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581. Quick advice for early L4's - in Missions & Complexes [original thread]
So many horribly, horribly BAD fits in this thread. Some pointers for you OP: - Fit a cap booster, and then DO NOT fit anything else for cap. - Rigs should always be Rigors and Flares. - 3-4 resist mods and a large (XL if you can fit it) shield ...
- by Paikis - at 2013.05.13 20:16:00
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582. What is keeping CCP from adding hotkeys to D-Scan? - in Ships and Modules [original thread]
Tsukino Stareine wrote: no thats what I would like to see You're not allowed to have ideas anymore.
- by Paikis - at 2013.05.13 02:40:00
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583. Worthless research on mining barge BPOs? - in Science and Industry [original thread]
If they integrated it into the build cost, then you could build them cheap before the change (as everyone did) and then reprocess them after the change and create a whole bunch of minerals out of thin air. They probably will do it at some point t...
- by Paikis - at 2013.05.13 02:21:00
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584. WTF Phoenix - in Ships and Modules [original thread]
Phoenix is horrible anyway. Anyone who can fly one should biomass immediately, as you have shown a complete inability to make good decisions.
- by Paikis - at 2013.05.12 19:59:00
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585. Nightmare vs RNI/CRN - in Missions & Complexes [original thread]
Gimme more Cynos wrote: Bi-Mi Lansatha wrote: what are it's disadvantages For me, it's the mandatory cap-booster. That's not a disadvantage, that's just you not liking cap boosters. The Nightmare is a slow, squishy, high damage batt...
- by Paikis - at 2013.05.10 10:35:00
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586. What is keeping CCP from adding hotkeys to D-Scan? - in Ships and Modules [original thread]
Allowing a hotkay would make it macro able. I sure that is about the only reason it hasn't been done.
- by Paikis - at 2013.05.10 08:14:00
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587. Question: Web drone stacking penalty? - in Ships and Modules [original thread]
Shereza wrote: A max skills no implant/other speed mod MWD gnosis pulls 1088m/s. With 5 webber drones it's 941m/s with lights, 810m/s with mediums, and 588m/s with heavies. Either your numbers are off, or mine are. Taking the same Gnosis (1...
- by Paikis - at 2013.05.10 04:59:00
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588. Nightmare vs RNI/CRN - in Missions & Complexes [original thread]
Cage Man wrote: EDIT--- Just noticed no Paikis comments yet??? he normally jump on these NM discussions too.. . I was trying to be good! >.< Nate Armstrong wrote: Any suggestions/opinions/validation to switching to a nightmare over...
- by Paikis - at 2013.05.10 04:48:00
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589. Gnosis: Why is it so Terrible - in Ships and Modules [original thread]
Mavnas wrote: At 900m3 of space and 5 turrets, it's the best gas miner now, isn't it? Venture.
- by Paikis - at 2013.05.08 15:28:00
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590. New Freighter - in Ships and Modules [original thread]
Boosting the DST seems good to me. If it will happen is a different story though :)
- by Paikis - at 2013.05.07 14:21:00
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591. New Freighter - in Ships and Modules [original thread]
Malcanis wrote: Paikis wrote: You do realise that a Jump Freighter is 6-7billion ISK right? You do realise that they're not that much now? Anshar - 6.4b Rhea - 6.3b Nomad - 6.2b Ark - 6.3b Now, I do in fact own a Jump Freighter, an An...
- by Paikis - at 2013.05.07 12:17:00
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592. L4 Mission ship, Amarr vs Minnie - in Missions & Complexes [original thread]
Schpuk wrote: Amarr laser ships are crap against anything except Sansha and Blood Raiders. They're also fantastic against Drones, and acceptable against everything else. The only thing I would hate to shoot at with them is Angels. For every...
- by Paikis - at 2013.05.06 15:21:00
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593. DSP - change in Odyssey? - in Missions & Complexes [original thread]
Nometh Xergent wrote: What is DSP? Disability Support Pension.
- by Paikis - at 2013.05.06 13:10:00
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594. [Gnosis] Explorers dream - in Ships and Modules [original thread]
I don't even...
- by Paikis - at 2013.05.06 12:57:00
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595. New Freighter - in Ships and Modules [original thread]
You do realise that a Jump Freighter is 6-7billion ISK right?
- by Paikis - at 2013.05.06 12:56:00
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596. Supercarriers should be allowed to dock in stations or some sort of safe trade s... - in Player Features and Ideas Discussion [original thread]
Mra Rednu wrote: Already is a way to safe trade, his name starts with a C......... Assuming you mean contracts, I'm going to go ahead and say you don't really understand the issue.
- by Paikis - at 2013.05.05 14:42:00
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597. Ship Appeirence Mods - in Ships and Modules [original thread]
As long as i can turn your crappy paint jobs and irrelevant corp logos off on my end, go for it. The last thing I want to see is a million hello-kitty or MLP themed ships. EVE is pretty, letting players dictate what their ships look like on my cl...
- by Paikis - at 2013.05.05 08:43:00
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598. Tengu'd for the last time. - in Missions & Complexes [original thread]
Stop. Being. Bad.
- by Paikis - at 2013.05.05 04:20:00
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599. 3 Months of Low Sec Expl. Some Stats - in Missions & Complexes [original thread]
Czeris wrote: I agree the 4/10 should be moved out of Hisec. Maybe allow the 7/10 to spawn in lowsec as well. Not empty quoting.
- by Paikis - at 2013.05.05 04:18:00
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600. The Paladin - in Ships and Modules [original thread]
Jill Antaris wrote: Paikis wrote: Cap stability in missions is FAIL. Fit MOAR Damage! You mean MOAR damage than 4 HS and T2 Damage rig? How about reading the post again, since it seams the message didn't come across the first time? Mor...
- by Paikis - at 2013.05.03 13:09:00
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