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161. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Would love the ability to have items in jetcans already pre-selected (so the whole group can be moved without right-clicking and choosing "Select All"). The "Select All" feels like a wasted, useless action the player is being punished with. It's...
- by Plutonian - at 2011.02.11 14:14:00
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162. [Petition] Let us keep having shirtless avatars - in Assembly Hall [original thread]
Supported.
- by Plutonian - at 2011.02.08 03:41:00
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163. Ice mining is Awesome! - in EVE General Discussion [original thread]
OP has a point. To make things interesting, I think the lumps of ice and rock should move. And do damage on impact. Like in the classic arcade game Asteroids.
- by Plutonian - at 2011.01.29 08:12:00
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164. Older players. - in EVE General Discussion [original thread]
Originally by: Ascuris Wurm My parents were cheap, so instead of the C64, I ended up with the Vic20. [...] I would have loved that. I asked for a computer. I got a Timex Sinclair. Did you know it could store almost three whole phone ...
- by Plutonian - at 2011.01.29 08:03:00
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165. Babes of New Eden - in EVE General Discussion [original thread]
Any bets whether CCP will force characters without shirts to equip one before Incarna?
- by Plutonian - at 2011.01.27 08:26:00
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166. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
With any change someone, somewhere, takes a hit. I too spent hours spinning ships waiting for training skills to complete (way back when). But that was a choice I made. Games aren't supposed to be tedious... we get enough of that in our RL jo...
- by Plutonian - at 2010.11.25 16:34:00
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167. Best Battleship for Level 4 (l4) missions - in Missions & Complexes [original thread]
I really like the Navy Domi, but dislike the damage output of rails. I've found this setup (with a few modifications dependent upon mission) does the job quite well. Pretty damn cheap too. [Dominix Navy Issue, L4 Active] 1x Large Armor Repairer...
- by Plutonian - at 2010.10.04 04:14:00
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168. Now THIS is what I call a ship - in EVE General Discussion [original thread]
Not sure if it's funny or sad that, while viewing the OP's pic, I attempted to spin the ship to get a better look.
- by Plutonian - at 2010.08.09 02:47:00
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169. Super Silly AB/MWD drop rate - in EVE General Discussion [original thread]
Insane numbers of AB/MWD's dropping. And I haven't seen a single rolled tungsten armor drop since the change (months). Anyone getting these anymore?
- by Plutonian - at 2010.07.27 02:54:00
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170. New Dev Blog: Iterative development and what's happening in 2011 - in EVE Information Portal [original thread]
Originally by: Malcanis Open up further. Let us help you make EVE what it ought to be. Obviously, you'll need to regulate the flow of information, and of course you will need to protect your IP. But that unique game structure cries out for...
- by Plutonian - at 2010.07.18 01:03:00
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171. New Dev Blog: Iterative development and what's happening in 2011 - in EVE Information Portal [original thread]
Edited by: Plutonian on 16/07/2010 20:36:06 Thank you for the response CCP Zulu. (edit: and CCP Explorer) Ever play Mace Griffin Bounty Hunter? That title attempted to incorporate space sim flight-mechanics along with FPS. Unfortunately, it d...
- by Plutonian - at 2010.07.16 20:35:00
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172. Legitimate Concerns - in EVE General Discussion [original thread]
Dear CCP*, I regret to inform you that, after witnessing the manner in which you maintain Eve Online, I have no desire to invest either time or money in this or any future titles developed by your corporation. Your customers spoke out... and yo...
- by Plutonian - at 2010.07.13 05:00:00
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173. Why this new player may soon leave - in EVE General Discussion [original thread]
You must be new here. The issues you're complaining about exist for a specific reason. You see... CCP needs our money, but doesn't like or respect us very much.
- by Plutonian - at 2010.06.13 05:16:00
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174. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Supported and strongly encouraged. These days it's difficult to find something in Eve that's not half-broken, left unfinished, or so antiquated it barely functions. I'd rather a quality game than one stuffed with half-finished crap.
- by Plutonian - at 2010.05.31 12:30:00
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175. Mission Running close to low-sec - in EVE General Discussion [original thread]
If this change actually accomplished something constructive (i.e., getting more missioners to venture into low-sec) then it might be worth something. But it won't. Empire Dwellers know the odds are stacked against them in low-sec. Thus, they simpl...
- by Plutonian - at 2010.05.30 18:22:00
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176. EVE Online: Dominion Feedback Thread - in EVE Information Portal [original thread]
Impressive changes. Love the new planets and improved starfield. Nice in-game browser. New Jukebox is very, very nice. I'm rediscovering that Eve, does indeed, have sound. Pink Floyd's Dark Side of the Moon is f*****g incredible mixed with ...
- by Plutonian - at 2009.12.02 09:41:00
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177. This will blow your mind... - in EVE General Discussion [original thread]
I hereby demand the Hyperspace button be ripped from the nearest Asteroids machine and placed on my keyboard. Hit a gate camp, smack the button, and *poof*... you appear in some random place in the universe. Hopefully not Jita. Or Drone Sp...
- by Plutonian - at 2009.11.14 06:05:00
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178. [Proposal] Destroyer powerup - in Assembly Hall [original thread]
Edited by: Plutonian on 19/09/2009 19:37:44 It is ironic that the second class of ships a noob will encounter (using standard size progression) cannot be fit with his/her skills. It takes solid support skills to make the Thrasher work at all...
- by Plutonian - at 2009.09.19 19:38:00
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179. [Proposal] Ship-/module-type: projected cloaking device. - in Assembly Hall [original thread]
I would consider this proposal to be the very definition of overpowered. The fitting of a cloak is supposed to detract from your ship's offensive capabilities, and this is nothing short of a clever workaround. Not that I've not wished for it my...
- by Plutonian - at 2009.09.19 19:17:00
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180. [CSM/CCP feedback request] How to better use sound in Eve? - in Assembly Hall [original thread]
Computer games can only access two of the five senses; sight and sound. Given these limitations, it is almost criminal to ignore options which more fully immerse the player into the game world or communicate to him/her what is going on in that wor...
- by Plutonian - at 2009.09.19 18:59:00
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