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1. Which Recon is about to be the most used recon in the game? - in Ships and Modules [original thread]
lachesis. same way it was the most used before. long point in large fleet is simply too good. although i will say i think the lach was better the way it was in regards to its weapons layout.
- by PastyWhiteDevil - at 2015.01.18 06:55:08
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2. Recon Ships - in EVE General Discussion [original thread]
rise did a great job with the t1 stuff. he needs to seriously not touch anything else t2. d-scan immunity shouldn't be a thing the only ships that could possibly deserve it would be blops. blops needed a re-balance way more than recons did.
- by PastyWhiteDevil - at 2015.01.17 20:16:35
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3. Recon (Im)balance - in Ships and Modules [original thread]
Kalihira wrote: PastyWhiteDevil wrote: i still hate what they have done to the lach. thats still not a very good solo fit regardless of the dps. a neut will put u out of business and u cant really afford to drop shield tank to fit a cap boos...
- by PastyWhiteDevil - at 2015.01.17 18:51:14
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4. Recon (Im)balance - in Ships and Modules [original thread]
i still hate what they have done to the lach. thats still not a very good solo fit regardless of the dps. a neut will put u out of business and u cant really afford to drop shield tank to fit a cap booster. imo if they were hellbent on taking awa...
- by PastyWhiteDevil - at 2015.01.16 21:05:56
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5. Most Beautiful and Handsome Eve Toon. - in EVE General Discussion [original thread]
i think i look quite devious and devilishly handsome.
- by PastyWhiteDevil - at 2015.01.16 20:57:24
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6. Sticky:GM Response On Bumping - in Crime and Punishment [original thread]
Kimo Khan wrote: You are missing my point. I know bumping is not a flaggable action in itself, but the scenario I mentioned is that it is combined with a flaggable action, just like Remote Repping is flagable only when you use it on a flagged p...
- by PastyWhiteDevil - at 2015.01.16 20:54:04
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Syzygium wrote: Catherine Laartii wrote: Jeremiah Saken wrote: Bienator II wrote: medium plexes http://i.imgur.com/eLQUuWo.png we told you Rise. Solution: mob the **** out of them with a frig fleet and shower yourself and you...
- by PastyWhiteDevil - at 2015.01.16 02:52:17
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8. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I've come to the conclusion that we should make the arazu roden and make the lach creodron. I mean who doesn't want a lachtar?
- by PastyWhiteDevil - at 2015.01.14 06:00:33
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9. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
also, d-scan immunity is some bs. you could completely alleviate all the worries of abuse in FW by making them only visible on d-scan from 0.5-1 au away. I don't understand why this kind of compromise is not being implemented. can anyone explain t...
- by PastyWhiteDevil - at 2015.01.13 01:08:26
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10. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
an un-damage-bonused rail lachesis is going to be absolute crap. secondly, weapon types are not split like that. it's hybrids, missiles, and drones. for example you don't have amarr ships that are considered to be pulse or beam laser. you have am...
- by PastyWhiteDevil - at 2015.01.13 01:02:28
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11. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Gabriel Karade wrote: PastyWhiteDevil wrote: Gabriel Karade wrote: PastyWhiteDevil wrote: this is quite literally my favorite ship in game. please don't ruin it. lest we forget that roden favors MISSILES The Roden missiles brain-bug ...
- by PastyWhiteDevil - at 2015.01.12 07:35:33
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12. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: PastyWhiteDevil wrote: Gabriel Karade wrote: PastyWhiteDevil wrote: this is quite literally my favorite ship in game. please don't ruin it. lest we forget that roden favors MISSILES The Roden missiles brain-b...
- by PastyWhiteDevil - at 2015.01.10 03:17:29
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13. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Okay, first major update just edited into the OP. Major changes: We're going to go with a lighter resist profile than originally described, setting all eight recons at the former combat recon resist profile. While we still l...
- by PastyWhiteDevil - at 2015.01.10 00:14:44
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14. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Gabriel Karade wrote: PastyWhiteDevil wrote: this is quite literally my favorite ship in game. please don't ruin it. lest we forget that roden favors MISSILES The Roden missiles brain-bug has been stupid since the day it appeared. It's onl...
- by PastyWhiteDevil - at 2015.01.09 23:57:31
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15. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
is there anyone else who thinks making the lach all hybrid with a tracking and optimal bonus is stupid? please keep or increase the rof bonus to hams and heavies increase the hybrid dmg bonus and then give it th ability to fit all missiles or all ...
- by PastyWhiteDevil - at 2015.01.06 03:53:05
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16. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Aroye wrote: Has anyone considered giving force recons a "no targeting delay after decloak" instead of d-scan immunity? Combat recons don't have a cloak so it may make sense to only let them have the new d-scan immunity. force recons are no...
- by PastyWhiteDevil - at 2015.01.06 03:44:03
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17. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
imo if you make the lach mostly turrets you will drastically nerf it. currently i run 3 heavies and 2 425 autos so my dmg is not dependent on cap. in the mids i run a 10mn mwd, a true sansha scram (22 km range with recon 5) 3 lse's an invuln and a...
- by PastyWhiteDevil - at 2015.01.04 08:04:47
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18. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
It might also be a good idea to note in your analysis of this that ccp veritas is going over to riot games who make league of legends. In my opinion that makes it pretty clear what type of content he wants to create. so make of it what u will.
- by PastyWhiteDevil - at 2014.09.30 22:28:00
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19. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: PastyWhiteDevil wrote: Alvatore DiMarco wrote: PastyWhiteDevil wrote: Stuff about capfleets and poverty It's been mentioned at least once in this thread that the structure has the HP of a mobile depot. Unle...
- by PastyWhiteDevil - at 2014.09.29 19:02:00
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20. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: PastyWhiteDevil wrote: Stuff about capfleets and poverty It's been mentioned at least once in this thread that the structure has the HP of a mobile depot. Unless there's a reason for fielding dreads to kill those...
- by PastyWhiteDevil - at 2014.09.29 18:35:00
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