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221. Next big patch predictions ? - in Market Discussions [original thread]
Originally by: Shadarle Originally by: Tanabe Yukiko What about the coming Nano-nerf? Most likely less demand for Nanos, maybe more demand for I-Stabs and Overdrive Injectors? Related thread in Game Development Forum They ...
- by Nasta443 - at 2008.02.25 18:50:00
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222. Nano zealot vs nano vaga - in Ships and Modules [original thread]
The zealot against the vagabond is lovely because the vagabond will have to be flying at 17k at which point you can shoot the ******, stay within tracking, and be at optimal compared with his deeper and deeper falloff. And if he turns on the MWD a...
- by Nasta443 - at 2008.02.25 18:35:00
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223. Dark EVE secrets - in EVE General Discussion [original thread]
I'm not an alt.
- by Nasta443 - at 2008.02.25 05:29:00
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224. Ambulation sucks, hereÆs why: - in EVE General Discussion [original thread]
Originally by: Rawr Cristina CCP dosen't have to bring part of that technology to EVE at all, but arn't you glad they are, for free? . Don't you pay every month?
- by Nasta443 - at 2008.02.25 05:26:00
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225. Ambulation sucks, hereÆs why: - in EVE General Discussion [original thread]
Edited by: Nasta443 on 25/02/2008 05:24:52 Originally by: Missy X It's such an important thing, to be able to exit your ship and walk around. Can I shoot you in the head and take your isks and possibly implants from your head? No I ...
- by Nasta443 - at 2008.02.25 05:25:00
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226. Ambulation sucks, hereÆs why: - in EVE General Discussion [original thread]
Originally by: Tirothadius Xor Originally by: UMEE unless they give ambulation some sort of combative aspect, it's pointless and done merely for cosmetic purposes.. in other words, a giant distraction, something they can advertise ...
- by Nasta443 - at 2008.02.25 05:25:00
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227. EVE 2 - in EVE General Discussion [original thread]
Gods you have the absolutely broken achura and you still whine for more?
- by Nasta443 - at 2008.02.25 05:20:00
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228. Being a newb in Lonetrek sucks... - in EVE General Discussion [original thread]
Originally by: Venomoose Getting gate camped by trolls in capital ships just seems lame. You are in the wrong game if you come looking for fair fights.
- by Nasta443 - at 2008.02.25 05:18:00
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229. tachyon... - in Test Server Feedback [original thread]
Nerf amarr tracking. It got boosted far too much.
- by Nasta443 - at 2008.02.25 05:09:00
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230. **Suggestion Box ** - Tempest Buff Ideas - in Ships and Modules [original thread]
Originally by: KD.Fluffy I suggest you leave the pest as it is. Matar don't need the best of everything. OF EVERYTHING??????? Minmatar have two good things. The rifter and the rupture. And that's it.
- by Nasta443 - at 2008.02.25 05:07:00
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231. Tried 'n true vaga - in Ships and Modules [original thread]
Originally by: Ariel Dawn Saying that losing 15-25dps from a HML for fitting a neutralizer (and saving your ship/adding utility) is like fitting lasers to a Vagabond is completely ignorant. The thread stops here. And for all you dps *...
- by Nasta443 - at 2008.02.24 19:20:00
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232. CCP spy ops. - in Test Server Feedback [original thread]
Virus maybe? What program is giving you that warning btw?
- by Nasta443 - at 2008.02.24 19:06:00
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233. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Originally by: Jalmari Huitsikko Tempest is fine ship. 6 "primary" type weapons is perfectly in line with other tier 2 battleships. Pest is good with both autocannons and artillery, it can also pretty much armor tank or shield tank. In ...
- by Nasta443 - at 2008.02.23 16:23:00
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234. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Originally by: Gamesguy Minnie ships(on the bs level anyways) stay out of web range because it lets them run away and disengage if things turn bad. Its a luxury, not a right. You want to do the same dps as everybody else? Then go in web r...
- by Nasta443 - at 2008.02.23 16:19:00
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235. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Originally by: Gamesguy Originally by: Nasta443 Ok look at it with more detail then. First its around 400 and not 300 with l5 skills. If you think they are irrelevant why not make it the same on both ships. Because I'll take a...
- by Nasta443 - at 2008.02.23 16:14:00
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236. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Edited by: Nasta443 on 23/02/2008 01:43:44 Originally by: Goumindong Originally by: Happster If no one use Hail, why use Hail as the mesurment on how much dps the AC do Maybe theres a reason why ppl dont use Hail? uh? If Ha...
- by Nasta443 - at 2008.02.23 01:43:00
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237. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Originally by: Gamesguy Armageddon base: 5312, typhoon base: 5000 Maelstrom base: 6000, Abaddon base: 6300 300 cap is enough to fire one volley. You must be delusional to think the "cap advantage" of amarr exists on anything except your ...
- by Nasta443 - at 2008.02.23 01:39:00
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238. Do you wish for growth? - in Market Discussions [original thread]
No, they are big enough.
- by Nasta443 - at 2008.02.23 00:26:00
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239. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Originally by: Nasta443 Are interceptors the best example you can give to attempt to back your argument? A stiletto that can't kill a fly and a claw that is quite lacking? Stiletto with MSE? I th...
- by Nasta443 - at 2008.02.23 00:06:00
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240. Tempest with 7 turretslots pls - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Originally by: Nasta443 Originally by: Lyria Skydancer 2. Just because youre using Hail doesnt mean that your weapons can cap you out, wich can be the case for lasers and blasters: So no, AC ...
- by Nasta443 - at 2008.02.22 23:50:00
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