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1. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Amdor Renevat wrote: CCP Soundwave wrote: If your point is that all wars fought are fought on equal terms, then let's just say that we completely disagree. I'd say the exact opposite, wars are fought when one side feels they have an advanta...
- by Mechael - at 2012.06.13 20:03:00
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2. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Alekseyev Karrde wrote: The ally system has destroyed the viability of the mercenary profession as EVE has known it since launch. The fact that Inferno's "mercenary marketplace" has cause said destruction is very ironic and not a little bit ins...
- by Mechael - at 2012.06.13 02:08:00
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3. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
CCP Punkturis wrote: I have a feeling Jade has some issues with the new ally mechanics... I think there are several of us that do. Jade just happens to be very belligerent in his vocalizations. Can we haz legitimate mercenaries, please?
- by Mechael - at 2012.06.13 00:04:00
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4. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
There's so much douchebaggery going on in this thread it's painful. Replace the "allies" system (we already have alliances for that. HINT: a member of your alliance is your ally.) with a legitimate mercenary marketplace, where anyone can go to ...
- by Mechael - at 2012.06.12 23:33:00
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5. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
CCP Soundwave wrote: I think the biggest issue here is that we're trying to solve different issues. I'm trying to bring the merc trade back into EVE and you're trying to add some measure of fairness into wars, which Isn't really a design philos...
- by Mechael - at 2012.06.12 20:19:00
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6. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Hans Jagerblitzen wrote: Unlimited, cost-free ally-stacking defeats the entire purpose of creating a *competitive* mercenary market. It allows for pig-pile opportunistic wardecs without creating real incentive to actually participate in the war...
- by Mechael - at 2012.06.12 19:59:00
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7. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Arbitrary price increases and numbers limitations are stupid. Just give us a real "mercenary marketplace" UI where anyone, aggressor, defender, or even people not currently at war can go to hire mercs for wars. All we need is a list of corps that...
- by Mechael - at 2012.06.12 18:32:00
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8. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Weaselior wrote: Well, you're still stuck hoping they actually do anything instead of issue a wardec and then just ignore the corp. True, but that's why we can look up a corp's war history now, isn't it?
- by Mechael - at 2012.06.11 21:26:00
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9. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Weaselior wrote: an agressor can just get their buddies to wardec the target themselves True, but it's not under any sort of obligatory contracted system. Right now, I can't (as say, an industrial corp that wants to push out competition), go...
- by Mechael - at 2012.06.11 21:23:00
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10. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
I'm curious, why was it determined that only defenders could bring in mercs, sorry, "allies" (don't we already have alliances?) in the first place? Why not allow anyone, attacker or aggressor, to bring in as many mercs as they can afford (with an ...
- by Mechael - at 2012.06.11 21:17:00
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11. Sticky:Issues thread for the new font on SiSi - in Test Server Feedback [original thread]
Just make sure that the standard eve greeting, o/ , salute , o7 , and cheer, \o/ all still work and look good. Kthanks.
- by Mechael - at 2011.09.20 17:04:00
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