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121. low-sec belts - in Warfare & Tactics [original thread]
I see we're being trolled by nullsec residents. That's original. You guys must be bored waiting for your next fleet to form up. Just tell that FC that 200 pilots should be enough, let's get going... oops, sorry... Forgot that you do what yo...
- by Plutonian - at 2012.01.18 17:53:00
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122. low-sec belts - in Warfare & Tactics [original thread]
Jude Lloyd wrote: About 6 months ago, I could roam the surrounding systems of Amamake in my Merlin, hopping from belt to belt... and I would find 5 or more targets/fights in a half hour of play time. Now, it's just not the same. Even the amount...
- by Plutonian - at 2012.01.18 08:00:00
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123. So... soloists, how you doin'? - in Warfare & Tactics [original thread]
Just remembered something I did a long, long time ago. Back in late '06 I was in Eve University, and we were pretty much forbidden to run around stirring up trouble in nullsec. I had an extra slot on my character sheet, so I made a fairly disposa...
- by Plutonian - at 2012.01.18 07:06:00
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124. So... soloists, how you doin'? - in Warfare & Tactics [original thread]
Xpaulusx wrote: If you really enjoy frigates, fit yourself up a dual-prop Dramiel, drop some low grade snakes in and your ready to go. This is your advice for a younger pilot to learn PvP in nulsec ? You, sir, are a mean person. I bet you k...
- by Plutonian - at 2012.01.18 06:48:00
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125. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
Liranan wrote: NO ******* WAY. I just spent 30 minutes writing a post and the ******* forums ate it!! IMPORTANT: ALWAYS select and copy your text before you hit post or preview buttons. Than at least you can repost it if the forums e...
- by Plutonian - at 2012.01.18 06:02:00
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126. [PROPOSAL] What happens in lowsec stays in lowsec GÇô Lowering the barrier to entr... - in Assembly Hall [original thread]
Spent four hours in a frig looking for a fight last night. And not in a backwater region either... I simply cannot imagine any game which could be marketed on the basis of "do really boring stuff for four hours and you might get 52 seconds o...
- by Plutonian - at 2012.01.18 01:49:00
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127. finding targets whilst roaming - in Warfare & Tactics [original thread]
Trinkets friend wrote: I must admit I was expecting sage but moralistic advice along the lines of "don't get TOO drunk". There is definitely a 'zone'.
- by Plutonian - at 2012.01.13 22:22:00
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128. Ugh. - in Crime and Punishment [original thread]
It's called a slump, and all solo PvP pilots go through this occasionally. A string of losses is disheartening. When combined with two or three roams where you cannot find any targets you can engage, you begin to wonder why the hell you even play ...
- by Plutonian - at 2012.01.13 16:22:00
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129. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: Plutonian wrote: You've yet to answer the question. Are you proud of the way you act? Right you are! No, I wouldn't use proud to describe it. But sometimes situations need a bit of douche. Thank you.
- by Plutonian - at 2012.01.12 16:32:00
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130. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
You've yet to answer the question. Are you proud of the way you act?
- by Plutonian - at 2012.01.12 08:56:00
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131. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Forgive me. It's a morbid fascination. These are the people most like you. You have something in common with them. They enjoy fighting with internet spaceships. Yet this is how you speak to them (these were your actual quotes, but I only went abo...
- by Plutonian - at 2012.01.12 08:49:00
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132. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: I hate to break it to you, but escaping a dual neut cane has more to do with said cane being bad, rather than some expert piloting by you. I'll make sure I pass the message on that you've no idea what you're talking ...
- by Plutonian - at 2012.01.12 07:24:00
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133. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Axel Greye wrote: as I said, T1 frigates can be mastered just like all other ship classes, and an expert T1 frigate pilot can achieve incredible things. Fights that many would say are not possible, become obtainable goals. Example: http://...
- by Plutonian - at 2012.01.11 02:46:00
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134. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
I have to say the thing that scares me the most is the impression that everyone flying T1 frigs in lowsec are: 1.) poor 2.) learning to PvP 3.) training for 'better' ships I have billions, have been fighting for years, and I can fly every sub-c...
- by Plutonian - at 2012.01.11 02:16:00
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135. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Michael Harari wrote: Prometheus Exenthal wrote: [ You can't take an Helios up against a Taranis and expect to win. So why shouldn't you expect the same from any other class. http://eve-kill.net/?a=kill_detail&kll_id=11933652 htt...
- by Plutonian - at 2012.01.11 01:56:00
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136. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: AFs are fundamentally flawed in that they have poor performance operating offensively (4th bonus/slots), and exceedingly poor performance operating evasively and defensively . Prove it.
- by Plutonian - at 2012.01.11 01:34:00
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137. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
I'm going to weigh in on this one more time, then I'll let it go. But since Prom seems not to care, I'm going to address this directly to CCP Tallest (My Tallest! My Tallest!!! My Talleeeesssttt!!). I resist the proposed changes in their current ...
- by Plutonian - at 2012.01.10 17:02:00
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138. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: @Plutonian They could EASILY just nerf the **** out of ECM modules and increase the bonus to the jamming ships Voila, ECM is now next to useless on non-jamming boats. They could. Though they have not.
- by Plutonian - at 2012.01.08 20:48:00
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139. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: That's more of an ECM issue than a "lolol this ship is so strong" type of thing. You're going to have a hard time chewing through AFs fast enough. You're really just making it easier for yourself to gank T1 frigates, ...
- by Plutonian - at 2012.01.08 20:07:00
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140. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Prometheus Exenthal wrote: I don't know what you're going to disrupt with 1-2 unbonused damps/jammers, but I'd feel bad for the first person to do it who gets shredded by a Rifter. Dude... took on a Merlin and never got a lock during the e...
- by Plutonian - at 2012.01.08 19:46:00
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