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1. skill queue - in Player Features and Ideas Discussion [original thread]
Originally by: Exyn Edited by: Exyn on 30/03/2008 08:14:11 Yeah i'm to lazy to look through like what, 15 pages?, to see if this has been mentioned. What if skill queues will only worked when subbed? And if you go unsubbed, your accou...
- by MwillyC - at 2008.03.30 10:27:00
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2. Ships and insurance - in Ships and Modules [original thread]
Insurance should be based on risk. i.e The more danger you put your ships in the lower your payment, perhaps based on the sec rating of the system your in. Killed in a system with a sec rating of 1.0 = 100% payout of current market value,(of ship ...
- by MwillyC - at 2008.02.06 22:25:00
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3. The Definitive EW guide - in Ships and Modules [original thread]
Firstly fantastic guide thanks! Quick Q on Sensor dampeners and the stacking penalty. I understand how it works if I have multiple dampeners fitted to my ship, but does it apply if 3 individual ships each fitted with one dampener, target a single ...
- by MwillyC - at 2008.01.02 03:00:00
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4. sig test - in EVE Forum Experiments [original thread]
test for sig (after 2 yrs away)
- by MwillyC - at 2007.06.19 19:46:00
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5. is it just me or does the Ares really blow? - in Ships and Modules [original thread]
I like my Ares for PvE, I can do over 1500 points worth of damage per minute, and there is very little NPC wise that can hit it. The lack of a 3rd med slot means it isnt good as an all round PvP ship but it still makes a good tackler, as mentioned...
- by MwillyC - at 2004.11.21 09:44:00
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6. is it just me or does the Ares really blow? - in Ships and Modules [original thread]
I like my Ares for PvE, I can do over 1500 points worth of damage per minute, and there is very little NPC wise that can hit it. The lack of a 3rd med slot means it isnt good as an all round PvP ship but it still makes a good tackler, as mentioned...
- by MwillyC - at 2004.11.21 09:44:00
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7. Heavy Drones - in Ships and Modules [original thread]
Use a Vexor for mining with drone protection. It has a bigger cargo hold so you aren't constantly emptying it, and with the drone bonus you get extra drones. I can use up to 12 with my skills and have found a mix of 10 med drones with 2 heavies, o...
- by MwillyC - at 2004.10.25 16:38:00
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8. Heavy Drones - in Ships and Modules [original thread]
Use a Vexor for mining with drone protection. It has a bigger cargo hold so you aren't constantly emptying it, and with the drone bonus you get extra drones. I can use up to 12 with my skills and have found a mix of 10 med drones with 2 heavies, o...
- by MwillyC - at 2004.10.25 16:38:00
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9. Various Deliveries ARRRRGGHHH!! - in Missions & Complexes [original thread]
I've had this problem 2 nights in a row now. As I see it it happens when you have to leave 2 batches of the same type. (i.e. 3 medium and 12 medium) at a station. When it comes time to count up, the system takes 3 from the largest batch then looks...
- by MwillyC - at 2004.10.11 00:41:00
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10. Various Deliveries ARRRRGGHHH!! - in Missions & Complexes [original thread]
I've had this problem 2 nights in a row now. As I see it it happens when you have to leave 2 batches of the same type. (i.e. 3 medium and 12 medium) at a station. When it comes time to count up, the system takes 3 from the largest batch then looks...
- by MwillyC - at 2004.10.11 00:41:00
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11. Ares Setup? - in Ships and Modules [original thread]
Edited by: MwillyC on 02/10/2004 08:49:31 PvE Hi: 2 rocket launchers, named neutron blaster. (Defenders in rocket launchers provides great defence against swarms of missile launching Angels particularly in the wave type missions.) Mid: MWD, c...
- by MwillyC - at 2004.10.02 08:47:00
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12. Ares Setup? - in Ships and Modules [original thread]
Edited by: MwillyC on 02/10/2004 08:49:31 PvE Hi: 2 rocket launchers, named neutron blaster. (Defenders in rocket launchers provides great defence against swarms of missile launching Angels particularly in the wave type missions.) Mid: MWD, c...
- by MwillyC - at 2004.10.02 08:47:00
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13. anyone having problems patching? - in EVE General Discussion [original thread]
Tried initially at 1300 eve time....3 users. took till 1345 till i got the patch and about 4000 users ahead of me. My acvice just keep trying.
- by MwillyC - at 2004.08.31 13:50:00
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14. anyone having problems patching? - in EVE General Discussion [original thread]
Tried initially at 1300 eve time....3 users. took till 1345 till i got the patch and about 4000 users ahead of me. My acvice just keep trying.
- by MwillyC - at 2004.08.31 13:50:00
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15. Flak guns.. - in Ships and Modules [original thread]
Originally by: Vladimir Illyvich Heres the armanent of the USS Missouri in 1983 I was refitted after the korean war, prior to wich it had absolutely no air defense of its own. 9 16 in (406 mm) 50 cal. Mark 7 guns 12 5 in (127 mm) 38 ca...
- by MwillyC - at 2004.08.26 23:16:00
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16. Flak guns.. - in Ships and Modules [original thread]
Originally by: Vladimir Illyvich Heres the armanent of the USS Missouri in 1983 I was refitted after the korean war, prior to wich it had absolutely no air defense of its own. 9 16 in (406 mm) 50 cal. Mark 7 guns 12 5 in (127 mm) 38 ca...
- by MwillyC - at 2004.08.26 23:16:00
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17. Mobile Refineries and Hauling - in Ships and Modules [original thread]
I reckon you'll probably need indy 5 for the mobile refs anyway, same as you need frig 5 to fly an interceptor. IMHO Obviously
- by MwillyC - at 2004.08.18 10:39:00
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18. Mobile Refineries and Hauling - in Ships and Modules [original thread]
I reckon you'll probably need indy 5 for the mobile refs anyway, same as you need frig 5 to fly an interceptor. IMHO Obviously
- by MwillyC - at 2004.08.18 10:39:00
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19. A list of Mods and BP ? - in Ships and Modules [original thread]
Modules listed Here . I havent found a list of BPs anywhere yet.
- by MwillyC - at 2004.08.18 10:29:00
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20. A list of Mods and BP ? - in Ships and Modules [original thread]
Modules listed Here . I havent found a list of BPs anywhere yet.
- by MwillyC - at 2004.08.18 10:29:00
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