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61. Whats the best level 3 mission runner - in Ships and Modules [original thread]
Apoc with 8 Heavy Beams makes them very easy as its tank is godly.
- by O'Sirius - at 2006.06.17 00:46:00
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62. Armageddon - Armour tank or damage dealer? - in Ships and Modules [original thread]
Originally by: Sandler Side note: Apoc has decent damage if setup correctly. With two cruise launchers + Heavy Drones, you can tank and gank NPCs with ease. Huh? Apoc can't fit full rack of heavies and why in 7 hells are you putting ...
- by O'Sirius - at 2006.06.13 00:59:00
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63. Assault frig vs. Interceptor - in Ships and Modules [original thread]
Originally by: Leon 026 Get both. You need mechanic V and Engineering for the interceptor anyways, just as evasive manevuering helps AFs a lot. What's so great about Mechanic V for Interceptor? I know Inties don't have that many shield...
- by O'Sirius - at 2006.06.12 16:26:00
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64. Interceptors - A Discussion - in Ships and Modules [original thread]
Edited by: O''Sirius on 08/06/2006 23:55:28 Originally by: Beringe Interceptors are the solo "pwnmobile" of EVE, and they need a damage nerf. Maybe some of them do, but I know that I either do crap damage with my Crusader by makin...
- by O'Sirius - at 2006.06.08 23:53:00
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65. Interceptors - A Discussion - in Ships and Modules [original thread]
Originally by: Merin Ryskin Interceptors do comparable damage, and have better survival odds against larger ships. They might not be 100% equal to AFs, but they take a huge part of the ship's role. That is, being a high-damage frigate wit...
- by O'Sirius - at 2006.06.08 20:53:00
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66. Interceptors - A Discussion - in Ships and Modules [original thread]
I'ld rather they remain what they are. Its not like they are bad at tackling as it is. I don't understand why you want to give up the damage for better tackling. You know you can do this by just fitting your inty differently right?
- by O'Sirius - at 2006.06.08 16:20:00
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67. L4s in an Apoc - in Ships and Modules [original thread]
Originally by: Xori Ruscuv Originally by: BigNate my set up is this 8 125 t2's anti/iorn ammo, 4 cap recharge, 1 t2 lar right hardners 1 1600 rt plate. I think... well I hope... that his set up is a joke trying to make fu...
- by O'Sirius - at 2006.06.08 03:25:00
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68. How bitchy is that? Ac Apoc - in Ships and Modules [original thread]
Originally by: Stamm Originally by: Isonkon Serikain projectiles are viable only when fitted on minnie ships that have gun bonuses... otherwise they are a bit low on the damage scale... Lasers, however, still do ok without damage b...
- by O'Sirius - at 2006.06.06 19:23:00
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69. A few beginner Prophecy queries - in Ships and Modules [original thread]
Proph isn't a pvp ship in my honest opinion. It doesn't have the cap to run a MWD to do close range Pulse/Multifreq action. It doesn't have quite enough midslots. It needs speed mod for 1 because its freaking slow, and Heavy Beams only have so muc...
- by O'Sirius - at 2006.06.05 19:21:00
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70. New Armarrian Player concerned: Do they suck that bad? - in Ships and Modules [original thread]
Originally by: Tiuwaz Originally by: Peter Stuyvesant Yup, there seems to be a lot of Amarr whine threads on the first page. Don't worry, those are posted by pilots just have no skills, talent or imagination. the amount of disi...
- by O'Sirius - at 2006.06.02 16:19:00
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71. Maller mining setup? - in Ships and Modules [original thread]
You start with a ship that has lots of cpu and fit lots of Miner II's on it. Rest is just tank to survive the rats that are shooting at you while you mine.
- by O'Sirius - at 2006.06.01 23:39:00
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72. beams or pulse? - in Ships and Modules [original thread]
Originally by: Malken autocannons as they are the better dchoice for amarr ships for short range. You are aware that several Amarr ships have actual damage bonuses to energy turrets right? What is it with "lasers suck on Apocalypse" ...
- by O'Sirius - at 2006.06.01 07:03:00
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73. Prophecy instead of Maller. Ship setups. - in Ships and Modules [original thread]
Pretty good, but I would drop the plate and fit 1 more hardener.
- by O'Sirius - at 2006.05.31 23:51:00
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74. Is it me or do BC's needs to get an overhaul? - in Ships and Modules [original thread]
Some new lvl 3's are hard in a Proph. Like the 2nd part of "Take out the Slavers", a little too much dmg at once, you kinda have to warp out and then come back 8/
- by O'Sirius - at 2006.05.31 23:30:00
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75. Amarr closerange bs - in Test Server Feedback [original thread]
Originally by: Crellion Originally by: O'Sirius Who flies solo PvP BSes in anywhere but Empire these days anyway? A chance of solo geddon meeting a solo megathron in 0.0 for a 1on1 fight aren't very high. Much more likely they'll b...
- by O'Sirius - at 2006.05.31 23:27:00
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76. Amarr closerange bs - in Test Server Feedback [original thread]
Who flies solo PvP BSes in anywhere but Empire these days anyway? A chance of solo geddon meeting a solo megathron in 0.0 for a 1on1 fight aren't very high. Much more likely they'll both run into some gank squad that makes them spacedust in about ...
- by O'Sirius - at 2006.05.31 19:50:00
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77. Apocalypse mission questions (DPS and tank) - in Ships and Modules [original thread]
Amarr BS skill helps a LOT with Apoc's capacity usage. It both decreases the amount of cap large lasers use on it AND increases the amount of cap Apoc has, thus increasing cap recharge rate. If you can't run two LAR II at once, run one forever, a...
- by O'Sirius - at 2006.05.26 01:07:00
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78. Help me create a sniper Omen! - in Ships and Modules [original thread]
A start would be getting the Zealot. It has range bonus 8p.
- by O'Sirius - at 2006.05.26 00:54:00
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79. Arma sniper VS Apoc sniper (after patch) - in Ships and Modules [original thread]
I've allways thought Apoc was preferrable for fleet fights to start with.
- by O'Sirius - at 2006.05.25 16:44:00
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80. Dusk and Dawn Gets Owned By Noobfleet - in Corporation, Alliance and Organization Discussions [original thread]
2 Prophecies in a gank squad??? You sure half of those entries on killboard aren't some carebears getting owned elsewhere? I know Prophecies can have gang links and stuff, but they would be slowing everybody down considering all of the other ship...
- by O'Sirius - at 2006.05.25 07:17:00
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