in EVE General Discussion [original thread]
Quote: The game is built around grids, 200x200 km (I think). So it all depends on where in the grid you are. Sometimes you can see other players 100km+ away. I check that one... I was in a BS and my grids were at 200 km away, and his shi...
- by Marte - at 2003.09.29 14:11:00
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14. Ship will dissapear after 70 km away? - in EVE General Discussion [original thread]
Edited by: Marte on 29/09/2003 13:42:40 Did I miss something? Last night doing some test with a friend... we where trying special modules and some long range guns with long range charges to see how far we can fire... To our surprise the ship...
- by Marte - at 2003.09.29 13:27:00
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15. Extra Sec Hit on Drones and Defender missiles - in EVE General Discussion [original thread]
The drones security hit is bad, but getting a hit because you destroy a defender missile? I always though that the defender destroy my missile? but not, you destroy the defenderą So every time you launch a missile (sometimes 20 of them) if your op...
- by Marte - at 2003.09.29 13:08:00
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16. Extra Sec Hit on Drones and Defender missiles - in EVE General Discussion [original thread]
Can someone tell me why when you engage in combat (in 0.4 space and below) you will take a extra security hit on every combat drone that you destroy and (do you know this one?) if you launch a missile at him and he launch a defender you will get a...
- by Marte - at 2003.09.29 12:58:00
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17. Mobile refineries and factories...?? - in EVE General Discussion [original thread]
Edited by: Marte on 25/09/2003 14:54:20 Sombody show a picture of them before... they were in chaos when he show it... they are like mini station and still have limited cargo (12.000 to 30.000 or something like that depending of which race) , ...
- by Marte - at 2003.09.25 14:53:00
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18. I'm tempted to go Cruisers. :-/ - in EVE General Discussion [original thread]
Go for Cruiser skills... and the mayor reason is isk... you can do 4 times more money with a cruiser than with a frigate... and in this game you need money....
- by Marte - at 2003.09.23 18:28:00
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19. There is no balance in the game for interaction when someone wants to engage in combat... - in EVE General Discussion [original thread]
I like your approach thanks for the comment
- by Marte - at 2003.09.23 15:51:00
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20. There is no balance in the game for interaction when someone wants to engage in combat... - in EVE General Discussion [original thread]
Quote: Your point being? I was making a suggestion how to promote more PvP in favour of outright PK, which is just generally bad for the community as a whole. PvP: Player versus Player fighting, gives interesting gameplay. Player fights o...
- by Marte - at 2003.09.23 15:42:00
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