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161. Myrmidon tested on test - in Revelations Testing and Development [original thread]
Find it amusing how people think this ships is fine, yet I read and hear many people talking about how the drake compares favourably with the cerberus, probably lowering cerb prices etc. The comparison of the Myr vs the Ishtar cant be made, Myr i...
- by Nebuli - at 2006.10.27 01:14:00
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162. Cerberus v. Drake - in Ships and Modules [original thread]
Originally by: BABARR "Now do the same comparison with the Gal tier 2 BC and the Ishtar " Easy : ishtar you have 3x5 heavy drone, Myr got only 1x5 heavy drone = ****, a good target got the time to pop enought drone to have a very bad DPS ...
- by Nebuli - at 2006.10.27 01:11:00
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163. Cerberus v. Drake - in Ships and Modules [original thread]
Now do the same comparison with the Gal tier 2 BC and the Ishtar CEO - Art of War
- by Nebuli - at 2006.10.26 22:44:00
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164. Myrimidon Frappage (More Ships = SoonÖ) - in Ships and Modules [original thread]
Even with maxed drone skills (which I have) the DPS is VERY low, and easily removed. Fight a Domi, do you kill its drones? nope, why? because it just releases more, so its futile. Same applys with Ishtar. Fight this piece of space junk whats th...
- by Nebuli - at 2006.10.26 22:37:00
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165. Tux: The Hyperion - in Ships and Modules [original thread]
Please dont forget it looks ALOT worse than a mega as well CEO - Art of War
- by Nebuli - at 2006.10.26 22:19:00
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166. Tux: The Hyperion - in Ships and Modules [original thread]
Originally by: Kaell Meynn So in conclusion we have...................... The Hyperion will win in a 1v1 against a Mega. In most all other situations, the Mega is better than the Hyperion, even though it costs less. They Hyperion pro...
- by Nebuli - at 2006.10.26 21:58:00
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167. Myrimidon Frappage (More Ships = SoonÖ) - in Ships and Modules [original thread]
Hype sucks and also looks bad, Myrm sucks, but at least it looks nice CEO - Art of War
- by Nebuli - at 2006.10.26 20:59:00
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168. Tux: The Hyperion - in Ships and Modules [original thread]
Originally by: Ithildin Originally by: Butter Dog Because the way things are going, fights will last a lot longer than 50 seconds (the approx time it takes for the reppers to equal the plate HP's)... I imagine several minutes will ...
- by Nebuli - at 2006.10.26 20:56:00
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169. So much for the ECM nerf... - in Ships and Modules [original thread]
The old system > the new one, always said it, always will. Agreed that the old system was far from perfect, but compared to the current system its FAR better imo. What it meant was that if you wanted to jam people you HAD to dedicate alot of ...
- by Nebuli - at 2006.10.26 20:21:00
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170. Tux: The Hyperion - in Ships and Modules [original thread]
Originally by: Butter Dog I honestly think the whole concept of ganking ships ASAP with neutrons and no tank is going to die with Kali. You have changes to T2 ammo = less DPS, a huge hitpoints increase, defensive bonuses on all the new ba...
- by Nebuli - at 2006.10.26 20:15:00
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171. Tux: The Hyperion - in Ships and Modules [original thread]
Originally by: OzaLoni Well I was playing about on the test server before the kali patch hit (not its almost impossible to get on).. Neutron Mega with 7 T2 Neuts, mwd, scam, web 3 plates, 3 MFS T2, 1 DCU I was getting its of 600+ from...
- by Nebuli - at 2006.10.26 20:08:00
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172. Tux: The Hyperion - in Ships and Modules [original thread]
Edited by: Nebuli on 26/10/2006 19:25:56 Originally by: Gabriel Karade Edited by: Gabriel Karade on 26/10/2006 19:17:47 Edited my previous post, essentially looking at kills times vs. a standard Ion BLaster II Megathron it's 2.25 ...
- by Nebuli - at 2006.10.26 19:22:00
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173. Tux: The Hyperion - in Ships and Modules [original thread]
Rigs arent just defensively focused, you fit a defensive one on your hype, I'll fit a hybrid one on my mega, yes it increases grid fittings of hybrids, whats this megas got more grid so can still fit neutrons. So now you tank more, and I do more ...
- by Nebuli - at 2006.10.26 18:28:00
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174. Tux: The Hyperion - in Ships and Modules [original thread]
You cant use rigs as a reason why hype > mega, rigs effect both ships. CEO - Art of War
- by Nebuli - at 2006.10.26 17:31:00
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175. Tux: The Hyperion - in Ships and Modules [original thread]
Originally by: Butter Dog Edited by: Butter Dog on 26/10/2006 17:28:39 Originally by: Nebuli Originally by: Butter Dog Originally by: 1234fadf 2 x LAR 2 x ean t2 and an iff dcu will tank 580 dps on the hype w...
- by Nebuli - at 2006.10.26 17:30:00
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176. Tux: The Hyperion - in Ships and Modules [original thread]
Edited by: Nebuli on 26/10/2006 17:28:04 Originally by: Butter Dog Originally by: 1234fadf 2 x LAR 2 x ean t2 and an iff dcu will tank 580 dps on the hype with lvl 5 bs, and lvl 4 comp skills, on average reists. Megathron w...
- by Nebuli - at 2006.10.26 17:27:00
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177. Tux: The Hyperion - in Ships and Modules [original thread]
Base armour over 1200 with max skills, thats with HP increases right? Have 15041 armour on my mega atm without the bonus to plates and base HP. CEO - Art of War
- by Nebuli - at 2006.10.26 17:20:00
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178. Tux: The Hyperion - in Ships and Modules [original thread]
Yeah because mega doesnt benefit from HP increase or rigs. CEO - Art of War
- by Nebuli - at 2006.10.26 17:10:00
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179. Tux: The Hyperion - in Ships and Modules [original thread]
Edited by: Nebuli on 26/10/2006 16:40:39 Originally by: Butter Dog Edited by: Butter Dog on 26/10/2006 15:19:58 Originally by: Nebuli Heres the facts for you: Less grid, 1 less overall slot (needs that "extra" slot for a...
- by Nebuli - at 2006.10.26 16:36:00
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180. Tux: The Hyperion - in Ships and Modules [original thread]
Originally by: Butter Dog Originally by: Gariuys From the look of things, I'd rather have a megathron with rigs, then a hyperion. The Hyperion can fit rigs too. Here are the facts for you: 1 more gun, 1 more midslot, more c...
- by Nebuli - at 2006.10.26 14:22:00
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