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41. 0.0 ratting tank - in Ships and Modules [original thread]
Edited by: P''uck on 12/02/2009 22:34:02 For sansha you're really better off using a small armor tank. Something like... 1 MAR, DCU, 2x EANM or something. You can probably live off 1 active EM and one active therm hardener, too. Would leave...
- by P'uck - at 2009.02.12 22:33:00
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42. Use your shift key people! - in Out of Pod Experience [original thread]
I'll promise to use my shift-key more often, if you get folks do stop this horrible "could/would/should of" bull****.
- by P'uck - at 2009.02.12 14:32:00
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43. 'Pandemonium ' I Ballistic Enhancement - in Ships and Modules [original thread]
The answer is pretty simple I think. Achura + new player + drake. et voilß you have screwed up prices for everything named that can go on a drake. Arbie heavies anybody?
- by P'uck - at 2009.02.12 10:59:00
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44. Nemesis: 92% damage reduction vs frigates? - in Ships and Modules [original thread]
Edited by: P''uck on 11/02/2009 01:00:39 As far as I understand it, explosion velocity plays a big role here: SBs might get an explosion radius reduction, but the blast is still cruise-missile-ass-slow. I am not sure but it somewhat feels as ...
- by P'uck - at 2009.02.11 01:00:00
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45. any paintballers out there? - in Out of Pod Experience [original thread]
Edited by: P''uck on 10/02/2009 15:39:07 I used to play on a field where lots of people already had high end tournament equipment, while our guys were using rental equipment for half a year or so. When I finally bought my first own marker, it...
- by P'uck - at 2009.02.10 15:25:00
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46. any paintballers out there? - in Out of Pod Experience [original thread]
Heh, I dont hear that too often
- by P'uck - at 2009.02.09 21:35:00
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47. 5 real life soldiers that is more badass then you will ever be. - in Out of Pod Experience [original thread]
wooo oooo oooo camouflage things are never quite the way they seem
- by P'uck - at 2009.02.09 21:05:00
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48. any paintballers out there? - in Out of Pod Experience [original thread]
Edited by: P''uck on 09/02/2009 21:11:55 Hit the max character limit, it seems, but I still have a few bits of advice to give: The amount of tips and backs I mentioned in a barrelset is pretty much the sweetspot of stuff to bring. More is a w...
- by P'uck - at 2009.02.09 20:57:00
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49. any paintballers out there? - in Out of Pod Experience [original thread]
Edited by: P''uck on 09/02/2009 20:49:00 The tippman a98 is a decent gun, always has been. It stands for reliability like no other marker out there, apart maybe from the belsales inferno (thats the cheap blowback thing, not the 1.5k highend el...
- by P'uck - at 2009.02.09 20:39:00
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50. [QR] Hero Tanked Fleet Tempest - in Ships and Modules [original thread]
Whats the GM with that GM ECM burst doing on that mail? I'm thinking it's probably a module with ubar cycle time and gridlike optimal, active before the fight so people cannot prelock, but tbh there could be a much funnier story behind it
- by P'uck - at 2009.02.08 13:36:00
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51. BOOST BLASTERS! - in Ships and Modules [original thread]
I said it before QR and I think it's a good time to repeat it; too many changes at once. QR didnt open a whole new can of worm, it tipped over a friggin barrel full of them. And pulses might be one of those worms, I don't know, but it certainly...
- by P'uck - at 2009.02.07 17:14:00
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52. Spare Mid Slot on a Maelstrom - in Ships and Modules [original thread]
If I remember correctly the TPs sig radius bonus (assuming you have the TP strength skill to what? 4?) factors in the tracking formula the same way the TCII tracking bonus does. Now, assuming the TC is the ONLY tracking boosting module you fit, y...
- by P'uck - at 2009.02.07 15:02:00
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53. Rapier support fitting - in Ships and Modules [original thread]
One of these days I'm gonna "sniperfit" one with an almost full rack of TPs
- by P'uck - at 2009.02.06 17:50:00
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54. Thorax Lvl 2 missions vs. Frigates - in Ships and Modules [original thread]
Originally by: Mendolence they simply melt my armor with massive amounts of missiles. Look out for the dmg type of the missiles, it's probably the biggest amount of dmg incoming, maybe try 1 hardener for that type as well as a damage co...
- by P'uck - at 2009.02.06 17:48:00
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55. You better not lose any T2 ships!!! - in Market Discussions [original thread]
Edited by: P''uck on 06/02/2009 16:34:01 Originally by: Veronica Waters I wanted to see some tech 1 alternatives... Well, basically it's pretty straightforward, innit? For everything frigsized you just take a rifter (apart from the...
- by P'uck - at 2009.02.06 16:29:00
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56. Eve Fitting Tool - in Ships and Modules [original thread]
It's about time I say "thank you!" for EFT, too. It's a great tool which is a lot more convenient to use than quickfit ever was. There are some problems I'm having, tho, I don't know if it's user error or not: 1) Heat simulation. Empty slots from...
- by P'uck - at 2009.02.06 15:57:00
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57. You better not lose any T2 ships!!! - in Market Discussions [original thread]
I thought when the moon mining exploit was "discovered" the prices started to go insane, and we're not even completely through with THAT market hiccup. I'm pretty sure it will take some time til we see stable prices again, and they probably will ...
- by P'uck - at 2009.02.06 15:48:00
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58. Spare Mid Slot on a Maelstrom - in Ships and Modules [original thread]
Edited by: P''uck on 06/02/2009 15:46:11 Originally by: Myrkala I would want an AB, its the most useful IMHO... For the arties to keep transversal down, for ACs to close the distance. I'd say AB all the way. edit: maelstrom still i...
- by P'uck - at 2009.02.06 15:45:00
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59. advantage of the diemost? - in Ships and Modules [original thread]
Originally by: Omarvelous That advantage is not worth the 90 mil price tag over the Brutix imho. It would probably be, if you wouldn't need to fly a deimos like it's supposed to be flown
- by P'uck - at 2009.02.06 15:43:00
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60. Thorax Lvl 2 missions vs. Frigates - in Ships and Modules [original thread]
Yes, we dont have any AoE webs in game. Anyway, some thoughts: Thorax has an MWD bonus, which is kind of useless in most PVE situations, the vexor on the other hand has 2 useful bonuses. Also drones are, especially for gallente, your main defence...
- by P'uck - at 2009.02.06 15:41:00
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