Pages: 1 2 3 4 5 6 7 8 9 10 20 |
401. Missiles - explain something to me... - in EVE General Discussion [original thread]
Originally by: Winterblink Originally by: Deja Thoris NPC's cheat That shouldn't be the case. :( NPCs should be subject to the exact same rules as players. Very simple rules then: give the NPC 1 or 2 bil. that is about the ...
- by Pagefault - at 2005.07.28 11:52:00
|
402. Missiles - explain something to me... - in EVE General Discussion [original thread]
Originally by: Booky I did a test yesterday to confirm that your speed does not effect the enemy missles either. My Raven at 163m/s, wraith missle hits me for 189 dammge (or was it 169?) My Raven at ~360m/s with Afterburner, wraith missle ...
- by Pagefault - at 2005.07.28 11:39:00
|
403. Escrow runned out and... - in EVE New Citizens Q&A [original thread]
Nope. U would need trad skills to put something on normal market, when u are not at the same station as the item. Trade skills have no effect on escrow. this doesn't answer your original question, but... i don't know, sry
- by Pagefault - at 2005.07.27 15:13:00
|
404. Pirate ship help - in Crime and Punishment [original thread]
U can't be a pirate alone, u will be killed again and again. first of all, u should find a pirate corp. There will be a squad commander of some kind, and he will know what ship is needed to complete the current gang.. because this really depends ...
- by Pagefault - at 2005.07.27 12:52:00
|
405. CCP owes customers 1 day free - in EVE General Discussion [original thread]
Originally by: MarkX In all the other MMORPG's I have played, if a problem occurs with a server, downtime, or a queue has to be installed; the company offers each and every player 1 day free, automatically added to their account. This is n...
- by Pagefault - at 2005.07.27 09:09:00
|
406. anyone else finding missile boats useless? - in EVE General Discussion [original thread]
Edited by: Pagefault on 17/07/2005 14:56:08 Originally by: Strikeclone had an interesting fight today with and enyo, i was in my ceberus. All the new missile skills at 3 or higher adn lvl 5 cruise missile and lvl 2 cruise spec, also ha...
- by Pagefault - at 2005.07.17 14:55:00
|
407. Why do each race not learn theyre own ships faster? - in Skill Discussions [original thread]
Originally by: Hamatitio French cars are much harder. And the french still have no clue about driving at all.
- by Pagefault - at 2005.07.15 11:52:00
|
408. What use for the Cerberus? - in Ships and Modules [original thread]
Originally by: LUKEC i just wonder, what range does cerberus + heavys have with skills at lvl4. (i think up to 120km at least) Some1 came up with 177km with all skills maxed.
- by Pagefault - at 2005.07.14 11:31:00
|
409. What use for the Cerberus? - in Ships and Modules [original thread]
Originally by: ELECTR0FREAK There are situations in which a Cerberus, or any HAC for that matter, with an Afterburner fitted can deal with the fire of a battleship or two for a short while. I've done it myself on the test server, back when...
- by Pagefault - at 2005.07.14 11:30:00
|
410. Covert ops II - in Ships and Modules [original thread]
Originally by: AvanCade Thats exactly why they made CWE multilanguage :P Mhhhhh, "DazWozUK" asked this question. You can play CWE in l33t? Or should the UK in the name tell me about another language?
- by Pagefault - at 2005.07.14 11:21:00
|
411. scanning help! - in Ships and Modules [original thread]
Originally by: linux4ever hi i need help at scanning how does it work can sombody give me a guid or explain ? thx Look at this thread
- by Pagefault - at 2005.07.14 10:43:00
|
412. What use for the Cerberus? - in Ships and Modules [original thread]
Originally by: Rasitiln I compleatly disagree a the cerberus is better then ever now and has more potential then ever ive seen a cerberus tank 4 battleships and not bat a eye, dont under estimate one in the hands of a competent pilot it ow...
- by Pagefault - at 2005.07.14 10:26:00
|
413. Sensor Dampers - in Ships and Modules [original thread]
Edited by: Pagefault on 13/07/2005 16:23:22 The dampener has an optimal of 25km and a falloff of 50km. May i suspect, that u used the dampener on about 57km? 18% range penalty = 36% of maximum the dampener could do. 36% of 50km falloff = ...
- by Pagefault - at 2005.07.13 16:21:00
|
414. The problem with gunnery upgrade skills.... - in Skill Discussions [original thread]
The bigger the difference that skills make, the bigger the gap between new chars and multi-10-mil-sp chars will be. I love eve, because skills are not the only thing in this game, and noobs actually CAN compete with older chars, just by using 10...
- by Pagefault - at 2005.07.13 15:54:00
|
415. How can missile batteries do 3x normal damage? - in EVE General Discussion [original thread]
Npc-structure missiles do generally WAY more damage then expected. They usually have a sluggish ROF though, remember: we are talking about a huge structure, with a rof with less than a single(!!!) launcher. I suppose this is intentional, to safe s...
- by Pagefault - at 2005.07.13 14:57:00
|
416. 14mil SP Experienced PVPer looking for pirate corp - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Pagefault on 13/07/2005 14:42:07 I recommend this guy.... beat the hell out of me, and i can't remember any smacktalk insults or something, just good fights. /me tips hat, hopefully u get hired by some of our local pie-rats, i hav...
- by Pagefault - at 2005.07.13 14:40:00
|
417. Kamikaze idea? - in EVE General Discussion [original thread]
Originally by: Dred 'Morte Great idea. ps: Nicolai, you are over radically hyper sensitive! lol Sorry, if someone is not happy with a suicide bombers, he is by no means overreacting. <sarcasm> Perhaps u want a skill "suicide ...
- by Pagefault - at 2005.07.13 11:53:00
|
418. Missile Nerf II - the sequel - in Ships and Modules [original thread]
Originally by: Grey Area Can some GM-type person tell me how much damage they would EXPECT a torp to do to the hull of a Battleship please? Fit torps, show info on ship, look under modules, lookup your damage and blast radius and exp...
- by Pagefault - at 2005.07.13 10:09:00
|
419. How do I raise my target locking ability? - in Skill Discussions [original thread]
Originally by: Der Ewige Signal Amplifiers II increas the max locked targets of your ship. So in my Jamming Scorpion I lock up to 11 Targets at the same time. Not to mention auto-targeters (+2 targets), so u can even choose which slot ...
- by Pagefault - at 2005.07.13 09:28:00
|
420. Getting awfully bored of EvE - in EVE General Discussion [original thread]
Originally by: Vincent Lionhart So someone explain to me, is there, for the love of God, any single player content left in this game. Hopefully not.
- by Pagefault - at 2005.07.13 09:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |