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1. Wouldnt it be cool, if big ships would be armed like big ships? - in Ships and Modules [original thread]
Light drones are eve onlines equivalent of point defences. Think of them as your alert fighters if you want but battleship pilots will take them for anti-frig. And lag will never be fixed, the more it is fixed the more people will blob up. GSY R...
- by N1fty - at 2010.03.30 15:16:00
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2. Other than Chribba's Veldnaught... - in Ships and Modules [original thread]
Edited by: N1fty on 03/04/2008 18:12:28 I managed to do a small amount of a siege cycle against concord in a Revelation on the test server, then something happened and I was instapopped. The logs? They showed nothing, I think CCP could have...
- by N1fty - at 2008.04.03 18:12:00
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3. No more than three damage mods = the maximum worthwhile benefit? - in Ships and Modules [original thread]
Yeah its designed so with 3 damage mods you dont usually go for the 4th because you can find something more useful instead like an EANM. Things that stack well? 1600 Rolled Tungstens 4 of those on an Abaddon and you are in business. Cap recha...
- by N1fty - at 2008.03.28 00:11:00
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4. EM armour resis drop - in Ships and Modules [original thread]
Minmatar went from 70% to 60%. Originally by: CCP Eris Discordia I usually close my eyes and just beg, out loud added with a lot of squealing. I swear it helps.
- by N1fty - at 2008.03.15 14:37:00
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5. New Megapulse Apoc - in Ships and Modules [original thread]
Why would you compare HAC's to Battleships? Its like comparing Marauders to Dreadnaughts. Originally by: CCP Eris Discordia I usually close my eyes and just beg, out loud added with a lot of squealing. I swear it helps.
- by N1fty - at 2008.03.11 06:35:00
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6. Lense issues (Amarr complaint) - in Ships and Modules [original thread]
Edited by: N1fty on 11/03/2008 06:24:29 Originally by: Wardeneo me thinks ccp shud add a "change all ammo to... (ammo name goes here) " like reload all but to change ammo, this way u dont have 2 clock on every gun and find the ammo an...
- by N1fty - at 2008.03.11 06:22:00
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7. what's the use of having heavy dictors? - in Ships and Modules [original thread]
Originally by: Jolliejoe When you cannot use them except when in 0.0??? Correct me if im wrong [and i'm not], but you cant use dictor bubbles in empire space. At all. In any way shape or form. The only place they are useful is in 0.0....
- by N1fty - at 2008.02.29 11:31:00
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8. Amarr, tank and gank? - in Ships and Modules [original thread]
Originally by: Tsu'ko Originally by: Riho plate fit geddon one of the best.. if not the best close range BS ingame. Beam or Pulse? I'm thinking pulse... Originally by: CCP Eris Discordia I usually close my eyes...
- by N1fty - at 2008.02.29 11:25:00
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9. Best ship for lvl 4's? - in Ships and Modules [original thread]
Originally by: Agil TradeAlt Best ship is Amarr Apoc Especially if you fight angels. Never fight sansha in apoc or blood raiders. Its too much fail to do so. Ouch, lol. --
- by N1fty - at 2008.02.23 19:56:00
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10. GM ships - in Ships and Modules [original thread]
Yep. To expand on that highly useful answer: the times I have seen them have been when they were news reporting or fixing starbase bugs. --
- by N1fty - at 2008.02.22 17:26:00
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11. Drake blob. - in Ships and Modules [original thread]
Originally by: Atsuko Ratu Edited by: Atsuko Ratu on 20/02/2008 00:14:41 5 sniper abaddons and a sabre. Sit at 100km and fire teh lazars. That was my first thought. Maybe a couple of scorps added in to reduce the spider repping. --...
- by N1fty - at 2008.02.20 04:35:00
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12. thoughts on the Nanocurse - in Ships and Modules [original thread]
My Curse is shieldtanked --
- by N1fty - at 2008.02.20 04:24:00
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13. Amarr intys - in Ships and Modules [original thread]
My setup: 4x Dual Light Beam Lasers with faction radio MWD, 24k Scram 2 OverdrivesII, Nanofibre II, Cap Relay II I take standard crystals for some out of web range extra damage, and multi crystals for closerange 'must kill it fast' damage. Y...
- by N1fty - at 2008.02.15 11:57:00
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14. Amarr intys - in Ships and Modules [original thread]
Well if your gonna hunt people at belts then the choice is yours. I would say the Crusader because its faster, you can fit it with beams which will give up to 24k range, with a 24k scram. That should keep you out of range of everything but T2 hea...
- by N1fty - at 2008.02.15 11:39:00
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15. Amarr intys - in Ships and Modules [original thread]
They both have their roles to play in gangs. I would say the Maledicion for solo because it can fit a web and a scram. The web will stop ships getting back to gates. As with any inty that goes into web range, you need to be very careful of gett...
- by N1fty - at 2008.02.15 11:28:00
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16. Question regarding standard deviation on scanners - in Ships and Modules [original thread]
Edited by: N1fty on 15/02/2008 09:33:21 "max scan deviation" in terms of scanprobes means that if you get a result it will be within that distance. The actual distance you land depends on the scan strength of the returned signature. High st...
- by N1fty - at 2008.02.15 09:33:00
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17. Crusader Problem - in Ships and Modules [original thread]
Originally by: Jonny MoJo Originally by: N1fty - Cepter without MWD is not a viable stratagy. Without the MWD, I would have died before getting into deep 0.0 to take on haulers. So the stratagy is useless. You failed to r...
- by N1fty - at 2008.02.14 21:22:00
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18. Crusader Problem - in Ships and Modules [original thread]
Originally by: Jonny MoJo Originally by: Pychian Vanervi Ok so you want specific crusader for killing haulers, drop MWD fit web, you get about 800 base speed without any rigs or implants so no worry about getting to the guy quick....
- by N1fty - at 2008.02.14 13:26:00
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19. Amarr Drone. Why should I not use them? - in Ships and Modules [original thread]
Edited by: N1fty on 14/02/2008 11:39:43 Originally by: Jonny MoJo Edited by: Jonny MoJo on 14/02/2008 11:32:53 Originally by: Siigari Kitawa Yeah, it was actually a defended POS, which I sic'd my Ogre IIs on. After the guns...
- by N1fty - at 2008.02.14 11:38:00
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20. I'm minmatar, do I want a Amar or Gallente alt? - in Ships and Modules [original thread]
Edited by: N1fty on 12/02/2008 11:01:29 Please go Gallente, we don't want thousands of FOTM people flocking to Amarr after the changes like they did with Gallente. Even after the changes Amarr are still not that easy to fly. Most ships having...
- by N1fty - at 2008.02.12 11:00:00
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