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141. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Acks wrote: "We did this thing because one of us thought it was a good idea. We got attached to the idea and ran with it and we are not looking back damn the consequences. You can yell and scream and kick all you want and while we will tweak ...
- by Par'Gellen - at 2012.06.07 23:52:00
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142. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath, would you consider 20 minutes a long time to watch this happen? Or is this an inherent part of the new UI that I just need to STFU about? http://www.neoncranium.com/SpinningCircles.jpg
- by Par'Gellen - at 2012.06.07 22:42:00
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143. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
mrpapageorgio wrote: As several people have said, tabbed view is a much better solution for corp hangars. Tree view takes a lot of vertical and horizontal space (assuming you actually want to read the labels). This is a huge problem especially...
- by Par'Gellen - at 2012.06.07 22:01:00
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144. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
mrpapageorgio wrote: CCP Goliath wrote: Dream Five wrote: RasKarpas wrote: ZaBob wrote: Developers ALWAYS hate to roll back stuff. Myself included. This is precisely why it's not the developer's decision. There are control ...
- by Par'Gellen - at 2012.06.07 19:40:00
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145. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Smoking Blunts wrote: you wnat me to pick 4 corp hangers out of 10 and find 28 divisions of the 70 using a list. are you smoking crack?. go try it and come back to me. Spot on!
- by Par'Gellen - at 2012.06.07 18:33:00
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146. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: Par'Gellen wrote: CCP Goliath wrote: Par'Gellen wrote: CCP Goliath wrote: To open a container via overview you double click it under the old system. Now that opens it in the tree view. If you want it open in a sep...
- by Par'Gellen - at 2012.06.07 18:25:00
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147. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: Well, I would argue that it does, it's just that the tabs are now to the left of the window rather than at the top of the window. Would I be fair in saying that? Yes, it's not exactly the same, but surely we can compromise he...
- by Par'Gellen - at 2012.06.07 18:19:00
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148. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: Par'Gellen wrote: CCP Goliath wrote: To open a container via overview you double click it under the old system. Now that opens it in the tree view. If you want it open in a separate window, shift double click it. Swap ...
- by Par'Gellen - at 2012.06.07 18:15:00
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149. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: Yes in my player activity I have had repeated exposure to corp hangars. I still do, and have not had a large degree of trouble adjusting to the new inventory, this is why I'm asking what specific troubles you are having so th...
- by Par'Gellen - at 2012.06.07 18:13:00
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150. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: To open a container via overview you double click it under the old system. Now that opens it in the tree view. If you want it open in a separate window, shift double click it. Swap that around and some of us would be happy. ...
- by Par'Gellen - at 2012.06.07 18:11:00
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151. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: Smoking Blunts wrote: functionality is not the same with this new ui as with the old. 4 corp hangers at a pos. old system, right clcik 4 times all 28 hangers in 4 stacked windows. change to corp division 1, click each co...
- by Par'Gellen - at 2012.06.07 18:08:00
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152. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Smoking Blunts wrote: functionality is not the same with this new ui as with the old. 4 corp hangers at a pos. old system, right clcik 4 times all 28 hangers in 4 stacked windows. change to corp division 1, click each corp hanger wondow and y...
- by Par'Gellen - at 2012.06.07 18:00:00
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153. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Bantara wrote: Devs, if I could make a request... When moving an item(s) from one [container]* to another, if you hover your mouse over the receiving [container] long enough it switches your view to that [container]. It's not very long that you...
- by Par'Gellen - at 2012.06.07 17:52:00
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154. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Dream Five wrote: ALL WINDOW POSITIONS AND STATE SHOULD BE PERSISTENT AND PERSISTENT WITHOUT BUGS, PERSISTENT PER ACCOUNT AND PERSISTENT ACROSS LOGIN SESSIONS. This! This! Nine hundred trillion times this! Until this happens the UI is BROKE...
- by Par'Gellen - at 2012.06.07 17:49:00
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155. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Yonis Kador wrote: CCP Goliath wrote: Customers demanding a quality product is fine, customers demanding hard working peoples' jobs, or calling their personal integrity, skill and commitment into question, isn't in my book. CCP Goliath, ...
- by Par'Gellen - at 2012.06.07 07:55:00
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156. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Jared Tobin wrote: This is beyond ridiculous or funny any more. I loathe logging in lately... I know the feeling.
- by Par'Gellen - at 2012.06.07 07:42:00
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157. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Jared Tobin wrote: I logged into Eve at 05:45 (now 6:04) UTC First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because: CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch ...
- by Par'Gellen - at 2012.06.07 06:41:00
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158. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Price Check Aisle3 wrote: CCP Mannbj+Śrn wrote: The gold on Amarr was a design decision and as we have seen before it can be very difficult to please all pilots when changing something like the look of your spaceship. We try our best and we ...
- by Par'Gellen - at 2012.06.06 20:57:00
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159. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Vaerah Vahrokha wrote: So, how does V3 duct tape look like? Like this: http://www.neoncranium.com/V3-Minmatarr.jpg
- by Par'Gellen - at 2012.06.06 19:26:00
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160. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Dream Five wrote: i agree the ui got mega pwned. ccp hotdropped 1337 titans on it and fn obliterated the ui into shreds. "gj" CCP My new favorite forum quote!
- by Par'Gellen - at 2012.06.06 17:48:00
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