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1. A few question about the HISEC POCO Wars... - in EVE General Discussion [original thread]
Krixtal Icefluxor wrote: Nykala wrote: Jump to assumptions much? I'm a nomadic player in general and 10 of those colonies were always moving to provide a POS fuel localization service for folks. When it becomes a reoccuring issue where the...
- by Nykala - at 2014.02.11 09:23:00
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2. A few question about the HISEC POCO Wars... - in EVE General Discussion [original thread]
baltec1 wrote: So what's wrong with our POCOs? See below. Arthur Aihaken wrote: baltec1 wrote: So what's wrong with our POCOs? The landlords. Eventhough the large power blocs thrived for years, they get more buffs to null and in...
- by Nykala - at 2014.02.11 09:07:00
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3. :) - in Test Server Feedback [original thread]
`(GÇóGÇ+-¦)~
- by Nykala - at 2014.02.07 19:28:00
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4. WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó) - in Player Features and Ideas Discussion [original thread]
Hmm I like it. + 1 for the name too. A sidestep idea could run it as a new type of highslot gang link that operates with fleet warps. Wing/squad commander tells all to align to (...) fires the gang link, all who make it through fleet warp in that...
- by Nykala - at 2014.02.05 19:48:00
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5. Training Implants - in Player Features and Ideas Discussion [original thread]
Hm, pick a chat, autolink item type cerebral accelerator Three version of what you are generally asking for already exists and they can be bought on contracts. Advanced cerebral accelerator: +17 to all attributes (ceases to function after pilot...
- by Nykala - at 2014.02.05 19:32:00
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6. A few question about the HISEC POCO Wars... - in EVE General Discussion [original thread]
Unsuccessful At Everything wrote: Nykala wrote: Or highsecers just stop doing the activity. Creating conflict drivers on assets that would cost more to defend in a week then you can get out of them in a month isn't a very good move. Post ru...
- by Nykala - at 2014.02.05 18:05:00
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7. A few question about the HISEC POCO Wars... - in EVE General Discussion [original thread]
Krixtal Icefluxor wrote: baltec1 wrote: Nykala wrote: Unsuccessful At Everything wrote: Kyle Yanowski wrote: Opening up HISEC POCOs to player control was supposed to legitimize war in HISEC space. Actually, they were trying to i...
- by Nykala - at 2014.02.05 18:03:00
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8. A few question about the HISEC POCO Wars... - in EVE General Discussion [original thread]
Unsuccessful At Everything wrote: Kyle Yanowski wrote: Opening up HISEC POCOs to player control was supposed to legitimize war in HISEC space. Actually, they were trying to introduce a conflict driver into highsec. Unfortunately highsec ...
- by Nykala - at 2014.02.05 17:47:00
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9. CAPITALS in high sec again? Could be fun! - in Player Features and Ideas Discussion [original thread]
I'd only be semi-ok with capitals being allowed back in highsec under the conditions their drones bandwiths go offline or have to be shut off upon jumping. Instead of cyno jamming, system/cpu jam them. Which would effectively turn them into the la...
- by Nykala - at 2014.02.02 18:27:00
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10. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Just saw the capital wrecks on SiSi today. Friggin awesome! :D There is just one concern i have with freighter models. Wouldn't the vast amounts of space they have leave more of an open or hollowed out gap somewhere? I mean, these ships can hold c...
- by Nykala - at 2014.01.26 17:42:00
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11. Tractoring Capital Wrecks - in Player Features and Ideas Discussion [original thread]
Maybe write it off as not so much of the mass that effects the speed, but the overall size of the wreck? Consider that changing the tractor to a wider beam would take from its towing potential, to spread it out over a wider area? On a somewhat s...
- by Nykala - at 2014.01.26 07:55:00
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12. Please don't ruin EVE High Sec - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: i wonder, are u the type of player that wants to be left alone to acquire wealth? i ask because eve is championed as a PvP game and there are no separate areas for PvP and PvE. Its hard to do anything without competing wi...
- by Nykala - at 2014.01.26 07:16:00
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13. Solar phenomenon - in Player Features and Ideas Discussion [original thread]
Over the past few weeks I've seen a bit of talk about celestial events in eve. This was initially going to be posted in a topic about exploding suns and system/constellation wide annihilation, but it ended up straying a bit from the OP. Such an ev...
- by Nykala - at 2014.01.22 07:25:00
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14. Purchase fittings? - in EVE General Discussion [original thread]
Meh, just strike a deal with some manufacturer friends on pre-fit ship contracts. Or if your corp/alliance has an industry/building wing, you can probably get them to make you everything on specific fits that could later be placed in a viewable (b...
- by Nykala - at 2014.01.20 15:41:00
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15. Research points for lab time. - in Player Features and Ideas Discussion [original thread]
Personally, I've learned how to survive in lowsec and get goods out of occupied systems without going BOOM. With that and this as a new feature in mind, I would actually venture into lowsec more to make use of higher RP gaining R&D agents. Esp...
- by Nykala - at 2014.01.20 03:32:00
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16. Heavy Interdictor V Bubbles to Prevent Nullified Warping - in Player Features and Ideas Discussion [original thread]
If it is in CCP's intentions to get more folks into nullsec, why bother adding a counter to probably the most convenient way for smaller or independent groups outside of larger null blocs to do so? If you want more targets to shoot at out there, t...
- by Nykala - at 2014.01.11 20:25:00
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17. Research points for lab time. - in Player Features and Ideas Discussion [original thread]
I'm relaying an idea that someone else proposed in a chat channel which could be of interest. Simply put, accumulated R&D agents research points get a second option when you cash them in. Time in research slots. As an example, 10k RP can be c...
- by Nykala - at 2014.01.07 15:31:00
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18. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Quite a bit of what is posted here could simply be taking the clusters of NPC collidable objects we see in missions and DED sites, and turn them into player made/run items. Or, what could pan out to POS structures that run without the tower. So, v...
- by Nykala - at 2013.12.30 14:45:00
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19. Mobile Siphon Unit - Feedback - in Test Server Feedback [original thread]
Suggestion. If for whatever reason the siphon units get a rare faction version, and that faction happens to be rogue drones, can you name it "(size) siphon unit X-W1F3 " ..??
- by Nykala - at 2013.10.24 17:40:00
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20. [Proposal] Bring back the titan fights - in Assembly Hall [original thread]
@ CIA agent. You don't have to thumb very far through these forums to get a sense on the degrees of replies that fling back and forth here, so no worries, it was an expected outcome. I only intended to spark broader conversation on the subject or...
- by Nykala - at 2013.03.27 14:04:00
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