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1. Turret Balance and the new Accuracy - in Ships and Modules [original thread]
Edited by: Nodo on 21/06/2004 12:18:45 Short and to the point: Yesterday (Sunday), I took on a 4 cruiser, 1 battleship spawn (Angel Commander + 4 Liquidators) in my Megathron with 3 medium blasters and 3 large blasters. I killed off the cruis...
- by Nodo - at 2004.06.21 12:16:00
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2. The Kamikaze frigate module - in Player Features and Ideas Discussion [original thread]
Imagine a hi slot module that would take up about half of the power/cpu of a frigate, and that, once activated, destroys the ship, kills the pilot, and creates massive splash damage (say 8,000 dmg for a 10km radius). I think this could a very e...
- by Nodo - at 2004.03.27 18:51:00
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3. Warp Cores are too 'Good' (Balance Issue) - in Player Features and Ideas Discussion [original thread]
Edited by: Nodo on 26/03/2004 03:23:40 Tank, of course, you chose to omit in the first part of your post that Warp Stabilizers only have a strength of one. To counter a single Warp Scrambler, I already have to use up 2 of my low slots. The...
- by Nodo - at 2004.03.26 03:22:00
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4. Crashes, CTD's and other probs..... - in Issues, Workarounds & Localization [original thread]
Edited by: Nodo on 24/01/2004 11:02:02 Here's the solution to 90% of all 'random crashes': COOL your computer down! AMD Chips and Generic DDR RAM are nowadays sold claiming that they can run at extreme speeds, reality is they can't, at least ...
- by Nodo - at 2004.01.24 10:56:00
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5. 2 monitors/2 accounts - in Issues, Workarounds & Localization [original thread]
Most dual monitor video cards only support accelerated 3D graphics on the main video output, which means that whatever 3D graphics rendered on the second monitor must be rendered in software (ie by your CPU instead of your video card). This would ...
- by Nodo - at 2004.01.24 10:11:00
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6. Attribute Loss - in Issues, Workarounds & Localization [original thread]
I've noticed the same thing: fluctuating attributes and fluctuating learning time predictions in the display. I've also noticed that it doesn't *seem* to affect actual learning time (ie, actual learning time is what it should be according to nat...
- by Nodo - at 2004.01.24 10:03:00
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